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Related papers: VVGT: Visual Volume-Grounded Transformer

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High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kaixin Zhu , Yiwen Tang , Yifan Yang , Renrui Zhang , Bohan Zeng , Ziyu Guo , Ruichuan An , Zhou Liu , Qizhi Chen , Delin Qu , Jaehong Yoon , Wentao Zhang

Learning-based 3D visual geometry models have benefited substantially from large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention for strong streaming reconstruction, but suffers from unbounded KV cache…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Zunhai Su , Weihao Ye , Hansen Feng , Keyu Fan , Jing Zhang , Dahai Yu , Zhengwu Liu , Ngai Wong

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state-of-the-art (SOTA) 3DGS methods to incorporate compression…

Image and Video Processing · Electrical Eng. & Systems 2025-08-12 Yuke Xing , William Gordon , Qi Yang , Kaifa Yang , Jiarui Wang , Yiling Xu

3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predominantly rely on depth-based reprojection to infer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mai Su , Qihan Yu , Zhongtao Wang , Yilong Li , Chengwei Pan , Yisong Chen , Guoping Wang , Fei Zhu

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Aashish Rai , Angela Xing , Anushka Agarwal , Xiaoyan Cong , Zekun Li , Tao Lu , Aayush Prakash , Srinath Sridhar

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Yang Liu , Chuanchen Luo , Zhongkai Mao , Junran Peng , Zhaoxiang Zhang

We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Tianqi Liu , Guangcong Wang , Shoukang Hu , Liao Shen , Xinyi Ye , Yuhang Zang , Zhiguo Cao , Wei Li , Ziwei Liu

Diffusion-based 2D virtual try-on (VTON) techniques have recently demonstrated strong performance, while the development of 3D VTON has largely lagged behind. Despite recent advances in text-guided 3D scene editing, integrating 2D VTON into…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Yukang Cao , Masoud Hadi , Liang Pan , Ziwei Liu

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

Large Vision Language Models (VLMs) effectively bridge the modality gap through extensive pretraining, acquiring sophisticated visual representations aligned with language. However, it remains underexplored whether these representations,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jiahao Guo , Sinan Du , Jingfeng Yao , Wenyu Liu , Bo Li , Haoxiang Cao , Kun Gai , Chun Yuan , Kai Wu , Xinggang Wang

3D Gaussian Splatting (3DGS) has substantial potential for enabling photorealistic Free-Viewpoint Video (FVV) experiences. However, the vast number of Gaussians and their associated attributes poses significant challenges for storage and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Qiang Hu , Zihan Zheng , Houqiang Zhong , Sihua Fu , Li Song , XiaoyunZhang , Guangtao Zhai , Yanfeng Wang

High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhenyang Li , Xiaoyang Bai , Tongchen Zhang , Pengfei Shen , Weiwei Xu , Yifan Peng

Direct Volume Rendering (DVR) using Volumetric Path Tracing (VPT) is a scientific visualization technique that simulates light transport with objects' matter using physically-based lighting models. Monte Carlo (MC) path tracing is often…

Graphics · Computer Science 2021-06-16 Jose A. Iglesias-Guitian , Prajita Mane , Bochang Moon

The recent development of feedforward 3D Gaussian Splatting (3DGS) presents a new paradigm to reconstruct 3D scenes. Using neural networks trained on large-scale multi-view datasets, it can directly infer 3DGS representations from sparse…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Zetian Song , Jiaye Fu , Jiaqi Zhang , Xiaohan Lu , Chuanmin Jia , Siwei Ma , Wen Gao

Generating high-quality Scalable Vector Graphics (SVGs) from text remains a significant challenge. Existing LLM-based models that generate SVG code as a flat token sequence struggle with poor structural understanding and error accumulation,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ximing Xing , Juncheng Hu , Ziteng Xue , Jing Zhang , Buyu Li , Sheng Wang , Dong Xu , Qian Yu

3D Gaussian Splatting (3DGS) enables efficient training and fast novel view synthesis in static environments. To address challenges posed by transient objects, distractor-free 3DGS methods have emerged and shown promising results when dense…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yi Gu , Zhaorui Wang , Jiahang Cao , Jiaxu Wang , Mingle Zhao , Dongjun Ye , Renjing Xu

Since its introduction, 3D Gaussian Splatting (3DGS) has rapidly transformed the landscape of 3D scene representations, inspiring an extensive body of associated research. Follow-up work includes analyses and contributions that enhance the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Bernhard Kerbl

As the demand for immersive 3D content grows, the need for intuitive and efficient interaction methods becomes paramount. Current techniques for physically manipulating 3D content within Virtual Reality (VR) often face significant…

The Visual Geometry Grounded Transformer (VGGT) enables strong feed-forward 3D reconstruction without per-scene optimization. However, its billion-parameter scale creates high memory and compute demands, hindering on-device deployment.…

Hardware Architecture · Computer Science 2026-01-29 Yipu Zhang , Jintao Cheng , Xingyu Liu , Zeyu Li , Carol Jingyi Li , Jin Wu , Lin Jiang , Yuan Xie , Jiang Xu , Wei Zhang
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