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Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information, leading to suboptimal reconstructions using existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Xiangyu Sun , Runnan Chen , Mingming Gong , Dong Xu , Tongliang Liu

3D Gaussian splatting (3DGS) offers the capability to achieve real-time high quality 3D scene rendering. However, 3DGS assumes that the scene is in a clear medium environment and struggles to generate satisfactory representations in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Haoran Wang , Nantheera Anantrasirichai , Fan Zhang , David Bull

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

The problem of 3D reconstruction from posed images is undergoing a fundamental transformation, driven by continuous advances in 3D Gaussian Splatting (3DGS). By modeling scenes explicitly as collections of 3D Gaussians, 3DGS enables…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Vitor Pereira Matias , Daniel Perazzo , Vinicius Silva , Alberto Raposo , Luiz Velho , Afonso Paiva , Tiago Novello

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Xiangrui Liu , Xinju Wu , Pingping Zhang , Shiqi Wang , Zhu Li , Sam Kwong

High-quality novel view synthesis for large-scale scenes presents a challenging dilemma in 3D computer vision. Existing methods typically partition large scenes into multiple regions, reconstruct a 3D representation using Gaussian splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Xiaohan Zhang , Sitong Wang , Yushen Yan , Yi Yang , Mingda Xu , Qi Liu

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Chuanyu Fu , Yuqi Zhang , Kunbin Yao , Guanying Chen , Yuan Xiong , Chuan Huang , Shuguang Cui , Xiaochun Cao

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

Reconstructing 3D scenes and synthesizing novel views has seen rapid progress in recent years. Neural Radiance Fields demonstrated that continuous volumetric radiance fields can achieve high-quality image synthesis, but their long training…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Jan Held , Renaud Vandeghen , Sanghyun Son , Daniel Rebain , Matheus Gadelha , Yi Zhou , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

Image-based surface reconstruction and characterization are crucial for missions to small celestial bodies (e.g., asteroids), as it informs mission planning, navigation, and scientific analysis. Recent advances in Gaussian splatting enable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Jennifer Nolan , Travis Driver , John Christian

We present SSD-GS, a physically-based relighting framework built upon 3D Gaussian Splatting (3DGS) that achieves high-quality reconstruction and photorealistic relighting under novel lighting conditions. In physically-based relighting,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Iris Zheng , Guojun Tang , Alexander Doronin , Paul Teal , Fang-Lue Zhang

Precisely modeling radio propagation in complex environments has been a significant challenge, especially with the advent of 5G and beyond networks, where managing massive antenna arrays demands more detailed information. Traditional…

Networking and Internet Architecture · Computer Science 2025-07-08 Lihao Zhang , Haijian Sun , Samuel Berweger , Camillo Gentile , Rose Qingyang Hu

We proposed Precomputed RadianceTransfer of GaussianSplats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captures soft shadows and interreflections by precomputing 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Yijia Guo , Yuanxi Bai , Liwen Hu , Ziyi Guo , Mianzhi Liu , Yu Cai , Tiejun Huang , Lei Ma

The 3D Gaussian splatting methods are getting popular. However, they work directly on the signal, leading to a dense representation of the signal. Even with some techniques such as pruning or distillation, the results are still dense. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yuanhao Gong

3D Gaussian Splatting (3DGS) has emerged as a promising approach for CT reconstruction. However, existing methods rely on the average gradient magnitude of points within the view, often leading to severe needle-like artifacts under…

Image and Video Processing · Electrical Eng. & Systems 2025-08-07 Yikuang Yuluo , Yue Ma , Kuan Shen , Tongtong Jin , Wang Liao , Yangpu Ma , Fuquan Wang

Accurate reconstruction of reflective surfaces remains a fundamental challenge in computer vision, with broad applications in real-time virtual reality and digital content creation. Although 3D Gaussian Splatting (3DGS) enables efficient…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Yufei Han , Chu Zhou , Youwei Lyu , Qi Chen , Si Li , Boxin Shi , Yunpeng Jia , Heng Guo , Zhanyu Ma

This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling of LiDAR sensors to achieve high-fidelity re-simulation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Chenxu Zhou , Lvchang Fu , Sida Peng , Yunzhi Yan , Zhanhua Zhang , Yong Chen , Jiazhi Xia , Xiaowei Zhou

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder