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For many fundamental scene understanding tasks, it is difficult or impossible to obtain per-pixel ground truth labels from real images. We address this challenge by introducing Hypersim, a photorealistic synthetic dataset for holistic…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mike Roberts , Jason Ramapuram , Anurag Ranjan , Atulit Kumar , Miguel Angel Bautista , Nathan Paczan , Russ Webb , Joshua M. Susskind

We introduce PhysWorld, a framework that enables robot learning from video generation through physical world modeling. Recent video generation models can synthesize photorealistic visual demonstrations from language commands and images,…

Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene perception. Although prior approaches have advanced each capability…

Generating full-body and multi-genre dance sequences from given music is a challenging task, due to the limitations of existing datasets and the inherent complexity of the fine-grained hand motion and dance genres. To address these…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Ronghui Li , Junfan Zhao , Yachao Zhang , Mingyang Su , Zeping Ren , Han Zhang , Yansong Tang , Xiu Li

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

Neural networks trained on datasets such as ImageNet have led to major advances in visual object classification. One obstacle that prevents networks from reasoning more deeply about complex scenes and situations, and from integrating visual…

Training multimodal large language models (MLLMs) for video understanding requires large-scale annotated data spanning diverse tasks such as object counting, question answering, and segmentation. However, collecting and annotating…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Tanzila Rahman , Renjie Liao , Leonid Sigal

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Zhitao Yang , Zhongang Cai , Haiyi Mei , Shuai Liu , Zhaoxi Chen , Weiye Xiao , Yukun Wei , Zhongfei Qing , Chen Wei , Bo Dai , Wayne Wu , Chen Qian , Dahua Lin , Ziwei Liu , Lei Yang

The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a key capability for understanding spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Jiaxin Huang , Ziwen Li , Hanlve Zhang , Runnan Chen , Xiao He , Yandong Guo , Wenping Wang , Tongliang Liu , Mingming Gong

The ability to extrapolate dynamic 3D scenes beyond the observed timeframe is fundamental to advancing physical world understanding and predictive modeling. Existing dynamic 3D reconstruction methods have achieved high-fidelity rendering of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jinsheng Quan , Qiaowei Miao , Yichao Xu , Zizhuo Lin , Ying Li , Wei Yang , Zhihui Li , Yawei Luo

Video generation models have achieved remarkable progress in creating high-quality, photorealistic content. However, their ability to accurately simulate physical phenomena remains a critical and unresolved challenge. This paper presents…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jing Gu , Xian Liu , Yu Zeng , Ashwin Nagarajan , Fangrui Zhu , Daniel Hong , Yue Fan , Qianqi Yan , Kaiwen Zhou , Ming-Yu Liu , Xin Eric Wang

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Tianyuan Zhang , Hong-Xing Yu , Rundi Wu , Brandon Y. Feng , Changxi Zheng , Noah Snavely , Jiajun Wu , William T. Freeman

Physics-Informed Neural Networks (PINNs) have emerged as a powerful framework for solving partial differential equations (PDEs) by embedding physical laws into neural network training. However, traditional PINN models are typically designed…

Machine Learning · Computer Science 2025-05-05 Keon Vin Park

The convergence of 3D geometric perception and video synthesis has created an unprecedented demand for large-scale video data that is rich in both semantic and spatio-temporal information. While existing datasets have advanced either 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Yunnan Wang , Kecheng Zheng , Jianyuan Wang , Minghao Chen , David Novotny , Christian Rupprecht , Yinghao Xu , Xing Zhu , Wenjun Zeng , Xin Jin , Yujun Shen

Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Kai-En Lin , Guowei Yang , Lei Xiao , Feng Liu , Ravi Ramamoorthi

Current datasets for long-form video understanding often fall short of providing genuine long-form comprehension challenges, as many tasks derived from these datasets can be successfully tackled by analyzing just one or a few random frames…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Ruchit Rawal , Khalid Saifullah , Miquel Farré , Ronen Basri , David Jacobs , Gowthami Somepalli , Tom Goldstein

Despite rapid progress in multimodal large language models (MLLMs) and emerging omni-modal architectures, current benchmarks remain limited in scope and integration, suffering from incomplete modality coverage, restricted interaction to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Yue Jiang , Dingkang Yang , Minghao Han , Jinghang Han , Zizhi Chen , Yizhou Liu , Mingcheng Li , Peng Zhai , Lihua Zhang

Generative Artificial Intelligence (AI) has rapidly advanced the field of computer vision by enabling machines to create and interpret visual data with unprecedented sophistication. This transformation builds upon a foundation of generative…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Daochang Liu , Junyu Zhang , Anh-Dung Dinh , Eunbyung Park , Shichao Zhang , Ajmal Mian , Mubarak Shah , Chang Xu

3D modeling is shifting from static visual representations toward physical, articulated assets that can be directly used in simulation and interaction. However, most existing 3D generation methods overlook key physical and articulation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Ziang Cao , Fangzhou Hong , Zhaoxi Chen , Liang Pan , Ziwei Liu

Understanding and reasoning about physics is an important ability of intelligent agents. We develop the PHYRE benchmark for physical reasoning that contains a set of simple classical mechanics puzzles in a 2D physical environment. The…

Machine Learning · Computer Science 2019-08-16 Anton Bakhtin , Laurens van der Maaten , Justin Johnson , Laura Gustafson , Ross Girshick