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3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Recommender systems (RecSys) are essential for online platforms, providing personalized suggestions to users within a vast sea of information. Self-supervised graph learning seeks to harness high-order collaborative filtering signals…

Information Retrieval · Computer Science 2025-07-18 Weizhi Zhang , Liangwei Yang , Zihe Song , Henrry Peng Zou , Ke Xu , Yuanjie Zhu , Philip S. Yu

Graph clustering discovers groups or communities within networks. Deep learning methods such as autoencoders (AE) extract effective clustering and downstream representations but cannot incorporate rich structural information. While Graph…

Machine Learning · Computer Science 2022-04-28 Gayan K. Kulatilleke , Marius Portmann , Shekhar S. Chandra

In this work, we address the challenge of zero-shot generalization (ZSG) in Reinforcement Learning (RL), where agents must adapt to entirely novel environments without additional training. We argue that understanding and utilizing…

Machine Learning · Computer Science 2024-04-16 Tidiane Camaret Ndir , André Biedenkapp , Noor Awad

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

We present a novel adaptation of active learning to graph-based semi-supervised learning (SSL) under non-Gaussian Bayesian models. We present an approximation of non-Gaussian distributions to adapt previously Gaussian-based acquisition…

Machine Learning · Statistics 2020-07-23 Kevin Miller , Hao Li , Andrea L. Bertozzi

Goal-directed Reinforcement Learning (RL) traditionally considers an agent interacting with an environment, prescribing a real-valued reward to an agent proportional to the completion of some goal. Goal-directed RL has seen large gains in…

Machine Learning · Computer Science 2020-10-28 Sharath Chandra Raparthy , Bhairav Mehta , Florian Golemo , Liam Paull

Reinforcement learning (RL) promises to enable autonomous acquisition of complex behaviors for diverse agents. However, the success of current reinforcement learning algorithms is predicated on an often under-emphasised requirement -- each…

Machine Learning · Computer Science 2021-10-29 Archit Sharma , Abhishek Gupta , Sergey Levine , Karol Hausman , Chelsea Finn

Automatic Curriculum Learning (ACL) has become a cornerstone of recent successes in Deep Reinforcement Learning (DRL).These methods shape the learning trajectories of agents by challenging them with tasks adapted to their capacities. In…

Machine Learning · Computer Science 2020-06-01 Rémy Portelas , Cédric Colas , Lilian Weng , Katja Hofmann , Pierre-Yves Oudeyer

Visual Grounding (VG) is a crucial topic in the field of vision and language, which involves locating a specific region described by expressions within an image. To reduce the reliance on manually labeled data, unsupervised visual grounding…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Linhui Xiao , Xiaoshan Yang , Fang Peng , Ming Yan , Yaowei Wang , Changsheng Xu

Applying reinforcement learning to robotic systems poses a number of challenging problems. A key requirement is the ability to handle continuous state and action spaces while remaining within a limited time and resource budget.…

Machine Learning · Computer Science 2020-06-29 Benjamin van Niekerk , Andreas Damianou , Benjamin Rosman

Goal-conditioned reinforcement learning (GCRL) with sparse rewards remains a fundamental challenge in reinforcement learning. While hindsight experience replay (HER) has shown promise by relabeling collected trajectories with achieved…

Machine Learning · Computer Science 2025-08-11 Xing Lei , Wenyan Yang , Kaiqiang Ke , Shentao Yang , Xuetao Zhang , Joni Pajarinen , Donglin Wang

Reinforcement learning (RL) is a popular paradigm for addressing sequential decision tasks in which the agent has only limited environmental feedback. Despite many advances over the past three decades, learning in many domains still…

Machine Learning · Computer Science 2020-09-21 Sanmit Narvekar , Bei Peng , Matteo Leonetti , Jivko Sinapov , Matthew E. Taylor , Peter Stone

3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jixuan Fan , Wanhua Li , Yifei Han , Tianru Dai , Yansong Tang

Graph contrastive learning (GCL) aligns node representations by classifying node pairs into positives and negatives using a selection process that typically relies on establishing correspondences within two augmented graphs. The…

Machine Learning · Computer Science 2024-11-27 Maysam Behmanesh , Maks Ovsjanikov

Text representation learning is significant as the cornerstone of natural language processing. In recent years, graph contrastive learning (GCL) has been widely used in text representation learning due to its ability to represent and…

Computation and Language · Computer Science 2024-12-17 Tao Meng , Wei Ai , Jianbin Li , Ze Wang , Yuntao Shou , Keqin Li

In this work, we focus on Weakly Supervised Spatio-Temporal Video Grounding (WSTVG). It is a multimodal task aimed at localizing specific subjects spatio-temporally based on textual queries without bounding box supervision. Motivated by…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Akash Kumar , Zsolt Kira , Yogesh Singh Rawat

Tremendous breakthroughs have been developed in Semi-Supervised Semantic Segmentation (S4) through contrastive learning. However, due to limited annotations, the guidance on unlabeled images is generated by the model itself, which…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Haoyu Xie , Changqi Wang , Jian Zhao , Yang Liu , Jun Dan , Chong Fu , Baigui Sun

Self-paced curriculum learning (SCL) has demonstrated its great potential in computer vision, natural language processing, etc. During training, it implements easy-to-hard sampling based on online estimation of data difficulty. Most SCL…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Han Li , Hu Han , S. Kevin Zhou

Safe exploration remains a fundamental challenge in reinforcement learning (RL), limiting the deployment of RL agents in the real world. We propose Sampling-Based Safe Reinforcement Learning (SBSRL), a model-based RL algorithm that…

Machine Learning · Computer Science 2026-05-20 Luca Vignola , Bruce D. Lee , Manish Prajapat , Manuel Wendl , Melanie Zeilinger , Andreas Krause , Yarden As