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Previous vision-language pre-training models mainly construct multi-modal inputs with tokens and objects (pixels) followed by performing cross-modality interaction between them. We argue that the input of only tokens and object features…

Computer Vision and Pattern Recognition · Computer Science 2022-09-15 Zejun Li , Zhihao Fan , Huaixiao Tou , Jingjing Chen , Zhongyu Wei , Xuanjing Huang

Despite the increasing use of large language models (LLMs) for context-grounded tasks like summarization and question-answering, understanding what makes an LLM produce a certain response is challenging. We propose Multi-Level Explanations…

The topic of Co-creation, i.e., AI agents interacting with humans to generate outputs (e.g., art), has gained significant attention recently. However, most studies focus on adult-human interactions in a digital setting. This paper explores…

Artificial Intelligence · Computer Science 2026-05-29 Arturo Valdivia , Paolo Burelli

Text generation from a knowledge base aims to translate knowledge triples to natural language descriptions. Most existing methods ignore the faithfulness between a generated text description and the original table, leading to generated…

Computation and Language · Computer Science 2021-03-03 Zhenyi Wang , Xiaoyang Wang , Bang An , Dong Yu , Changyou Chen

We present Word2Minecraft, a system that leverages large language models to generate playable game levels in Minecraft based on structured stories. The system transforms narrative elements-such as protagonist goals, antagonist challenges,…

Computation and Language · Computer Science 2025-03-24 Shuo Huang , Muhammad Umair Nasir , Steven James , Julian Togelius

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

Artificial Intelligence · Computer Science 2018-11-14 Mikuláš Zelinka

Multimodal text-to-image generation remains constrained by the difficulty of maintaining semantic alignment and professional-level detail across diverse visual domains. We propose a multi-agent reinforcement learning framework that…

Artificial Intelligence · Computer Science 2025-10-14 Jiabao Shi , Minfeng Qi , Lefeng Zhang , Di Wang , Yingjie Zhao , Ziying Li , Yalong Xing , Ningran Li

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

Artificial Intelligence · Computer Science 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

Existing methods of level generation using latent variable models such as VAEs and GANs do so in segments and produce the final level by stitching these separately generated segments together. In this paper, we build on these methods by…

Machine Learning · Computer Science 2020-07-20 Anurag Sarkar , Seth Cooper

Large pre-trained neural language models (LM) have very powerful text generation capabilities. However, in practice, they are hard to control for creative purposes. We describe a Plug-and-Play controllable language generation framework,…

Computation and Language · Computer Science 2021-07-29 Zhiyu Lin , Mark Riedl

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Mark O. Riedl

There has been significant research interest in Procedural Level Generation via Machine Learning (PLGML), applying ML techniques to automated level generation. One recent trend is in the direction of learning representations for level…

Machine Learning · Computer Science 2022-10-25 Mrunal Jadhav , Matthew Guzdial

Traditional ontologies describe domain structure but cannot generate novel artifacts. Large language models generate fluently but produce outputs lacking structural validity, hallucinating mechanisms without components, goals without end…

Artificial Intelligence · Computer Science 2026-02-10 Benny Cheung

Text-to-3D generation, which synthesizes 3D assets according to an overall text description, has significantly progressed. However, a challenge arises when the specific appearances need customizing at designated viewpoints but referring…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Junkai Yan , Yipeng Gao , Qize Yang , Xihan Wei , Xuansong Xie , Ancong Wu , Wei-Shi Zheng

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

This paper presents an architecture for generating music for video games based on the Transformer deep learning model. Our motivation is to be able to customize the generation according to the taste of the player, who can select a corpus of…

Multilingual speech-text models rely on cross-modal language alignment to transfer knowledge between speech and text, but it remains unclear whether this reflects shared computation for the same language or modality-specific processing. We…

Computation and Language · Computer Science 2026-04-03 Toshiki Nakai , Varsha Suresh , Vera Demberg

Reasoning is an essential skill to enable Large Language Models (LLMs) to interact with the world. As tasks become more complex, they demand increasingly sophisticated and diverse reasoning capabilities for sequential decision-making,…

Artificial Intelligence · Computer Science 2025-04-25 Christopher Zhang Cui , Xingdi Yuan , Ziang Xiao , Prithviraj Ammanabrolu , Marc-Alexandre Côté

Data-to-Text Generation (DTG) is a subfield of Natural Language Generation aiming at transcribing structured data in natural language descriptions. The field has been recently boosted by the use of neural-based generators which exhibit on…

Computation and Language · Computer Science 2021-07-12 Clément Rebuffel , Marco Roberti , Laure Soulier , Geoffrey Scoutheeten , Rossella Cancelliere , Patrick Gallinari

Code-mixing, the practice of alternating between two or more languages in an utterance, is a common phenomenon in multilingual communities. Due to the colloquial nature of code-mixing, there is no singular correct way to translate an…

Computation and Language · Computer Science 2024-10-15 Ayushman Gupta , Akhil Bhogal , Kripabandhu Ghosh
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