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Number the cells of a (possibly infinite) chessboard in some way with the numbers 0, 1, 2, ... Consider the cells in order, placing a queen in a cell if and only if it would not attack any earlier queen. The problem is to determine the…

Combinatorics · Mathematics 2019-07-30 F. Michel Dekking , Jeffrey Shallit , N. J. A. Sloane

Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…

Discrete Mathematics · Computer Science 2025-06-27 Denise Graafsma , Bodo Manthey , Alexander Skopalik

The constraint satisfaction problems k-SAT and Quantum k-SAT (k-QSAT) are canonical NP-complete and QMA_1-complete problems (for k>=3), respectively, where QMA_1 is a quantum generalization of NP with one-sided error. Whereas k-SAT has been…

Quantum Physics · Physics 2021-04-01 Marco Aldi , Niel de Beaudrap , Sevag Gharibian , Seyran Saeedi

Decision-theoretic troubleshooting is one of the areas to which Bayesian networks can be applied. Given a probabilistic model of a malfunctioning man-made device, the task is to construct a repair strategy with minimal expected cost. The…

Artificial Intelligence · Computer Science 2013-08-02 Václav Lín

Public goods games in undirected networks are generally known to have pure Nash equilibria, which are easy to find. In contrast, we prove that, in directed networks, a broad range of public goods games have intractable equilibrium problems:…

Computer Science and Game Theory · Computer Science 2021-07-15 Christos Papadimitriou , Binghui Peng

This paper aims to formulate and study the inverse problem of non-cooperative linear quadratic games: Given a profile of control strategies, find cost parameters for which this profile of control strategies is Nash. We formulate the problem…

Optimization and Control · Mathematics 2022-07-14 Yunhan Huang , Tao Zhang , Quanyan Zhu

In this paper, the problem of finding a generalized Nash equilibrium (GNE) of a networked game is studied. Players are only able to choose their decisions from a feasible action set. The feasible set is considered to be a private linear…

Computer Science and Game Theory · Computer Science 2017-03-27 Farzad Salehisadaghiani , Lacra Pavel

The concept of leader--follower (or Stackelberg) equilibrium plays a central role in a number of real--world applications of game theory. While the case with a single follower has been thoroughly investigated, results with multiple…

Computer Science and Game Theory · Computer Science 2017-07-10 Nicola Basilico , Stefano Coniglio , Nicola Gatti

Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…

Logic in Computer Science · Computer Science 2018-07-30 Tom van Dijk

The standard proof of NP-Hardness of 3DM provides a power-$4$ reduction of 3SAT to 3DM. In this note, we provide a linear-time reduction. Under the exponential time hypothesis, this reduction improves the runtime lower bound from…

Computational Complexity · Computer Science 2020-03-03 Shrinu Kushagra

The Parks Puzzle is a paper-and-pencil puzzle game that is classically played on a square grid with different colored regions (the parks). The player needs to place a certain number of "trees" in each row, column, and park such that none…

Computational Complexity · Computer Science 2024-11-05 Igor Minevich , Gabe Cunningham , Aditya Karan , Joshua V. Gyllinsky

Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…

Computational Complexity · Computer Science 2014-12-11 Takehiro Ito , Yota Otachi , Toshiki Saitoh , Hisayuki Satoh , Akira Suzuki , Kei Uchizawa , Ryuhei Uehara , Katsuhisa Yamanaka , Xiao Zhou

We consider an extension of a noncooperative game problem where players have joint binding constraints. In this case, justification of a generalized equilibrium point needs a reasonable mechanism for attaining this state. We suggest to…

Optimization and Control · Mathematics 2020-03-24 I. V. Konnov

A dominating set D in a graph G is a subset of its vertices such that every vertex of the graph which does not belong to set D is adjacent to at least one vertex from set D. A set of vertices of graph G is a global dominating set if it is a…

Discrete Mathematics · Computer Science 2024-10-25 Ernesto Parra Inza , Nodari Vakhania , Jose M. Sigarreta Almira , Frank A. Hernández Mira

In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…

Probability · Mathematics 2023-11-28 Yaakov Malinovsky

Automatic chess problem or puzzle composition typically involves generating and testing various different positions, sometimes using particular piece sets. Once a position has been generated, it is then usually tested for positional…

Artificial Intelligence · Computer Science 2018-03-05 Azlan Iqbal

In how many ways can $n$ queens be placed on an $n \times n$ chessboard so that no two queens attack each other? This is the famous $n$-queens problem. Let $Q(n)$ denote the number of such configurations, and let $T(n)$ be the number of…

Combinatorics · Mathematics 2017-05-17 Zur Luria

When solving k-in-a-Row games, the Hales-Jewett pairing strategy [4] is a well-known strategy to prove that specific positions are (at most) a draw. It requires two empty squares per possible winning line (group) to be marked, i.e., with a…

Combinatorics · Mathematics 2017-04-03 Jos Uiterwijk

Sequential learning models situations where agents predict a ground truth in sequence, by using their private, noisy measurements, and the predictions of agents who came earlier in the sequence. We study sequential learning in a social…

Social and Information Networks · Computer Science 2025-02-19 Filip Úradník , Amanda Wang , Jie Gao

Some classical graph problems such as finding minimal spanning tree, shortest path or maximal flow can be done efficiently. We describe slight variations of such problems which are shown to be NP-complete. Our proofs use straightforward…

Computational Complexity · Computer Science 2020-01-14 Per Alexandersson