Related papers: Novel View Synthesis as Video Completion
We address the problem of synthesizing new video frames in an existing video, either in-between existing frames (interpolation), or subsequent to them (extrapolation). This problem is challenging because video appearance and motion can be…
Event cameras or dynamic vision sensors (DVS) record asynchronous response to brightness changes instead of conventional intensity frames, and feature ultra-high sensitivity at low bandwidth. The new mechanism demonstrates great advantages…
Synthesizing novel views from monocular videos of dynamic scenes remains a challenging problem. Scene-specific methods that optimize 4D representations with explicit motion priors often break down in highly dynamic regions where multi-view…
Semi-supervised video object segmentation (Semi-VOS), which requires only annotating the first frame of a video to segment future frames, has received increased attention recently. Among existing pipelines, the memory-matching-based one is…
In this paper, we present an approach for monocular open-set novel view synthesis (NVS) that leverages object skeletons to guide the underlying diffusion model. Building upon a baseline that utilizes a pre-trained 2D image generator, our…
X-ray imaging is a rapid and cost-effective tool for visualizing internal human anatomy. While multi-view X-ray imaging provides complementary information that enhances diagnosis, intervention, and education, acquiring images from multiple…
Existing reconstruction-based novel view synthesis methods for driving scenes focus on synthesizing camera views along the recorded trajectory of the ego vehicle. Their image rendering performance will severely degrade on viewpoints falling…
Generative models have gained significant attention in novel view synthesis (NVS) by alleviating the reliance on dense multi-view captures. However, existing methods typically fall into a conventional paradigm, where generative models first…
Human visual recognition is a sparse process, where only a few salient visual cues are attended to rather than traversing every detail uniformly. However, most current vision networks follow a dense paradigm, processing every single visual…
We propose NVS-HO, the first benchmark designed for novel view synthesis of handheld objects in real-world environments using only RGB inputs. Each object is recorded in two complementary RGB sequences: (1) a handheld sequence, where the…
Recent advances in Neural Radiance Fields (NeRFs) treat the problem of novel view synthesis as Sparse Radiance Field (SRF) optimization using sparse voxels for efficient and fast rendering (plenoxels,InstantNGP). In order to leverage…
This paper addresses the problem of novel view synthesis by means of neural rendering, where we are interested in predicting the novel view at an arbitrary camera pose based on a given set of input images from other viewpoints. Using the…
Novel view synthesis from a single image has recently achieved remarkable results, although the requirement of some form of 3D, pose, or multi-view supervision at training time limits the deployment in real scenarios. This work aims at…
Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extracting 3D information from 2D foundation models, but these…
We present NeRV-Diffusion, an implicit latent video diffusion model that synthesizes videos via generating neural network weights. The generated weights can be rearranged as the parameters of a convolutional neural network, which forms an…
We introduce MVGenMaster, a multi-view diffusion model enhanced with 3D priors to address versatile Novel View Synthesis (NVS) tasks. MVGenMaster leverages 3D priors that are warped using metric depth and camera poses, significantly…
Novel view synthesis via Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS) typically necessitates dense observations with hundreds of input images to circumvent artifacts. We introduce Deceptive-NeRF/3DGS to enhance sparse-view…
We present Stable Virtual Camera (Seva), a generalist diffusion model that creates novel views of a scene, given any number of input views and target cameras. Existing works struggle to generate either large viewpoint changes or temporally…
We address the task of multi-view image editing from sparse input views, where the inputs can be seen as a mix of images capturing the scene from different viewpoints. The goal is to modify the scene according to a textual instruction while…
Retrospective novel view synthesis (NVS) of dynamic scenes is fundamental to applications such as sports. Recent dynamic 3D Gaussian Splatting (3DGS) approaches introduce temporally coupled formulations to enforce motion coherence across…