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Estimating the relative pose of a new object without prior knowledge is a hard problem, while it is an ability very much needed in robotics and Augmented Reality. We present a method for tracking the 6D motion of objects in RGB video…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Van Nguyen Nguyen , Yuming Du , Yang Xiao , Michael Ramamonjisoa , Vincent Lepetit

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

We propose VISO-Grasp, a novel vision-language-informed system designed to systematically address visibility constraints for grasping in severely occluded environments. By leveraging Foundation Models (FMs) for spatial reasoning and active…

Robotics · Computer Science 2025-08-07 Yitian Shi , Di Wen , Guanqi Chen , Edgar Welte , Sheng Liu , Kunyu Peng , Rainer Stiefelhagen , Rania Rayyes

Accurate fine-grained geospatial scene classification using remote sensing imagery is essential for a wide range of applications. However, existing approaches often rely on manually zooming remote sensing images at different scales to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Yansheng Li , Yuning Wu , Gong Cheng , Chao Tao , Bo Dang , Yu Wang , Jiahao Zhang , Chuge Zhang , Yiting Liu , Xu Tang , Jiayi Ma , Yongjun Zhang

Robotic vision plays a key role for perceiving the environment in grasping applications. However, the conventional framed-based robotic vision, suffering from motion blur and low sampling rate, may not meet the automation needs of evolving…

Handling object deformations for robotic grasping is still a major problem to solve. In this paper, we propose an efficient learning-free solution for this problem where generated grasp hypotheses of a region of an object are adapted to its…

Robotics · Computer Science 2022-03-03 Cristiana de Farias , Brahim Tamadazte , Rustam Stolkin , Naresh Marturi

Most 6-DoF localization and SLAM systems use static landmarks but ignore dynamic objects because they cannot be usefully incorporated into a typical pipeline. Where dynamic objects have been incorporated, typical approaches have attempted…

We present GLEE in this work, an object-level foundation model for locating and identifying objects in images and videos. Through a unified framework, GLEE accomplishes detection, segmentation, tracking, grounding, and identification of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Junfeng Wu , Yi Jiang , Qihao Liu , Zehuan Yuan , Xiang Bai , Song Bai

Grasp learning in noisy environments, such as occlusions, sensor noise, and out-of-distribution (OOD) objects, poses significant challenges. Recent learning-based approaches focus primarily on capturing aleatoric uncertainty from inherent…

Robotics · Computer Science 2025-03-18 Yitian Shi , Edgar Welte , Maximilian Gilles , Rania Rayyes

All hand-object interaction is controlled by forces that the two bodies exert on each other, but little work has been done in modeling these underlying forces when doing pose and contact estimation from RGB/RGB-D data. Given the pose of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-26 Akarsh Kumar , Aditya R. Vaidya , Alexander G. Huth

How can we find the right graph for semi-supervised learning? In real world applications, the choice of which edges to use for computation is the first step in any graph learning process. Interestingly, there are often many types of…

Machine Learning · Computer Science 2020-07-24 Jonathan Halcrow , Alexandru Moşoi , Sam Ruth , Bryan Perozzi

In this paper, we propose a novel grasp pipeline based on contact point detection on the truncated signed distance function (TSDF) volume to achieve closed-loop 7-degree-of-freedom (7-DoF) grasping on cluttered environments. The key aspects…

Robotics · Computer Science 2022-09-15 Junhao Cai , Jingcheng Su , Zida Zhou , Hui Cheng , Qifeng Chen , Michael Y Wang

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

Human-Computer Interaction · Computer Science 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Eadom Dessalene , Botao He , Michael Maynord , Yonatan Tussa , Pavan Mantripragada , Yianni Karabati , Nirupam Roy , Yiannis Aloimonos

Reliable object grasping is one of the fundamental tasks in robotics. However, determining grasping pose based on single-image input has long been a challenge due to limited visual information and the complexity of real-world objects. In…

Robotics · Computer Science 2025-05-21 Yiming Li , Hanchi Ren , Yue Yang , Jingjing Deng , Xianghua Xie

Existing learning-based methods for object pose estimation in RGB images are mostly model-specific or category based. They lack the capability to generalize to new object categories at test time, hence severely hindering their…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 JongMin Lee , Yohann Cabon , Romain Brégier , Sungjoo Yoo , Jerome Revaud

The rapid and precise localization and prediction of a ball are critical for developing agile robots in ball sports, particularly in sports like tennis characterized by high-speed ball movements and powerful spins. The Magnus effect induced…

Robotics · Computer Science 2024-09-26 Qingyu Xiao , Zulfiqar Zaidi , Matthew Gombolay

The recent thrust on digital agriculture (DA) has renewed significant research interest in the automated delineation of agricultural fields. Most prior work addressing this problem have focused on detecting medium to large fields, while…

Computer Vision and Pattern Recognition · Computer Science 2020-12-30 Smit Marvaniya , Umamaheswari Devi , Jagabondhu Hazra , Shashank Mujumdar , Nitin Gupta

The task of scene graph generation entails identifying object entities and their corresponding interaction predicates in a given image (or video). Due to the combinatorially large solution space, existing approaches to scene graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Siddhesh Khandelwal , Leonid Sigal

In this work, we tackle the challenging task of jointly tracking hand object pose and reconstructing their shapes from depth point cloud sequences in the wild, given the initial poses at frame 0. We for the first time propose a point cloud…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiayi Chen , Mi Yan , Jiazhao Zhang , Yinzhen Xu , Xiaolong Li , Yijia Weng , Li Yi , Shuran Song , He Wang