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Related papers: Generative World Renderer

200 papers

The flourishing of video generation technologies has endangered the credibility of real-world information and intensified the demand for AI-generated video detectors. Despite some progress, the lack of high-quality real-world datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Weiliang Chen , Wenzhao Zheng , Yu Zheng , Lei Chen , Jie Zhou , Jiwen Lu , Yueqi Duan

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Video restoration (VR) aims to recover high-quality videos from degraded ones. Although recent zero-shot VR methods using pre-trained diffusion models (DMs) show good promise, they suffer from approximation errors during reverse diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Hengkang Wang , Yang Liu , Huidong Liu , Chien-Chih Wang , Yanhui Guo , Hongdong Li , Bryan Wang , Ju Sun

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather…

In this work, we investigate the capability of generating images from pre-trained diffusion models at much higher resolutions than the training image sizes. In addition, the generated images should have arbitrary image aspect ratios. When…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Yingqing He , Shaoshu Yang , Haoxin Chen , Xiaodong Cun , Menghan Xia , Yong Zhang , Xintao Wang , Ran He , Qifeng Chen , Ying Shan

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

Radio Frequency (RF) sensing has emerged as a powerful, privacy-preserving alternative to vision-based methods for various perception tasks. However, building high-quality RF datasets in dynamic and diverse environments remains a major…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Zhiwei Zheng , Dongyin Hu , Mingmin Zhao

Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ekim Yurtsever , Dongfang Yang , Ibrahim Mert Koc , Keith A. Redmill

We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 JunYong Choi , Min-Cheol Sagong , SeokYeong Lee , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are…

Multimodal synthetic data generation is crucial in domains such as autonomous driving, robotics, augmented/virtual reality, and retail. We propose a novel approach, GenMM, for jointly editing RGB videos and LiDAR scans by inserting…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Bharat Singh , Viveka Kulharia , Luyu Yang , Avinash Ravichandran , Ambrish Tyagi , Ashish Shrivastava

Latent Diffusion Models (LDMs) enable high-quality image synthesis while avoiding excessive compute demands by training a diffusion model in a compressed lower-dimensional latent space. Here, we apply the LDM paradigm to high-resolution…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Andreas Blattmann , Robin Rombach , Huan Ling , Tim Dockhorn , Seung Wook Kim , Sanja Fidler , Karsten Kreis

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…

Graphics · Computer Science 2025-11-06 Meng Gai , Guoping Wang , Sheng Li

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Today's driving world models can generate remarkably realistic dash-cam videos, yet no single model excels universally. Some generate photorealistic textures but violate basic physics; others maintain geometric consistency but fail when…

Learning robust robot policies in real-world environments requires diverse data augmentation, yet scaling real-world data collection is costly due to the need for acquiring physical assets and reconfiguring environments. Therefore,…

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi

Computational imaging methods increasingly rely on powerful generative diffusion models to tackle challenging image restoration tasks. In particular, state-of-the-art zero-shot image inverse solvers leverage distilled text-to-image latent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Alessio Spagnoletti , Andrés Almansa , Marcelo Pereyra

Deep generative models produce data according to a learned representation, e.g. diffusion models, through a process of approximation computing possible samples. Approximation can be understood as reconstruction and the large datasets used…

Human-Computer Interaction · Computer Science 2023-09-25 Luís Arandas , Mick Grierson , Miguel Carvalhais