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This paper presents 3Description, an experimental human-AI collaborative approach for intuitive 3D modeling. 3Description aims to address accessibility and usability challenges in traditional 3D modeling by enabling non-professional…

Human-Computer Interaction · Computer Science 2025-06-30 Zhuodi Cai

In the past few years, augmented reality (AR) and virtual reality (VR) technologies have experienced terrific improvements in both accessibility and hardware capabilities, encouraging the application of these devices across various domains.…

Human-Computer Interaction · Computer Science 2019-10-29 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

The analysis of complex high-dimensional data is a common task in many domains, resulting in bespoke visual exploration tools. Expectations and practices of domain experts as users do not always align with visualization theory. In this…

Human-Computer Interaction · Computer Science 2024-04-08 Christian Knoll , Laura Koesten , Isotta Rigoni , Serge Vulliémoz , Torsten Möller

Data analysis in space sciences has been performed exclusively visually for years, despite the fact that the largest amount of data belongs to non-visible portions of the electromagnetic spectrum. This, on the one hand, limits the study of…

Instrumentation and Methods for Astrophysics · Physics 2023-05-10 Johanna Casado , Beatriz García

Accurate volume estimation of objects from visual data is a long-standing challenge in computer vision with significant applications in robotics, logistics, and smart health. Existing methods often rely on complex 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Gautham Vinod , Bruce Coburn , Siddeshwar Raghavan , Fengqing Zhu

Public art can hold cultural, social, political, and aesthetic significance, enriching urban environments and promoting well-being. However, a majority of urban art is inaccessible to blind and low vision (BLV) people. Most art access…

Human-Computer Interaction · Computer Science 2026-03-31 Lucy Jiang , Amy Seunghyun Lee , Jon E. Froehlich , Leah Findlater

For blind and low-vision (BLV) individuals, digital math communication is uniquely difficult due to the lack of accessible tools. Currently, the state of the art is either code-based, like LaTeX, or WYSIWYG, like visual editors. However,…

Human-Computer Interaction · Computer Science 2026-03-17 Kenneth Ge , JooYoung Seo

Data-driven approaches to tactile sensing aim to overcome the complexity of accurately modeling contact with soft materials. However, their widespread adoption is impaired by concerns about data efficiency and the capability to generalize…

Robotics · Computer Science 2020-03-06 Carmelo Sferrazza , Thomas Bi , Raffaello D'Andrea

The widespread of data visualisation tools on smartphones has provided end users an easy way to track their health data, leading designers to put more effort into delivering suitable visualisations. Both academia and industry have developed…

Human-Computer Interaction · Computer Science 2023-11-08 Yasmeen Anjeer Alshehhi , Khlood Ahmad , Mohamed Abdelrazek , Alessio Bonti

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Tactile recognition of 3D objects remains a challenging task. Compared to 2D shapes, the complex geometry of 3D surfaces requires richer tactile signals, more dexterous actions, and more advanced encoding techniques. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Jingxi Xu , Han Lin , Shuran Song , Matei Ciocarlie

We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

Dimensionality reduction is often used as an initial step in data exploration, either as preprocessing for classification or regression or for visualization. Most dimensionality reduction techniques to date are unsupervised; they do not…

Machine Learning · Statistics 2020-06-17 Jake S. Rhodes , Adele Cutler , Guy Wolf , Kevin R. Moon

Pitch-based sonification of quantitative data increases the accessibility of data visualizations that are otherwise inaccessible for blind and low-vision (BLV) individuals. We argue that, although pitch representations can reveal the…

Human-Computer Interaction · Computer Science 2026-04-13 Can Liu , Wenjie Jiang , Shaolun Ruan , Kotaro Hara , Yong Wang

Walking assistance in extreme or complex environments remains a significant challenge for people with blindness or low vision (BLV), largely due to the lack of a holistic scene understanding. Motivated by the real-world needs of the BLV…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Kedi Ying , Ruiping Liu , Chongyan Chen , Mingzhe Tao , Hao Shi , Kailun Yang , Jiaming Zhang , Rainer Stiefelhagen

Shopping is a routine activity for sighted individuals, yet for people who are blind or have low vision (pBLV), locating and retrieving products in physical environments remains a challenge. This paper presents a multimodal wearable…

Human-Computer Interaction · Computer Science 2026-01-21 Ligao Ruan , Giles Hamilton-Fletcher , Mahya Beheshti , Todd E Hudson , Maurizio Porfiri , John-Ross Rizzo

Blind and low-vision (BLV) employees in mixed-visual ability teams often encounter information (e.g., PDFs, diagrams) in inaccessible formats. To enable teamwork, teams must transform these representations by modifying or re-creating them…

Human-Computer Interaction · Computer Science 2026-01-30 Yichun Zhao , Miguel A. Nacenta , Mahadeo A. Sukhai , Sowmya Somanath

Recently, researchers in Machine Learning algorithms, Computer Vision scientists, engineers and others, showed a growing interest in 3D simulators as a mean to artificially create experimental settings that are very close to those in the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Enrico Meloni , Luca Pasqualini , Matteo Tiezzi , Marco Gori , Stefano Melacci

Embodied navigation demands comprehensive scene understanding and precise spatial reasoning. While image-text models excel at interpreting pixel-level color and lighting cues, 3D-text models capture volumetric structure and spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Haihong Hao , Mingfei Han , Changlin Li , Zhihui Li , Xiaojun Chang

Astronomical researchers often think of analysis and visualization as separate tasks. In the case of high-dimensional data sets, though, interactive exploratory data visualization can give far more insight than an approach where data…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 Alyssa A. Goodman
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