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In this paper, we study video synthesis with emphasis on simplifying the generation conditions. Most existing video synthesis models or datasets are designed to address complex motions of a single object, lacking the ability of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Yang Wu , Zhibin Liu , Hefeng Wu , Liang Lin

This paper presents a method that allows users to design cinematic video shots in the context of image-to-video generation. Shot design, a critical aspect of filmmaking, involves meticulously planning both camera movements and object…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Jinbo Xing , Long Mai , Cusuh Ham , Jiahui Huang , Aniruddha Mahapatra , Chi-Wing Fu , Tien-Tsin Wong , Feng Liu

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies. Current approaches to driving scene synthesis either…

Unified video modeling that combines generation and understanding capabilities is increasingly important but faces two key challenges: maintaining semantic faithfulness during flow-based generation due to text-visual token imbalance and the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Jiabin Luo , Junhui Lin , Zeyu Zhang , Biao Wu , Meng Fang , Ling Chen , Hao Tang

The rapid advancement of diffusion models has greatly improved video synthesis, especially in controllable video generation, which is vital for applications like autonomous driving. Although DiT with 3D VAE has become a standard framework…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Ruiyuan Gao , Kai Chen , Bo Xiao , Lanqing Hong , Zhenguo Li , Qiang Xu

Synthetic data is an increasingly popular tool for training deep learning models, especially in computer vision but also in other areas. In this work, we attempt to provide a comprehensive survey of the various directions in the development…

Machine Learning · Computer Science 2019-09-26 Sergey I. Nikolenko

Creating expressive character animations is labor-intensive, requiring intricate manual adjustment of animators across space and time. Previous works on controllable motion generation often rely on a predefined set of dense spatio-temporal…

Graphics · Computer Science 2025-07-28 Inwoo Hwang , Jinseok Bae , Donggeun Lim , Young Min Kim

We often aim to generate images that are both photorealistic and 3D-consistent, adhering to precise geometry, material, and viewpoint controls. Typically, this is achieved by fine-tuning an image generator, pre-trained on billions of real…

Graphics · Computer Science 2026-05-15 Ido Sobol , Kihyuk Sohn , Yoav Blum , Egor Zakharov , Max Bluvstein , Andrea Vedaldi , Or Litany

Synthetic image data generation represents a promising avenue for training deep learning models, particularly in the realm of transfer learning, where obtaining real images within a specific domain can be prohibitively expensive due to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Yuhang Li , Xin Dong , Chen Chen , Jingtao Li , Yuxin Wen , Michael Spranger , Lingjuan Lyu

Incorporating camera intrinsics into video generation models offers a principled way to control not only scene dynamics but also the imaging process that governs visual appearance. Prior work has primarily focused on extrinsic control, such…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Debabrata Mandal , Zhihan Peng , Yujie Wang , Praneeth Chakravarthula

Video fundamentally intertwines two crucial axes: the dynamic content of a scene and the camera motion through which it is observed. However, existing generation models often entangle these factors, limiting independent control. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Yukun Wang , Ruihuang Li , Jiale Tao , Shiyuan Yang , Liyi Chen , Zhantao Yang , Handz , Yulan Guo , Shuai Shao , Qinglin Lu

We introduce InstructVid2Vid, an end-to-end diffusion-based methodology for video editing guided by human language instructions. Our approach empowers video manipulation guided by natural language directives, eliminating the need for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Bosheng Qin , Juncheng Li , Siliang Tang , Tat-Seng Chua , Yueting Zhuang

Hand-Object Interaction (HOI) generation plays a critical role in advancing applications across animation and robotics. Current video-based methods are predominantly single-view, which impedes comprehensive 3D geometry perception and often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Lingwei Dang , Zonghan Li , Juntong Li , Hongwen Zhang , Liang An , Yebin Liu , Qingyao Wu

Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data. Collecting such datasets is however a tedious, often impossible task; hence a surge in approaches relying solely on…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Benjamin Planche , Ziyan Wu , Kai Ma , Shanhui Sun , Stefan Kluckner , Terrence Chen , Andreas Hutter , Sergey Zakharov , Harald Kosch , Jan Ernst

Diffusion models exhibited tremendous progress in image and video generation, exceeding GANs in quality and diversity. However, they are usually trained on very large datasets and are not naturally adapted to manipulate a given input image…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yaniv Nikankin , Niv Haim , Michal Irani

Diffusion models can generate realistic videos, but existing methods rely on implicitly learning physical reasoning from large-scale text-video datasets, which is costly, difficult to scale, and still prone to producing implausible motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yutong Hao , Chen Chen , Ajmal Saeed Mian , Chang Xu , Daochang Liu

Generating rich and controllable motion is a pivotal challenge in video synthesis. We propose Boximator, a new approach for fine-grained motion control. Boximator introduces two constraint types: hard box and soft box. Users select objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Jiawei Wang , Yuchen Zhang , Jiaxin Zou , Yan Zeng , Guoqiang Wei , Liping Yuan , Hang Li

Generating videos with content and motion variations is a challenging task in computer vision. While the recent development of GAN allows video generation from latent representations, it is not easy to produce videos with particular content…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Fu-En Yang , Jing-Cheng Chang , Yuan-Hao Lee , Yu-Chiang Frank Wang

In recent years, diffusion models have emerged as the most powerful approach in image synthesis. However, applying these models directly to video synthesis presents challenges, as it often leads to noticeable flickering contents. Although…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Zhongjie Duan , Lizhou You , Chengyu Wang , Cen Chen , Ziheng Wu , Weining Qian , Jun Huang

Unsupervised disentanglement of static appearance and dynamic motion in video remains a fundamental challenge, often hindered by information leakage and blurry reconstructions in existing VAE- and GAN-based approaches. We introduce DiViD,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Marzieh Gheisari , Auguste Genovesio