Related papers: Information-Regularized Constrained Inversion for …
We present the framework of slowly varying regression under sparsity, allowing sparse regression models to exhibit slow and sparse variations. The problem of parameter estimation is formulated as a mixed-integer optimization problem. We…
Generative adversarial networks (GANs) have demonstrated impressive image generation quality and semantic editing capability of real images, e.g., changing object classes, modifying attributes, or transferring styles. However, applying…
GAN inversion is indispensable for applying the powerful editability of GAN to real images. However, existing methods invert video frames individually often leading to undesired inconsistent results over time. In this paper, we propose a…
The concept of sparsity has been extensively applied for regularization in image reconstruction. Typically, sparsifying transforms are either pre-trained on ground-truth images or adaptively trained during the reconstruction. Thereby,…
We address the task of multi-view image editing from sparse input views, where the inputs can be seen as a mix of images capturing the scene from different viewpoints. The goal is to modify the scene according to a textual instruction while…
This paper presents an iterative inversion algorithm for computed tomography image reconstruction that performs well in terms of accuracy and speed using limited data. The computational method combines an image domain technique and…
Large-scale pre-trained diffusion models empower users to edit images through text guidance. However, existing methods often over-align with target prompts while inadequately preserving source image semantics. Such approaches generate…
Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent…
Many real-world applications, such as interactive photo retouching, artistic content creation, and product design, require flexible and iterative image editing. However, existing image editing methods primarily focus on achieving the…
One crucial aspect of 3D head avatar reconstruction lies in the details of facial expressions. Although recent NeRF-based photo-realistic 3D head avatar methods achieve high-quality avatar rendering, they still encounter challenges…
The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…
This work is concerned with applying iterative image reconstruction, based on constrained total-variation minimization, to low-intensity X-ray CT systems that have a high sampling rate. Such systems pose a challenge for iterative image…
We propose a method for editing images from human instructions: given an input image and a written instruction that tells the model what to do, our model follows these instructions to edit the image. To obtain training data for this…
A photorealistic and immersive human avatar experience demands capturing fine, person-specific details such as cloth and hair dynamics, subtle facial expressions, and characteristic motion patterns. Achieving this requires large,…
Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…
Large-scale text-to-image diffusion models have become the backbone of modern image editing, yet text prompts alone do not offer adequate control over the editing process. Two properties are especially desirable: disentanglement, where…
Regression in supervised learning often requires the enforcement of constraints to ensure that the trained models are consistent with the underlying structures of the input and output data. This paper presents an iterative procedure to…
Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation…
Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…
Video editing is a critical component of content creation that transforms raw footage into coherent works aligned with specific visual and narrative objectives. Existing approaches face two major challenges: temporal inconsistencies due to…