Related papers: HeSS: Head Sensitivity Score for Sparsity Redistri…
Scaling Diffusion Transformer (DiT) inference via sequence parallelism is critical for reducing latency in visual generation, but is severely hampered by workload imbalance when applied to models employing block-wise sparse attention. The…
Vision Transformers (ViT) have shown their competitive advantages performance-wise compared to convolutional neural networks (CNNs) though they often come with high computational costs. To this end, previous methods explore different…
We propose SGS-GNN, a novel supervised graph sparsifier that learns the sampling probability distribution of edges and samples sparse subgraphs of a user-specified size to reduce the computational costs required by GNNs for inference tasks…
Novel View Synthesis (NVS) from sparse views presents a formidable challenge in 3D reconstruction, where limited multi-view constraints lead to severe overfitting, geometric distortion, and fragmented scenes. While 3D Gaussian Splatting…
Sparsity regularized loss minimization problems play an important role in various fields including machine learning, data mining, and modern statistics. Proximal gradient descent method and coordinate descent method are the most popular…
High-resolution imagery is essential for accurate 3D reconstruction, as many geometric details only emerge at fine spatial scales. Recent feed-forward approaches, such as the Visual Geometry Grounded Transformer (VGGT), have demonstrated…
A very large number of communications are typically required to solve distributed learning tasks, and this critically limits scalability and convergence speed in wireless communications applications. In this paper, we devise a Gradient…
The decentralized gradient descent (DGD) algorithm, and its sibling, diffusion, are workhorses in decentralized machine learning, distributed inference and estimation, and multi-agent coordination. We propose a novel, principled framework…
3D Gaussian Splatting (3DGS) based Simultaneous Localization and Mapping (SLAM) systems can largely benefit from 3DGS's state-of-the-art rendering efficiency and accuracy, but have not yet been adopted in resource-constrained edge devices…
With the increasing volumes of Large Language Models (LLMs) and the expanding context lengths, attention computation has become a key performance bottleneck in LLM serving. For fast attention computation, recent practices often parallelize…
Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…
Diffusion Transformers (DiTs) are essential for video generation but suffer from significant latency due to the quadratic complexity of attention. By computing only critical tokens, sparse attention reduces computational costs and offers a…
3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…
In this work, we propose a novel compression framework for 3D Gaussian Splatting (3DGS) data. Building on anchor-based 3DGS methodologies, our approach compresses all attributes within each anchor by introducing a novel Hybrid Entropy Model…
We present a Gaussian Splatting method for surface reconstruction using sparse input views. Previous methods relying on dense views struggle with extremely sparse Structure-from-Motion points for initialization. While learning-based…
Vision Transformers (ViTs) deliver state-of-the-art accuracy but their quadratic attention cost and redundant computations severely hinder deployment on latency and resource-constrained platforms. Existing pruning approaches treat either…
The transformer extends its success from the language to the vision domain. Because of the stacked self-attention and cross-attention blocks, the acceleration deployment of vision transformer on GPU hardware is challenging and also rarely…
Iterative hard thresholding (IHT) is a projected gradient descent algorithm, known to achieve state of the art performance for a wide range of structured estimation problems, such as sparse inference. In this work, we consider IHT as a…
Huge scale machine learning problems are nowadays tackled by distributed optimization algorithms, i.e. algorithms that leverage the compute power of many devices for training. The communication overhead is a key bottleneck that hinders…
Maintaining an up-to-date map that accurately reflects recent changes in the environment is crucial, especially for robots that repeatedly traverse the same space. Failing to promptly update the changed regions can degrade map quality,…