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Advancements in Multimodal Large Language Models (MLLMs) have improved human motion understanding. However, these models remain constrained by their "instruct-only" nature, lacking interactivity and adaptability for diverse analytical…

Artificial Intelligence · Computer Science 2025-02-28 Lei Li , Sen Jia , Jianhao Wang , Zhaochong An , Jiaang Li , Jenq-Neng Hwang , Serge Belongie

Modeling human-human interactions from text remains challenging because it requires not only realistic individual dynamics but also precise, text-consistent spatiotemporal coupling between agents. Currently, progress is hindered by 1)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Qingxuan Wu , Zhiyang Dou , Chuan Guo , Yiming Huang , Qiao Feng , Bing Zhou , Jian Wang , Lingjie Liu

With the dynamic evolution of user interests and the increasing multimodal demands in internet applications, personalized content generation strategies based on static interest preferences struggle to meet practical application…

Information Retrieval · Computer Science 2025-09-05 Tian Miao

There has been substantial progress in humanoid robots, with new skills continuously being taught, ranging from navigation to manipulation. While these abilities may seem impressive, the teaching methods often remain inefficient. To enhance…

Robotics · Computer Science 2025-01-29 Josua Spisak , Matthias Kerzel , Stefan Wermter

We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize this, we present Mio (Multimodal Interactive Omni-Avatar), an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yiyi Cai , Xuangeng Chu , Xiwei Gao , Sitong Gong , Yifei Huang , Caixin Kang , Kunhang Li , Haiyang Liu , Ruicong Liu , Yun Liu , Dianwen Ng , Zixiong Su , Erwin Wu , Yuhan Wu , Dingkun Yan , Tianyu Yan , Chang Zeng , Bo Zheng , You Zhou

Video generation has advanced rapidly, producing photorealistic videos from text or image prompts. Meanwhile, film production and social robotics increasingly demand multi-person videos with rich social interactions, including…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Liangyang Ouyang , Ruicong Liu , Caixin Kang , Yifei Huang , Yoichi Sato

Camera control has been actively studied in text or image conditioned video generation tasks. However, altering camera trajectories of a given video remains under-explored, despite its importance in the field of video creation. It is…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Jianhong Bai , Menghan Xia , Xiao Fu , Xintao Wang , Lianrui Mu , Jinwen Cao , Zuozhu Liu , Haoji Hu , Xiang Bai , Pengfei Wan , Di Zhang

This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-14 Hyeong-Seok Choi , Changdae Park , Kyogu Lee

In real-world industrial environments, modern robots often rely on human operators for crucial decision-making and mission synthesis from individual tasks. Effective and safe collaboration between humans and robots requires systems that can…

Robotics · Computer Science 2024-06-26 Mike Allenspach , Michael Pantic , Rik Girod , Lionel Ott , Roland Siegwart

Humans exhibit adaptive, context-sensitive responses to egocentric visual input. However, faithfully modeling such reactions from egocentric video remains challenging due to the dual requirements of strictly causal generation and precise 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Libo Zhang , Zekun Li , Tianyu Li , Zeyu Cao , Rui Xu , Xiaoxiao Long , Wenjia Wang , Jingbo Wang , Yuan Liu , Wenping Wang , Daquan Zhou , Taku Komura , Zhiyang Dou

The emergence of generative models enables the creation of texts and images tailored to users' preferences. Existing personalized generative models have two critical limitations: lacking a dedicated paradigm for accurate preference…

Information Retrieval · Computer Science 2026-04-23 Yuting Zhang , Ying Sun , Dazhong Shen , Ziwei Xie , Feng Liu , Changwang Zhang , Xiang Liu , Jun Wang , Hui Xiong

Learning robust manipulation policies typically requires large and diverse datasets, the collection of which is time-consuming, labor-intensive, and often impractical for dynamic environments. In this work, we introduce DynaMimicGen (D-MG),…

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yiyuan Zhang , Yuhao Kang , Zhixin Zhang , Xiaohan Ding , Sanyuan Zhao , Xiangyu Yue

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, reasoning, and action. Yet current research still lacks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Jianjie Fang , Yingshan Lei , Qin Wan , Ziyou Wang , Yuchao Huang , Yongyan Xu , Baining Zhao , Weichen Zhang , Chen Gao , Xinlei Chen , Yong Li

Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…

Sound · Computer Science 2024-12-04 Mingyi Shi , Dafei Qin , Leo Ho , Zhouyingcheng Liao , Yinghao Huang , Junichi Yamagishi , Taku Komura

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang

Text-to-video (T2V) generation has made tremendous progress in generating complicated scenes based on texts. However, human-object interaction (HOI) often cannot be precisely generated by current T2V models due to the lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Kun Liu , Qi Liu , Xinchen Liu , Jie Li , Yongdong Zhang , Jiebo Luo , Xiaodong He , Wu Liu