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Related papers: Generative World Renderer

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Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many generated environments require multi-agent interaction:…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Fangfu Liu , Kai He , Tianchang Shen , Tianshi Cao , Sanja Fidler , Yueqi Duan , Jun Gao , Igor Gilitschenski , Zian Wang , Xuanchi Ren

While diffusion models dominate the field of visual generation, they are computationally inefficient, applying a uniform computational effort regardless of different complexity. In contrast, autoregressive (AR) models are inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Jian Han , Jinlai Liu , Jiahuan Wang , Bingyue Peng , Zehuan Yuan

Generalization performance of trained computer vision systems that use computer graphics (CG) generated data is not yet effective due to the concept of 'domain-shift' between virtual and real data. Although simulated data augmented with a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-10 V S R Veeravasarapu , Constantin Rothkopf , Ramesh Visvanathan

Multi-focus image fusion aims to generate an all-in-focus image from a sequence of partially focused input images. Existing fusion algorithms generally assume that, for every spatial location in the scene, there is at least one input image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Xinzhe Xie , Buyu Guo , Bolin Li , Shuangyan He , Yanzhen Gu , Qingyan Jiang , Peiliang Li

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

World models that forecast scene evolution by generating future video frames devote the bulk of their capacity to photometric details, yet the resulting predictions often remain geometrically inconsistent. We present VGGT-World, a geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Xiangyu Sun , Shijie Wang , Fengyi Zhang , Lin Liu , Caiyan Jia , Ziying Song , Zi Huang , Yadan Luo

We present InvRGB+L, a novel inverse rendering model that reconstructs large, relightable, and dynamic scenes from a single RGB+LiDAR sequence. Conventional inverse graphics methods rely primarily on RGB observations and use LiDAR mainly…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xiaoxue Chen , Bhargav Chandaka , Chih-Hao Lin , Ya-Qin Zhang , David Forsyth , Hao Zhao , Shenlong Wang

Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zekai Gu , Shuoxuan Feng , Yansong Wang , Hanzhuo Huang , Zhongshuo Du , Chengfeng Zhao , Chengwei Ren , Peng Wang , Yuan Liu

In the era of deep learning, data is the critical determining factor in the performance of neural network models. Generating large datasets suffers from various difficulties such as scalability, cost efficiency and photorealism. To avoid…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Chahat Deep Singh , Riya Kumari , Cornelia Fermüller , Nitin J. Sanket , Yiannis Aloimonos

We propose Infinite-World, a robust interactive world model capable of maintaining coherent visual memory over 1000+ frames in complex real-world environments. While existing world models can be efficiently optimized on synthetic data with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Ruiqi Wu , Xuanhua He , Meng Cheng , Tianyu Yang , Yong Zhang , Zhuoliang Kang , Xunliang Cai , Xiaoming Wei , Chunle Guo , Chongyi Li , Ming-Ming Cheng

As a dominant force in text-to-image generation tasks, Diffusion Probabilistic Models (DPMs) face a critical challenge in controllability, struggling to adhere strictly to complex, multi-faceted instructions. In this work, we aim to address…

Machine Learning · Computer Science 2024-02-27 Xuantong Liu , Tianyang Hu , Wenjia Wang , Kenji Kawaguchi , Yuan Yao

We introduce CinemaWorld, a generative augmented reality system that augments the viewer's physical surroundings with automatically generated mixed reality 3D content extracted from and synchronized with 2D movie scenes. Our system…

Human-Computer Interaction · Computer Science 2026-03-10 Keiichi Ihara , DaeHo Lee , Manato Abe , Hye-Young Jo , Ryo Suzuki

World simulation has gained increasing popularity due to its ability to model virtual environments and predict the consequences of actions. However, the limited temporal context window often leads to failures in maintaining long-term…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Zeqi Xiao , Yushi Lan , Yifan Zhou , Wenqi Ouyang , Shuai Yang , Yanhong Zeng , Xingang Pan

While high fidelity and efficiency are central to the creation of digital head avatars, recent methods relying on 2D or 3D generative models often experience limitations such as shape distortion, expression inaccuracy, and identity…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Xiaochen Zhao , Jingxiang Sun , Lizhen Wang , Jinli Suo , Yebin Liu

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Jing Wen , Alexander G. Schwing , Shenlong Wang

We present LidarDM, a novel LiDAR generative model capable of producing realistic, layout-aware, physically plausible, and temporally coherent LiDAR videos. LidarDM stands out with two unprecedented capabilities in LiDAR generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Vlas Zyrianov , Henry Che , Zhijian Liu , Shenlong Wang

Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xavier Thomas , Youngsun Lim , Ananya Srinivasan , Audrey Zheng , Deepti Ghadiyaram

Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Kaicong Huang , Talha Azfar , Weisong Shi , Ruimin Ke

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang
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