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This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Farhad G. Zanjani , Hong Cai , Hanno Ackermann , Leila Mirvakhabova , Fatih Porikli

Rehearsal is a critical component for class-incremental continual learning, yet it requires a substantial memory budget. Our work investigates whether we can significantly reduce this memory budget by leveraging unlabeled data from an…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 James Smith , Jonathan Balloch , Yen-Chang Hsu , Zsolt Kira

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

Self-supervised learning (SSL) has the potential to benefit many applications, particularly those where manually annotating data is cumbersome. One such situation is the semantic segmentation of point clouds. In this context, existing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Yanhao Wu , Tong Zhang , Wei Ke , Sabine Süsstrunk , Mathieu Salzmann

A significant bottleneck in applying current reinforcement learning algorithms to real-world scenarios is the need to reset the environment between every episode. This reset process demands substantial human intervention, making it…

Machine Learning · Computer Science 2024-02-20 Sang-Hyun Lee , Seung-Woo Seo

Self-paced learning (SPL) is a new methodology that simulates the learning principle of humans/animals to start learning easier aspects of a learning task, and then gradually take more complex examples into training. This new-coming…

Artificial Intelligence · Computer Science 2017-03-30 Zilu Ma , Shiqi Liu , Deyu Meng

Today, scene graph generation(SGG) task is largely limited in realistic scenarios, mainly due to the extremely long-tailed bias of predicate annotation distribution. Thus, tackling the class imbalance trouble of SGG is critical and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Shaotian Yan , Chen Shen , Zhongming Jin , Jianqiang Huang , Rongxin Jiang , Yaowu Chen , Xian-Sheng Hua

Effective visual representation learning is crucial for reinforcement learning (RL) agents to extract task-relevant information from raw sensory inputs and generalize across diverse environments. However, existing RL benchmarks lack the…

Inverse Reinforcement Learning (IRL) aims to reconstruct the reward function from expert demonstrations to facilitate policy learning, and has demonstrated its remarkable success in imitation learning. To promote expert-like behavior,…

Machine Learning · Computer Science 2023-06-16 Shunyu Liu , Yunpeng Qing , Shuqi Xu , Hongyan Wu , Jiangtao Zhang , Jingyuan Cong , Tianhao Chen , Yunfu Liu , Mingli Song

Reinforcement learning (RL) problems can be challenging without well-shaped rewards. Prior work on provably efficient RL methods generally proposes to address this issue with dedicated exploration strategies. However, another way to tackle…

Machine Learning · Computer Science 2023-06-21 Qiyang Li , Yuexiang Zhai , Yi Ma , Sergey Levine

Offline goal-conditioned reinforcement learning (GCRL) is a practical reinforcement learning paradigm that aims to learn goal-conditioned policies from reward-free offline data. Despite recent advances in hierarchical architectures such as…

Machine Learning · Computer Science 2026-04-13 Zhiqiang Dong , Teng Pang , Rongjian Xu , Guoqiang Wu

Goal-conditioned reinforcement learning (GCRL) refers to learning general-purpose skills that aim to reach diverse goals. In particular, offline GCRL only requires purely pre-collected datasets to perform training tasks without additional…

Machine Learning · Computer Science 2023-10-13 Hanlin Zhu , Amy Zhang

In this paper, we consider the problem of learning safe policies for probabilistic-constrained reinforcement learning (RL). Specifically, a safe policy or controller is one that, with high probability, maintains the trajectory of the agent…

Machine Learning · Computer Science 2024-03-14 Weiqin Chen , Dharmashankar Subramanian , Santiago Paternain

Continual learning (CL) aims to develop techniques by which a single model adapts to an increasing number of tasks encountered sequentially, thereby potentially leveraging learnings across tasks in a resource-efficient manner. A major…

Machine Learning · Computer Science 2022-04-18 Rishabh Tiwari , Krishnateja Killamsetty , Rishabh Iyer , Pradeep Shenoy

Efficient Reinforcement Learning usually takes advantage of demonstration or good exploration strategy. By applying posterior sampling in model-free RL under the hypothesis of GP, we propose Gaussian Process Posterior Sampling Reinforcement…

Machine Learning · Computer Science 2018-12-12 Ying Fan , Letian Chen , Yizhou Wang

Session-based recommendations aim to predict the next behavior of users based on ongoing sessions. The previous works have been modeling the session as a variable-length of a sequence of items and learning the representation of both…

Information Retrieval · Computer Science 2022-09-26 Eunkyu Oh , Taehun Kim , Minsoo Kim , Yunhu Ji , Sushil Khyalia

Achieving robust performance is crucial when applying deep reinforcement learning (RL) in safety critical systems. Some of the state of the art approaches try to address the problem with adversarial agents, but these agents often require…

Machine Learning · Computer Science 2022-02-18 Yeeho Song , Jeff Schneider

Reinforcement Learning (RL) controllers have generated excitement within the control community. The primary advantage of RL controllers relative to existing methods is their ability to optimize uncertain systems independently of explicit…

Machine Learning · Computer Science 2021-12-07 Max Mowbray , Panagiotis Petsagkourakis , Ehecatl Antonio del Río Chanona , Dongda Zhang

Recent advances in reinforcement learning (RL)-based post-training have led to notable improvements in large language models (LLMs), particularly in enhancing their reasoning capabilities to handle complex tasks. However, most existing…

Machine Learning · Computer Science 2025-10-14 Zhenting Wang , Guofeng Cui , Yu-Jhe Li , Kun Wan , Wentian Zhao

We propose an adaptively weighted stochastic gradient Langevin dynamics algorithm (SGLD), so-called contour stochastic gradient Langevin dynamics (CSGLD), for Bayesian learning in big data statistics. The proposed algorithm is essentially a…

Machine Learning · Statistics 2022-05-24 Wei Deng , Guang Lin , Faming Liang
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