English
Related papers

Related papers: STGV: Spatio-Temporal Hash Encoding for Gaussian-b…

200 papers

We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not scale to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Christopher Wewer , Kevin Raj , Eddy Ilg , Bernt Schiele , Jan Eric Lenssen

In this work we study Weakly Supervised Spatio-Temporal Video Grounding (WSTVG), a challenging task of localizing subjects spatio-temporally in videos using only textual queries and no bounding box supervision. Inspired by recent advances…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Aaryan Garg , Akash Kumar , Yogesh S Rawat

We present Smol-GS, a novel method for learning compact representations for 3D Gaussian Splatting (3DGS). Our approach learns highly efficient splat-wise features to model 3D space which capture abstracted cues, including color, opacity,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Haishan Wang , Mohammad Hassan Vali , Arno Solin

Video scene graph generation (VidSGG) aims to identify objects in visual scenes and infer their relationships for a given video. It requires not only a comprehensive understanding of each object scattered on the whole scene but also a deep…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Tao Pu , Tianshui Chen , Hefeng Wu , Yongyi Lu , Liang Lin

Dynamic and static components in scenes often exhibit distinct properties, yet most 4D reconstruction methods treat them indiscriminately, leading to suboptimal performance in both cases. This work introduces SDD-4DGS, the first framework…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Dai Sun , Huhao Guan , Kun Zhang , Xike Xie , S. Kevin Zhou

Unsupervised multi-object scene decomposition is a fast-emerging problem in representation learning. Despite significant progress in static scenes, such models are unable to leverage important dynamic cues present in video. We propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-06-29 Polina Zablotskaia , Edoardo A. Dominici , Leonid Sigal , Andreas M. Lehrmann

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Aashish Rai , Dilin Wang , Mihir Jain , Nikolaos Sarafianos , Kefan Chen , Srinath Sridhar , Aayush Prakash

We propose a Spatiotemporal Sampling Network (STSN) that uses deformable convolutions across time for object detection in videos. Our STSN performs object detection in a video frame by learning to spatially sample features from the adjacent…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Gedas Bertasius , Lorenzo Torresani , Jianbo Shi

3D Gaussian Splatting (3DGS) has become horsepower in high-quality, real-time rendering for novel view synthesis of 3D scenes. However, existing methods focus primarily on geometric and appearance modeling, lacking deeper scene…

Graphics · Computer Science 2025-07-01 Minchao Jiang , Shunyu Jia , Jiaming Gu , Xiaoyuan Lu , Guangming Zhu , Anqi Dong , Liang Zhang

Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, prohibitive training costs, and bandwidth constraints. While…

Graphics · Computer Science 2026-01-27 Xinhui Liu , Can Wang , Lei Liu , Zhenghao Chen , Wei Jiang , Wei Wang , Dong Xu

Surgical reconstruction of dynamic tissues from endoscopic videos is a crucial technology in robot-assisted surgery. The development of Neural Radiance Fields (NeRFs) has greatly advanced deformable tissue reconstruction, achieving…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Wenfeng Huang , Xiangyun Liao , Yinling Qian , Hao Liu , Yongming Yang , Wenjing Jia , Qiong Wang

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Soonbin Lee , Fangwen Shu , Yago Sanchez , Thomas Schierl , Cornelius Hellge

Video Temporal Grounding (VTG) aims to localize the video segment that corresponds to a natural language query, which requires a comprehensive understanding of complex temporal dynamics. Existing Vision-LMMs typically perceive temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Chaohong Guo , Yihan He , Yongwei Nie , Fei Ma , Xuemiao Xu , Chengjiang Long

The pursuit of higher compression efficiency continuously drives the advances of video coding technologies. Fundamentally, we wish to find better "predictions" or "priors" that are reconstructed previously to remove the signal dependency…

Image and Video Processing · Electrical Eng. & Systems 2019-02-22 Haojie Liu , Tong Chen , Ming Lu , Qiu Shen , Zhan Ma

Dynamic scene reconstruction is a long-term challenge in 3D vision. Existing plane-based methods in dynamic Gaussian splatting suffer from an unsuitable low-rank assumption, causing feature overlap and poor rendering quality. Although 4D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Jie Chen , Zhangchi Hu , Peixi Wu , Huyue Zhu , Hebei Li , Xiaoyan Sun

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Beizhen Zhao , Yifan Zhou , Gaochao Song , Ziran Yin , Hao Wang

Spatio-temporal feature learning is of central importance for action recognition in videos. Existing deep neural network models either learn spatial and temporal features independently (C2D) or jointly with unconstrained parameters (C3D).…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Chao Li , Qiaoyong Zhong , Di Xie , Shiliang Pu

3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Changbai Li , Haodong Zhu , Hanlin Chen , Juan Zhang , Tongfei Chen , Shuo Yang , Shuwei Shao , Wenhao Dong , Baochang Zhang