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The rapid proliferation of generative 3D models has created a critical bottleneck in animation pipelines: rigging. Existing automated methods are fundamentally limited by their approach to skinning, treating it as an ill-posed,…

Graphics · Computer Science 2026-02-05 Jia-peng Zhang , Cheng-Feng Pu , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars'…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Meng Zhang , Duygu Ceylan , Tuanfeng Wang , Niloy J. Mitra

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on neural radiance field or 3D Gaussian splatting are limited…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Jiahao Wu , Rui Peng , Jianbo Jiao , Jiayu Yang , Luyang Tang , Kaiqiang Xiong , Jie Liang , Jinbo Yan , Runling Liu , Ronggang Wang

Unsupervised face animation aims to generate a human face video based on the appearance of a source image, mimicking the motion from a driving video. Existing methods typically adopted a prior-based motion model (e.g., the local affine…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Jiale Tao , Shuhang Gu , Wen Li , Lixin Duan

Physics-Informed Neural Networks (PINNs) offer a promising approach to solving differential equations and, more generally, to applying deep learning to problems in the physical sciences. We adopt a recently developed transfer learning…

Machine Learning · Computer Science 2022-11-02 Raphaël Pellegrin , Blake Bullwinkel , Marios Mattheakis , Pavlos Protopapas

Physical modeling method, represented by simulation and visualization of the principles in physics, is introduced in the shape extraction of the active contours. The objectives of adopting this concept are to address the several major…

Computer Vision and Pattern Recognition · Computer Science 2009-06-30 Hongyu Lu , Shanglian Bao

We address the problem of accelerating thin-shell deformable object simulations by dimension reduction. We present a new algorithm to embed a high-dimensional configuration space of deformable objects in a low-dimensional feature space,…

Graphics · Computer Science 2020-03-02 Qingyang Tan , Zherong Pan , Lin Gao , Dinesh Manocha

Humans have a remarkable ability to predict the effect of physical interactions on the dynamics of objects. Endowing machines with this ability would allow important applications in areas like robotics and autonomous vehicles. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2019-01-03 Davis Rempe , Srinath Sridhar , He Wang , Leonidas J. Guibas

Accurate physics simulation is essential for robotic learning and control, yet analytical simulators often fail to capture complex contact dynamics, while learning-based simulators typically require large amounts of costly real-world data.…

Robotics · Computer Science 2026-05-26 Zhenhao Huang , Siyuan Luo , Bingyang Zhou , Ziqiu Zeng , Jason Pho , Fan Shi

Modeling and rendering photorealistic avatars is of crucial importance in many applications. Existing methods that build a 3D avatar from visual observations, however, struggle to reconstruct clothed humans. We introduce PhysAvatar, a novel…

Spectral unmixing is one of the most important quantitative analysis tasks in hyperspectral data processing. Conventional physics-based models are characterized by clear interpretation. However they may not be suitable for analyzing scenes…

Signal Processing · Electrical Eng. & Systems 2023-03-22 Jie Chen , Min Zhao , Xiuheng Wang , Cédric Richard , Susanto Rahardja

3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Xinyi Yu , Liqin Lu , Jintao Rong , Guangkai Xu , Linlin Ou

Real-time simulation of elastic structures is essential in many applications, from computer-guided surgical interventions to interactive design in mechanical engineering. The Finite Element Method is often used as the numerical method of…

Machine Learning · Computer Science 2021-09-21 Alban Odot , Ryadh Haferssas , Stéphane Cotin

Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Jan Bednařík , Pascal Fua , Mathieu Salzmann

Neural reconstruction models for autonomous driving simulation have made significant strides in recent years, with dynamic models becoming increasingly prevalent. However, these models are typically limited to handling in-domain objects…

Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interpenetration, aligning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qingyang Liu , Bingjie Gao , Weiheng Huang , Jun Zhang , Zhongqian Sun , Yang Wei , Fengrui Liu , Zelin Peng , Qianli Ma , Shuai Yang , Zhaohe Liao , Haonan Zhao , Li Niu

In this work, we address the challenging task of 3D object recognition without the reliance on real-world 3D labeled data. Our goal is to predict the 3D shape, size, and 6D pose of objects within a single RGB-D image, operating at the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Mayank Lunayach , Sergey Zakharov , Dian Chen , Rares Ambrus , Zsolt Kira , Muhammad Zubair Irshad

Physics-driven 4D dynamic simulation from static 3D scenes remains constrained by an overlooked contradiction: reliable motion supervision often relies on online video diffusion or optical-flow pipelines whose computational cost exceeds…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Changshe Zhang , Jie Feng , Siyu Chen , Guanbin Li , Ronghua Shang , Junpeng Zhang

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

Graphics · Computer Science 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

Recent advances in 3D content generation have amplified demand for dynamic models that are both visually realistic and physically consistent. However, state-of-the-art video diffusion models frequently produce implausible results such as…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Siwei Meng , Yawei Luo , Ping Liu