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Related papers: PHANTOM Hand

200 papers

Vision-only grasping systems are fundamentally constrained by calibration errors, sensor noise, and grasp pose prediction inaccuracies, leading to unavoidable contact uncertainty in the final stage of grasping. High-bandwidth tactile…

Robotics · Computer Science 2025-09-22 Yonghyeon Lee , Tzu-Yuan Lin , Alexander Alexiev , Sangbae Kim

The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Wenqian Zhang , Molin Huang , Yuxuan Zhou , Juze Zhang , Jingyi Yu , Jingya Wang , Lan Xu

Dexterity is a central yet ambiguously defined concept in the design and evaluation of anthropomorphic robotic hands. In practice, the term is often used inconsistently, with different systems evaluated under disparate criteria, making…

Robotics · Computer Science 2026-04-13 Davide Liconti , Yuning Zhou , Yasunori Toshimitsu , Ronan Hinchet , Robert K. Katzschmann

We present a novel under-actuated gripper with two 3-joint fingers, which realizes force feedback control by the deep learning technique- Long Short-Term Memory (LSTM) model, without any force sensor. First, a five-linkage mechanism stacked…

Robotics · Computer Science 2025-06-19 Jihao Li , Keqi Zhu , Guodong Lu , I-Ming Chen , Huixu Dong

Variable Stiffness Actuators prove invaluable for robotics applications in unstructured environments, fostering safe interactions and enhancing task adaptability. Nevertheless, their mechanical design inevitably results in larger and…

Robotics · Computer Science 2025-12-05 Giuseppe Milazzo , Manuel G. Catalano , Antonio Bicchi , Giorgio Grioli

Effectively utilizing multi-sensory data is important for robots to generalize across diverse tasks. However, the heterogeneous nature of these modalities makes fusion challenging. Existing methods propose strategies to obtain…

Robotics · Computer Science 2025-07-22 Jinzhou Li , Tianhao Wu , Jiyao Zhang , Zeyuan Chen , Haotian Jin , Mingdong Wu , Yujun Shen , Yaodong Yang , Hao Dong

Teleoperation is often limited by the ability of an operator to react and predict the behavior of the robot as it interacts with the environment. For example, to grasp small objects on a table, the teleoperator needs to predict the position…

Robotics · Computer Science 2022-05-17 Guilherme Maeda , Naoki Fukaya , Shin-ichi Maeda

Despite advances in dexterous hand manipulation, robotic hand design is still largely decoupled from task-driven evaluation and control, limiting systematic optimization. Existing robotic hand co-design approaches are often limited in…

Robotics · Computer Science 2026-05-01 Mohammad Amin Mirzaee , Harsh Gupta , Wenzhen Yuan

In the design stage of robotic hands, it is not straightforward to quantitatively evaluate the effect of phalanx length ratios on dexterity without defining specific objects or manipulation tasks. Therefore, this study presents a framework…

Robotics · Computer Science 2026-04-23 HyoJae Kang , Joonho Lee , Jeongdo Ahn , Dong Il Park

While soft robot manipulators offer compelling advantages over rigid counterparts, including inherent compliance, safe human-robot interaction, and the ability to conform to complex geometries, accurate forward modeling from low-dimensional…

Robotics · Computer Science 2026-03-23 Ziyong Ma , Uksang Yoo , Jonathan Francis , Weiming Zhi , Jeffrey Ichnowski , Jean Oh

Grounded haptic devices can provide a variety of forces but have limited working volumes. Wearable haptic devices operate over a large volume but are relatively restricted in the types of stimuli they can generate. We propose the concept of…

Human-Computer Interaction · Computer Science 2020-10-23 Anthony Steed , Sebastian Friston , Vijay Pawar , David Swapp

Grasping object,whether they are flat, round, or narrow and whether they have regular or irregular shapes,introduces difficulties in determining the ideal grasping posture, even for the most state-of-the-art grippers. In this article, we…

Robotics · Computer Science 2024-05-07 Chenghua Lu , Kailuan Tang , Max Yang , Tianqi Yue , Nathan F. Lepora

Spinning flexible objects, exemplified by traditional Chinese handkerchief performances, demands periodic steady-state motions under nonlinear dynamics with frictional contacts and boundary constraints. To address these challenges, we first…

Forecasting how human hands move in egocentric views is critical for applications like augmented reality and human-robot policy transfer. Recently, several hand trajectory prediction (HTP) methods have been developed to generate future…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Junyi Ma , Wentao Bao , Jingyi Xu , Guanzhong Sun , Yu Zheng , Erhang Zhang , Xieyuanli Chen , Hesheng Wang

Adept manipulation of articulated objects is essential for robots to operate successfully in human environments. Such manipulation requires both effectiveness--reliable operation despite uncertain object structures--and efficiency--swift…

Robotics · Computer Science 2026-04-21 Zihang Zhao , Zhenghao Qi , Yuyang Li , Leiyao Cui , Zhi Han , Lecheng Ruan , Yixin Zhu

Haptic interfaces that can simultaneously modulate multiple physical properties remain a fundamental challenge in human-robot interaction. Existing systems typically allow the rendering of either geometric features or mechanical properties,…

Robotics · Computer Science 2025-09-09 Rui Chen , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

Tendon-based underactuated hands are intended to be simple, compliant and affordable. Often, they are 3D printed and do not include tactile sensors. Hence, performing in-hand object recognition with direct touch sensing is not feasible.…

Robotics · Computer Science 2024-01-31 Julius Arolovitch , Osher Azulay , Avishai Sintov

We present a diffusion-based model recipe for real-world control of a highly dexterous humanoid robotic hand, designed for sample-efficient learning and smooth fine-motor action inference. Our system features a newly designed 16-DoF…

Visual uncertainties such as occlusions, lack of texture, and noise present significant challenges in obtaining accurate kinematic models for safe robotic manipulation. We introduce a probabilistic real-time approach that leverages the…

Robotics · Computer Science 2025-11-04 Adrian Pfisterer , Xing Li , Vito Mengers , Oliver Brock

We present a mesoscale finger-mounted 4-degree-of-freedom (DoF) haptic device that is created using origami fabrication techniques. The 4-DoF device is a parallel kinematic mechanism capable of delivering normal, shear, and torsional haptic…

Robotics · Computer Science 2021-09-28 Sophia R. Williams , Jacob M. Suchoski , Zonghe Chua , Allison M. Okamura
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