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Multiple domains like vision, natural language, and audio are witnessing tremendous progress by leveraging Transformers for large scale pre-training followed by task specific fine tuning. In contrast, in robotics we primarily train a single…

Machine Learning · Computer Science 2022-03-23 Agrim Gupta , Linxi Fan , Surya Ganguli , Li Fei-Fei

Legged robots are typically in rigid contact with the environment at multiple locations, which add a degree of complexity to their control. We present a method to control the motion and a subset of the contact forces of a floating-base…

Robotics · Computer Science 2014-10-17 Andrea Del Prete , Nicolas Mansard , Francesco Nori , Giorgio Metta , Lorenzo Natale

The current dominant paradigm for robotic manipulation involves two separate stages: manipulator design and control. Because the robot's morphology and how it can be controlled are intimately linked, joint optimization of design and control…

Robotics · Computer Science 2021-08-25 Jie Xu , Tao Chen , Lara Zlokapa , Michael Foshey , Wojciech Matusik , Shinjiro Sueda , Pulkit Agrawal

The ability of animals to interact with complex dynamics is unmatched in robots. Especially important to the interaction performances is the online adaptation of body dynamics, which can be modeled as an impedance behaviour. However, the…

This paper presents a physical interface for collaborative mobile manipulators in industrial manufacturing and logistics applications. The proposed work builds on our earlier MOCA-MAN interface, through which an operator could be physically…

Robotics · Computer Science 2023-01-20 Juan M. Gandarias , Pietro Balatti , Edoardo Lamon , Marta Lorenzini , Arash Ajoudani

This paper presents a concurrent whole-body control (cWBC) for human-exoskeleton systems that are tightly coupled at a Cartesian level (e.g., feet, hands, torso). The exoskeleton generates joint torques that i) cancel the effects of gravity…

Robotics · Computer Science 2017-08-10 Federico L. Moro , Niccolò Iannacci , Giovanni Legnani , Lorenzo Molinari Tosatti

Optimizing the morphologies and the controllers that adapt to various tasks is a critical issue in the field of robot design, aka. embodied intelligence. Previous works typically model it as a joint optimization problem and use search-based…

Robotics · Computer Science 2024-03-29 Yishuai Cai , Shaowu Yang , Minglong Li , Xinglin Chen , Yunxin Mao , Xiaodong Yi , Wenjing Yang

We present a general approach for controlling robotic systems that make and break contact with their environments. Contact-implicit model predictive control (CI-MPC) generalizes linear MPC to contact-rich settings by utilizing a bi-level…

To achieve general-purpose dexterous manipulation, robots must rapidly devise and execute contact-rich behaviors. Existing model-based controllers are incapable of globally optimizing in real-time over the exponential number of possible…

Robotics · Computer Science 2026-05-18 Sharanya Venkatesh , Bibit Bianchini , Alp Aydinoglu , William Yang , Michael Posa

Equipping humanoid robots with versatile interaction skills typically requires either extensive policy training or explicit human-to-robot motion retargeting. However, learning-based policies face prohibitive data collection costs.…

We tackle the challenges of synthesizing versatile, physically simulated human motions for full-body object manipulation. Unlike prior methods that are focused on detailed motion tracking, trajectory following, or teleoperation, our…

Robotics · Computer Science 2025-12-12 Chen Tessler , Yifeng Jiang , Erwin Coumans , Zhengyi Luo , Gal Chechik , Xue Bin Peng

Robotic dexterous in-hand manipulation, where multiple fingers dynamically make and break contact, represents a step toward human-like dexterity in real-world robotic applications. Unlike learning-based approaches that rely on large-scale…

Robotics · Computer Science 2025-05-09 Yongpeng Jiang , Mingrui Yu , Xinghao Zhu , Masayoshi Tomizuka , Xiang Li

Robots able to run, fly, and grasp have a high potential to solve a wide scope of tasks and navigate in complex environments. Several mechatronic designs of such robots with adaptive morphologies are emerging. However, the task of landing…

Robotics · Computer Science 2024-03-14 Mikhail Martynov , Zhanibek Darush , Aleksey Fedoseev , Dzmitry Tsetserukou

Task-space Passivity-Based Control (PBC) for manipulation has numerous appealing properties, including robustness to modeling error and safety for human-robot interaction. Existing methods perform poorly in singular configurations, however,…

Robotics · Computer Science 2021-09-29 Vince Kurtz , Patrick M. Wensing , Hai Lin

Humanoid robots are capable of performing various actions such as greeting, dancing and even backflipping. However, these motions are often hard-coded or specifically trained, which limits their versatility. In this work, we present…

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

Direct physical interaction with robots is becoming increasingly important in flexible production scenarios, but robots without protective fences also pose a greater risk to the operator. In order to keep the risk potential low, relatively…

This paper presents a control interface to translate the residual body motions of individuals living with severe disabilities, into control commands for body-machine interaction. A custom, wireless, wearable multi-sensor network is used to…

In this paper, we propose a novel representation for grasping using contacts between multi-finger robotic hands and objects to be manipulated. This representation significantly reduces the prediction dimensions and accelerates the learning…

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao
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