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Imitation learning from human demonstrations offers a promising approach for robot skill acquisition, but egocentric human data introduces fundamental challenges due to the embodiment gap. During manipulation, humans actively coordinate…

Robotics · Computer Science 2026-03-11 Justin Yu , Yide Shentu , Di Wu , Pieter Abbeel , Ken Goldberg , Philipp Wu

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusion model to estimate 3D body pose, height, and hand…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Brent Yi , Vickie Ye , Maya Zheng , Yunqi Li , Lea Müller , Georgios Pavlakos , Yi Ma , Jitendra Malik , Angjoo Kanazawa

Recently, several works tackled the video editing task fostered by the success of large-scale text-to-image generative models. However, most of these methods holistically edit the frame using the text, exploiting the prior given by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 Elia Peruzzo , Vidit Goel , Dejia Xu , Xingqian Xu , Yifan Jiang , Zhangyang Wang , Humphrey Shi , Nicu Sebe

Humans are adept at learning new tasks by watching a few instructional videos. On the other hand, robots that learn new actions either require a lot of effort through trial and error, or use expert demonstrations that are challenging to…

Robotics · Computer Science 2020-11-16 Vladimír Petrík , Makarand Tapaswi , Ivan Laptev , Josef Sivic

Manipulation has long been a challenging task for robots, while humans can effortlessly perform complex interactions with objects, such as hanging a cup on the mug rack. A key reason is the lack of a large and uniform dataset for teaching…

Robotics · Computer Science 2025-06-09 Hongyan Zhi , Peihao Chen , Siyuan Zhou , Yubo Dong , Quanxi Wu , Lei Han , Mingkui Tan

Vision-Language-Action (VLA) models have gained popularity for learning robotic manipulation tasks that follow language instructions. State-of-the-art VLAs, such as OpenVLA and $\pi_{0}$, were trained on large-scale, manually labeled action…

Robotics · Computer Science 2025-09-24 Bahey Tharwat , Yara Nasser , Ali Abouzeid , Ian Reid

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jian Wang , Rishabh Dabral , Diogo Luvizon , Zhe Cao , Lingjie Liu , Thabo Beeler , Christian Theobalt

Egocentric motion capture with a head-mounted body-facing stereo camera is crucial for VR and AR applications but presents significant challenges such as heavy occlusions and limited annotated real-world data. Existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Andrea Boscolo Camiletto , Jian Wang , Eduardo Alvarado , Rishabh Dabral , Thabo Beeler , Marc Habermann , Christian Theobalt

We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Hongwei Yi , Justus Thies , Michael J. Black , Xue Bin Peng , Davis Rempe

We present an approach to robot learning from egocentric human videos by modeling human preferences in a reward function and optimizing robot behavior to maximize this reward. Prior work on reward learning from human videos attempts to…

Robotics · Computer Science 2026-02-13 Mrinal Verghese , Christopher G. Atkeson

In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Baoqi Pei , Yifei Huang , Jilan Xu , Guo Chen , Yuping He , Lijin Yang , Yali Wang , Weidi Xie , Yu Qiao , Fei Wu , Limin Wang

The ability to anticipate human-object interactions is highly desirable in an intelligent assistive system in order to guide users during daily life activities and understand their short and long-term goals. Creating systems with such…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Daniele Materia , Francesco Ragusa , Giovanni Maria Farinella

Reconstructing dynamic hand-object interactions from monocular videos is critical for dexterous manipulation data collection and creating realistic digital twins for robotics and VR. However, current methods face two prohibitive barriers:…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Jin-Chuan Shi , Binhong Ye , Tao Liu , Xiaoyang Liu , Yangjinhui Xu , Junzhe He , Zeju Li , Hao Chen , Chunhua Shen

We present RELATE, a model that learns to generate physically plausible scenes and videos of multiple interacting objects. Similar to other generative approaches, RELATE is trained end-to-end on raw, unlabeled data. RELATE combines an…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Sebastien Ehrhardt , Oliver Groth , Aron Monszpart , Martin Engelcke , Ingmar Posner , Niloy Mitra , Andrea Vedaldi

Robotic systems that aspire to operate in uninstrumented real-world environments must perceive the world directly via onboard sensing. Vision-based learning systems aim to eliminate the need for environment instrumentation by building an…

Robotics · Computer Science 2024-05-14 Patrick Lancaster , Nicklas Hansen , Aravind Rajeswaran , Vikash Kumar

Learning open-vocabulary physical skills for simulated agents presents a significant challenge in artificial intelligence. Current reinforcement learning approaches face critical limitations: manually designed rewards lack scalability…

Computer Vision and Pattern Recognition · Computer Science 2025-09-15 Jieming Cui , Tengyu Liu , Ziyu Meng , Jiale Yu , Ran Song , Wei Zhang , Yixin Zhu , Siyuan Huang

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

Egocentric world models present a promising direction for enabling agents to predict and plan, but their performance is constrained by the limited availability of egocentric training data and its inherent partial observability of humans'…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Danny Tran , Roberto Martín-Martín , Kristen Grauman

Understanding the world in terms of objects and the possible interplays with them is an important cognition ability, especially in robotics manipulation, where many tasks require robot-object interactions. However, learning such a…

Robotics · Computer Science 2023-07-10 Stefano Ferraro , Pietro Mazzaglia , Tim Verbelen , Bart Dhoedt

World Action Models (WAMs) enhance Vision-Language-Action policies by jointly predicting scene evolution and robot actions, but existing methods usually represent the predicted world as holistic images, video tokens, or global latents.…