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Recent work has shown that CNN-based depth and ego-motion estimators can be learned using unlabelled monocular videos. However, the performance is limited by unidentified moving objects that violate the underlying static scene assumption in…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Jia-Wang Bian , Zhichao Li , Naiyan Wang , Huangying Zhan , Chunhua Shen , Ming-Ming Cheng , Ian Reid

Animals are capable of precise and agile locomotion using vision. Replicating this ability has been a long-standing goal in robotics. The traditional approach has been to decompose this problem into elevation mapping and foothold planning…

Robotics · Computer Science 2022-11-15 Ananye Agarwal , Ashish Kumar , Jitendra Malik , Deepak Pathak

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Fast 3D clothed human reconstruction from monocular video remains a significant challenge in computer vision, particularly in balancing computational efficiency with reconstruction quality. Current approaches are either focused on static…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Matthew Marchellus , Nadhira Noor , In Kyu Park

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

We introduce a method for egocentric videoconferencing that enables hands-free video calls, for instance by people wearing smart glasses or other mixed-reality devices. Videoconferencing portrays valuable non-verbal communication and face…

In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Decai Chen , Markus Worchel , Ingo Feldmann , Oliver Schreer , Peter Eisert

Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Enrico Pallotta , Sina Mokhtarzadeh Azar , Lars Doorenbos , Serdar Ozsoy , Umar Iqbal , Juergen Gall

Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Dapeng Zhao

Reconstructing intricate, ever-changing environments remains a central ambition in computer vision, yet existing solutions often crumble before the complexity of real-world dynamics. We present DynaSplat, an approach that extends Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Junli Deng , Ping Shi , Qipei Li , Jinyang Guo

Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a…

Human-Computer Interaction · Computer Science 2016-09-15 Alejandro Betancourt , Pietro Morerio , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

Egocentric video understanding is inherently complex due to the dynamic 4D nature of the environment, where camera motion and object displacements necessitate a continuous re-evaluation of spatial relations. In this work, we target a suite…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Fangrui Zhu , Yunfeng Xi , Jianmo Ni , Mu Cai , Boqing Gong , Long Zhao , Chen Qu , Ian Miao , Yi Li , Cheng Zhong , Huaizu Jiang , Shwetak Patel

Managing chronic wounds is a global challenge that can be alleviated by the adoption of automatic systems for clinical wound assessment from consumer-grade videos. While 2D image analysis approaches are insufficient for handling the 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Remi Chierchia , Leo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

Reconstructing dynamic driving scenes from dashcam videos has attracted increasing attention due to its significance in autonomous driving and scene understanding. While recent advances have made impressive progress, most methods still…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Hongyuan Liu , Haochen Yu , Bochao Zou , Jianfei Jiang , Qiankun Liu , Jiansheng Chen , Huimin Ma

In cinema, large camera lenses create beautiful shallow depth of field (DOF), but make focusing difficult and expensive. Accurate cinema focus usually relies on a script and a person to control focus in realtime. Casual videographers often…

Computer Vision and Pattern Recognition · Computer Science 2019-05-22 Xuaner Zhang , Kevin Matzen , Vivien Nguyen , Dillon Yao , You Zhang , Ren Ng

Change detection has been a challenging visual task due to the dynamic nature of real-world scenes. Good performance of existing methods depends largely on prior background images or a long-term observation. These methods, however, suffer…

Computer Vision and Pattern Recognition · Computer Science 2018-11-21 Chao Chen , Sheng Zhang , Cuibing Du

Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Kirill Mazur , Gwangbin Bae , Andrew J. Davison

Panoptic 3D reconstruction from a monocular video is a fundamental perceptual task in robotic scene understanding. However, existing efforts suffer from inefficiency in terms of inference speed and accuracy, limiting their practical…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Zhen Zhou , Yunkai Ma , Junfeng Fan , Shaolin Zhang , Fengshui Jing , Min Tan

We present a self-supervised learning-based pipeline for dense 3D reconstruction from full-length monocular endoscopic videos without a priori modeling of anatomy or shading. Our method only relies on unlabeled monocular endoscopic videos…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xingtong Liu , Ayushi Sinha , Masaru Ishii , Gregory D. Hager , Russell H. Taylor , Mathias Unberath