English
Related papers

Related papers: UnrealVis: A Testing Laboratory of Optimization Te…

200 papers

Dimensionality Reduction (DR) techniques such as t-SNE and UMAP are popular for transforming complex datasets into simpler visual representations. However, while effective in uncovering general dataset patterns, these methods may introduce…

Human-Computer Interaction · Computer Science 2024-04-19 Parisa Salmanian , Angelos Chatzimparmpas , Ali Can Karaca , Rafael M. Martins

For over half a century, the computer mouse has been the primary tool for interacting with digital data, yet it remains a limiting factor in exploring complex, multi-scale scientific images. Traditional 2D visualization methods hinder…

While deep neural networks (DNNs) are an increasingly popular way to query large corpora of data, their significant runtime remains an active area of research. As a result, researchers have proposed systems and optimizations to reduce these…

Databases · Computer Science 2020-07-28 Daniel Kang , Ankit Mathur , Teja Veeramacheneni , Peter Bailis , Matei Zaharia

We propose a framework for interactive and explainable machine learning that enables users to (1) understand machine learning models; (2) diagnose model limitations using different explainable AI methods; as well as (3) refine and optimize…

Human-Computer Interaction · Computer Science 2019-10-08 Thilo Spinner , Udo Schlegel , Hanna Schäfer , Mennatallah El-Assady

Developers are usually unaware of the impact of code changes to the performance of software systems. Although developers can analyze the performance of a system by executing, for instance, a performance test to compare the performance of…

Human-Computer Interaction · Computer Science 2019-04-16 Leonel Merino , Mario Hess , Alexandre Bergel , Oscar Nierstrasz , Daniel Weiskopf

Simulating physical systems is a core component of scientific computing, encompassing a wide range of physical domains and applications. Recently, there has been a surge in data-driven methods to complement traditional numerical simulations…

Machine Learning · Computer Science 2021-08-19 Karl Otness , Arvi Gjoka , Joan Bruna , Daniele Panozzo , Benjamin Peherstorfer , Teseo Schneider , Denis Zorin

Many graphics rendering algorithms used in both real-time games and virtual reality applications can get performance boosts by temporally reusing previous computations. However, algorithms based on temporal reuse are typically measured…

Graphics · Computer Science 2023-05-09 Erfan Momeni Yazdi , Markku Mäkitalo , Julius Ikkala , Pekka Jääskeläinen

Data visualization should be accessible for all analysts with data, not just the few with technical expertise. Visualization recommender systems aim to lower the barrier to exploring basic visualizations by automatically generating results…

Human-Computer Interaction · Computer Science 2018-08-16 Kevin Z. Hu , Michiel A. Bakker , Stephen Li , Tim Kraska , César A. Hidalgo

Over the last decade, Convolutional Neural Networks (CNN) saw a tremendous surge in performance. However, understanding what a network has learned still proves to be a challenging task. To remedy this unsatisfactory situation, a number of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Felix Grün , Christian Rupprecht , Nassir Navab , Federico Tombari

Unsupervised machine learning is widely used to mine large, unlabeled datasets to make data-driven discoveries in critical domains such as climate science, biomedicine, astronomy, chemistry, and more. However, despite its widespread…

Machine Learning · Computer Science 2025-06-06 Andersen Chang , Tiffany M. Tang , Tarek M. Zikry , Genevera I. Allen

VFIVE is a scientific visualization application for CAVE-type immersive virtual reality systems. The source codes are freely available. VFIVE is used as a research tool in various VR systems. It also lays the groundwork for developments of…

Graphics · Computer Science 2013-01-28 Akira Kageyama , Nobuaki Ohno , Shintaro Kawahara , Kazuo Kashiyama , Hiroaki Ohtani

This study advances real-time volumetric cloud rendering in Computer Graphics (CG) by developing a specialized shader in Unreal Engine (UE), focusing on realistic cloud modeling and lighting. By leveraging ray-casting-based lighting…

Graphics · Computer Science 2025-02-13 Shruti Singh , Shantanu Kumar

Data visualization is the process by which data of any size or dimensionality is processed to produce an understandable set of data in a lower dimensionality, allowing it to be manipulated and understood more easily by people. The goal of…

Graphics · Computer Science 2021-07-06 Alexander Kiefer , Md. Khaledur Rahman

Nonlinear programming targets nonlinear optimization with constraints, which is a generic yet complex methodology involving humans for problem modeling and algorithms for problem solving. We address the particularly hard challenge of…

Robotics · Computer Science 2021-01-29 David Hägele , Moataz Abdelaal , Ozgur S. Oguz , Marc Toussaint , Daniel Weiskopf

The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

Natural Language Explanations (NLE) aim at supplementing the prediction of a model with human-friendly natural text. Existing NLE approaches involve training separate models for each downstream task. In this work, we propose Uni-NLX, a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Fawaz Sammani , Nikos Deligiannis

Multilayer relationships among entities and information about entities must be accompanied by the means to analyze, visualize, and obtain insights from such data. We present open-source software (muxViz) that contains a collection of…

Physics and Society · Physics 2015-06-15 Manlio De Domenico , Mason A. Porter , Alex Arenas

Visual navigation is essential for robotics and embodied AI. However, existing foundation models, particularly those with transformer decoders, suffer from high computational overhead and lack interpretability, limiting their deployment in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jiahui Wang , Changhao Chen

Achieving a desirable balance between rendering quality and real-time performance is a long-standing challenge in modern game and rendering engines, particularly on resource-constrained mobile devices such as laptops, tablets, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Baijun Tan , Francesco Moretti

The reasoning capabilities of Large Language Models (LLMs) have increased greatly over the last few years, as have their size and complexity. Nonetheless, the use of LLMs in production remains challenging due to their unpredictable nature…

Computation and Language · Computer Science 2025-07-21 Nicolò Brunello , Davide Rigamonti , Andrea Sassella , Vincenzo Scotti , Mark James Carman
‹ Prev 1 4 5 6 7 8 10 Next ›