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Related papers: Reward Hacking as Equilibrium under Finite Evaluat…

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Aligning large language models (LLMs) with human preferences through reinforcement learning (RLHF) can lead to reward hacking, where LLMs exploit failures in the reward model (RM) to achieve seemingly high rewards without meeting the…

Machine Learning · Computer Science 2024-01-23 Alexandre Ramé , Nino Vieillard , Léonard Hussenot , Robert Dadashi , Geoffrey Cideron , Olivier Bachem , Johan Ferret

Reward Models (RMs) are crucial for online alignment of language models (LMs) with human preferences. However, RM-based preference-tuning is vulnerable to reward hacking, whereby LM policies learn undesirable behaviors from flawed RMs. By…

Computation and Language · Computer Science 2026-03-05 Daniel Fein , Max Lamparth , Violet Xiang , Mykel J. Kochenderfer , Nick Haber

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --…

Computer Science and Game Theory · Computer Science 2022-10-05 Jibang Wu , Weiran Shen , Fei Fang , Haifeng Xu

Reinforcement Learning from Human Feedback (RLHF) enables powerful LLM alignment but can introduce reward hacking - models exploit spurious correlations in proxy rewards without genuine alignment. Compounding this, the objectives…

Artificial Intelligence · Computer Science 2026-02-24 Mohammad Beigi , Ming Jin , Junshan Zhang , Jiaxin Zhang , Qifan Wang , Lifu Huang

As LM agents gain the ability to execute actions on real computer systems, we need ways to not only prevent harmful actions at scale but also effectively remediate harm when prevention fails. We formalize a solution to this neglected…

Artificial Intelligence · Computer Science 2026-05-29 Christy Li , Sky CH-Wang , Andi Peng , Andreea Bobu

In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we study the design of incentives so that a desirable equilibrium is obtained, for instance,…

Computer Science and Game Theory · Computer Science 2021-06-21 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

An imperfect-information game is a type of game with asymmetric information. It is more common in life than perfect-information game. Artificial intelligence (AI) in imperfect-information games, such like poker, has made considerable…

Artificial Intelligence · Computer Science 2024-05-29 Qibin Zhou , Dongdong Bai , Junge Zhang , Fuqing Duan , Kaiqi Huang

Large language models improve with scale, yet feedback-based alignment still exhibits systematic deviations from intended behavior. Motivated by bounded rationality in economics and cognitive science, we view judgment as resource-limited…

Machine Learning · Computer Science 2025-09-22 Wenjun Cao

In this work, we study the issue of reward hacking on the response length, a challenge emerging in Reinforcement Learning from Human Feedback (RLHF) on LLMs. A well-formatted, verbose but less helpful response from the LLMs can often…

Machine Learning · Computer Science 2024-02-13 Lichang Chen , Chen Zhu , Davit Soselia , Jiuhai Chen , Tianyi Zhou , Tom Goldstein , Heng Huang , Mohammad Shoeybi , Bryan Catanzaro

This paper bridges some of the gap between optimal planning and reinforcement learning (RL), both of which share roots in dynamic programming applied to sequential decision making or optimal control. Whereas planning typically favors…

Robotics · Computer Science 2026-03-10 Filip V. Georgiev , Kalle G. Timperi , Başak Sakçak , Steven M. LaValle

The behaviour of multi-agent learning in competitive settings is often considered under the restrictive assumption of a zero-sum game. Only under this strict requirement is the behaviour of learning well understood; beyond this, learning…

Computer Science and Game Theory · Computer Science 2023-07-27 Aamal Hussain , Francesco Belardinelli , Georgios Piliouras

Existing research has identified three structural performance bottlenecks in AI research agents: (1) synchronous single-GPU execution constrains sample throughput, limiting the benefit of search; (2) a generalization gap where…

The security game is a basic model for resource allocation in adversarial environments. Here there are two players, a defender and an attacker. The defender wants to allocate her limited resources to defend critical targets and the attacker…

Computer Science and Game Theory · Computer Science 2016-06-14 Haifeng Xu

Reinforcement Learning from Human Feedback (RLHF) has been crucial to the recent success of Large Language Models (LLMs), however, it is often a complex and brittle process. In the classical RLHF framework, a reward model is first trained…

Machine Learning · Computer Science 2024-11-06 Rafael Rafailov , Yaswanth Chittepu , Ryan Park , Harshit Sikchi , Joey Hejna , Bradley Knox , Chelsea Finn , Scott Niekum

Fairness in hybrid societies hinges on a simple choice: should AI be a generous host or a strict gatekeeper? Moving beyond symmetric models, we show that asymmetric social structures--like those in hiring, regulation, and negotiation--AI…

Multiagent Systems · Computer Science 2026-02-24 Zhao Song , Theodor Cimpeanu , Chen Shen , The Anh Han

AI governance programmes increasingly rely on natural language prompts to constrain and direct AI agent behaviour. These prompts function as executable specifications: they define the agent's mandate, scope, and quality criteria. Despite…

Software Engineering · Computer Science 2026-04-24 Christo Zietsman

We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation, we consider a family of Markov games where the reward…

Machine Learning · Computer Science 2020-06-25 Qiaomin Xie , Yudong Chen , Zhaoran Wang , Zhuoran Yang

Large Language Models produce a controllability gap in safety-critical engineering: even low rates of undetected constraint violations render a system undeployable. Current orchestration paradigms suffer from sycophantic compliance, context…

Artificial Intelligence · Computer Science 2026-05-05 Tianbao Zhang

Current agentic AI benchmarks predominantly evaluate task completion accuracy, while overlooking critical enterprise requirements such as cost-efficiency, reliability, and operational stability. Through systematic analysis of 12 main…

Artificial Intelligence · Computer Science 2025-11-19 Sushant Mehta

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge