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Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Qihang Zhang , Ceyuan Yang , Yujun Shen , Yinghao Xu , Bolei Zhou

For artistic applications, video generation requires fine-grained control over both performance and cinematography, i.e., the actor's motion and the camera trajectory. We present ActCam, a zero-shot method for video generation that jointly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Omar El Khalifi , Thomas Rossi , Oscar Fossey , Thibault Fouque , Ulysse Mizrahi , Philip Torr , Ivan Laptev , Fabio Pizzati , Baptiste Bellot-Gurlet

The creation of 3D assets with explicit, editable part structures is crucial for advancing interactive applications, yet most generative methods produce only monolithic shapes, limiting their utility. We introduce OmniPart, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yunhan Yang , Yufan Zhou , Yuan-Chen Guo , Zi-Xin Zou , Yukun Huang , Ying-Tian Liu , Hao Xu , Ding Liang , Yan-Pei Cao , Xihui Liu

Although a video is effectively a sequence of images, visual perception systems typically model images and videos separately, thus failing to exploit the correlation and the synergy provided by these two media. While a few prior research…

Computer Vision and Pattern Recognition · Computer Science 2019-06-13 Yufei Wang , Du Tran , Lorenzo Torresani

Controllability plays a crucial role in video generation, as it allows users to create and edit content more precisely. Existing models, however, lack control of camera pose that serves as a cinematic language to express deeper narrative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Hao He , Yinghao Xu , Yuwei Guo , Gordon Wetzstein , Bo Dai , Hongsheng Li , Ceyuan Yang

Spatially consistent long-horizon video generation aims to maintain temporal and spatial consistency along predefined camera trajectories. Existing methods mostly entangle memory modeling with video generation, leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yanjun Guo , Zhengqiang Zhang , Pengfei Wang , Xinyue Liang , Zhiyuan Ma , Lei Zhang

Creative visual concept generation often draws inspiration from specific concepts in a reference image to produce relevant outcomes. However, existing methods are typically constrained to single-aspect concept generation or are easily…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Yangyang Li , Daqing Liu , Wu Liu , Allen He , Xinchen Liu , Yongdong Zhang , Guoqing Jin

We introduce Unimotion, the first unified multi-task human motion model capable of both flexible motion control and frame-level motion understanding. While existing works control avatar motion with global text conditioning, or with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chuqiao Li , Julian Chibane , Yannan He , Naama Pearl , Andreas Geiger , Gerard Pons-moll

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

GANs are able to perform generation and manipulation tasks, trained on a single video. However, these single video GANs require unreasonable amount of time to train on a single video, rendering them almost impractical. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2022-05-13 Niv Haim , Ben Feinstein , Niv Granot , Assaf Shocher , Shai Bagon , Tali Dekel , Michal Irani

Camera-controllable image editing aims to synthesize novel views of a given scene under varying camera poses while strictly preserving cross-view geometric consistency. However, existing methods typically rely on fragmented geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Hong Jiang , Wensong Song , Zongxing Yang , Ruijie Quan , Yi Yang

We propose a novel unsupervised method to autoregressively generate videos from a single frame and a sparse motion input. Our trained model can generate unseen realistic object-to-object interactions. Although our model has never been given…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Aram Davtyan , Paolo Favaro

Unified multimodal models have shown promising results in multimodal content generation and editing but remain largely limited to the image domain. In this work, we present UniVideo, a versatile framework that extends unified modeling to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Cong Wei , Quande Liu , Zixuan Ye , Qiulin Wang , Xintao Wang , Pengfei Wan , Kun Gai , Wenhu Chen

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Generative videos have the potential to revolutionize game development by autonomously creating new content. In this paper, we present GameFactory, a framework for action-controlled scene-generalizable game video generation. We first…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Jiwen Yu , Yiran Qin , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

Generating long-form storytelling videos with consistent visual narratives remains a significant challenge in video synthesis. We present a novel framework, dataset, and a model that address three critical limitations: background…

Recent video diffusion models have made remarkable strides in visual quality, yet precise, fine-grained control remains a key bottleneck that limits practical customizability for content creation. For AI video creators, three forms of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhenghong Zhou , Xiaohang Zhan , Zhiqin Chen , Soo Ye Kim , Nanxuan Zhao , Haitian Zheng , Qing Liu , He Zhang , Zhe Lin , Yuqian Zhou , Jiebo Luo

We propose a training-free and robust solution to offer camera movement control for off-the-shelf video diffusion models. Unlike previous work, our method does not require any supervised finetuning on camera-annotated datasets or…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Chen Hou , Zhibo Chen

A unified diffusion framework for multi-modal generation and understanding has the transformative potential to achieve seamless and controllable image diffusion and other cross-modal tasks. In this paper, we introduce MMGen, a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jiepeng Wang , Zhaoqing Wang , Hao Pan , Yuan Liu , Dongdong Yu , Changhu Wang , Wenping Wang