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Human Activity Recognition (HAR) with different sensing modalities requires both strong generalization across diverse users and efficient personalization for individuals. However, conventional HAR models often fail to generalize when faced…

Machine Learning · Computer Science 2025-09-09 Pixi Kang , Julian Moosmann , Mengxi Liu , Bo Zhou , Michele Magno , Paul Lukowicz , Sizhen Bian

Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Varun Jain , Gaurav Garg , Ramakrishna Perla , Ramya Hebbalaguppe

Human Activity Recognition (HAR) on resource-constrained wearable devices demands inference models that harmonize accuracy with computational efficiency. This paper introduces TinierHAR, an ultra-lightweight deep learning architecture that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Sizhen Bian , Mengxi Liu , Vitor Fortes Rey , Daniel Geissler , Paul Lukowicz

Mobile gaze tracking faces a fundamental challenge: maintaining accuracy as users naturally change their postures and device orientations. Traditional calibration approaches, like one-off, fail to adapt to these dynamic conditions, leading…

Human-Computer Interaction · Computer Science 2025-06-06 Yaxiong Lei , Mingyue Zhao , Yuheng Wang , Shijing He , Yusuke Sugano , Mohamed Khamis , Juan Ye

Most existing hand gesture recognition (HGR) systems are limited to a predefined set of gestures. However, users and developers often want to recognize new, unseen gestures. This is challenging due to the vast diversity of all plausible…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Esha Uboweja , David Tian , Qifei Wang , Yi-Chun Kuo , Joe Zou , Lu Wang , George Sung , Matthias Grundmann

We present a framework for gesture customization requiring minimal examples from users, all without degrading the performance of existing gesture sets. To achieve this, we first deployed a large-scale study (N=500+) to collect data and…

Gaze is a valuable means of communication for impaired people with extremely limited motor capabilities. However, robust gaze-based intent recognition in multi-object environments is challenging due to gaze noise, micro-saccades, viewpoint…

Robotics · Computer Science 2026-03-09 Yuzhi Lai , Shenghai Yuan , Peizheng Li , Andreas Zell

Wearable e-textile interfaces require gesture recognition capabilities but face severe constraints in power consumption, computational capacity, and form factor that make traditional deep learning impractical. While lightweight…

Machine Learning · Computer Science 2026-02-16 Daniel Schwartz , Dario Salvucci , Yusuf Osmanlioglu , Richard Vallett , Genevieve Dion , Ali Shokoufandeh

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

As eye-tracking becomes increasingly common in modern mobile devices, the potential for hands-free, gaze-based interaction grows, but current gesture sets are largely expert-designed and often misaligned with how users naturally move their…

Human-Computer Interaction · Computer Science 2026-03-25 Yaxiong Lei , Xinya Gong , Shijing He , Yafei Wang , Mohamed Khamis , Juan Ye

As computing devices become increasingly integrated into daily life, there is a growing need for intuitive, always-available interaction methods, even when users' hands are occupied. In this paper, we introduce Grab-n-Go, the first wearable…

Human-Computer Interaction · Computer Science 2025-08-18 Chi-Jung Lee , Jiaxin Li , Tianhong Catherine Yu , Ruidong Zhang , Vipin Gunda , François Guimbretière , Cheng Zhang

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

Human-Computer Interaction · Computer Science 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye

Automated hand gesture recognition has been a focus of the AI community for decades. Traditionally, work in this domain revolved largely around scenarios assuming the availability of the flow of images of the user hands. This has partly…

Machine Learning · Computer Science 2023-05-15 Ying Liu , Liucheng Guo , Valeri A. Makarov , Yuxiang Huang , Alexander Gorban , Evgeny Mirkes , Ivan Y. Tyukin

Automated hand gesture recognition has long been a focal point in the AI community. Traditionally, research in this field has predominantly focused on scenarios with access to a continuous flow of hand's images. This focus has been driven…

Signal Processing · Electrical Eng. & Systems 2024-03-26 Ying Liu , Liucheng Guo , Valeri A. Makarovc , Alexander Gorbana , Evgeny Mirkesa , Ivan Y. Tyukin

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

This work is motivated by the recent advances in Deep Neural Networks (DNNs) and their widespread applications in human-machine interfaces. DNNs have been recently used for detecting the intended hand gesture through processing of surface…

Machine Learning · Computer Science 2020-11-13 Elahe Rahimian , Soheil Zabihi , Amir Asif , Dario Farina , Seyed Farokh Atashzar , Arash Mohammadi

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Realizing on-device ML-based gesture detection under tight real-time performance, energy and memory constraints is challenging, especially when considering mobile devices with varying battery-power levels. Existing EdgeAI deployments…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Abdul Basit , Saim Rehman , Muhammad Shafique

Gaze-tracking is a novel way of interacting with computers which allows new scenarios, such as enabling people with motor-neuron disabilities to control their computers or doctors to interact with patient information without touching screen…

Artificial Intelligence · Computer Science 2020-10-13 Jatin Sharma , Jon Campbell , Pete Ansell , Jay Beavers , Christopher O'Dowd

Tiny machine learning (TinyML) in IoT systems exploits MCUs as edge devices for data processing. However, traditional TinyML methods can only perform inference, limited to static environments or classes. Real case scenarios usually work in…

Machine Learning · Computer Science 2022-09-02 Alessandro Avi , Andrea Albanese , Davide Brunelli
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