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We present a method to reconstruct indoor and outdoor static scene geometry and appearance from an omnidirectional video moving in a small circular sweep. This setting is challenging because of the small baseline and large depth ranges,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Hakyeong Kim , Andreas Meuleman , Hyeonjoong Jang , James Tompkin , Min H. Kim

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hongming Fu , Wenjia Wang , Xiaozhen Qiao , Rolandos Alexandros Potamias , Taku Komura , Shuo Yang , Zheng Liu , Bo Zhao

Recovering a high dynamic range (HDR) image from a single low dynamic range (LDR) input image is challenging due to missing details in under-/over-exposed regions caused by quantization and saturation of camera sensors. In contrast to…

Image and Video Processing · Electrical Eng. & Systems 2020-04-03 Yu-Lun Liu , Wei-Sheng Lai , Yu-Sheng Chen , Yi-Lung Kao , Ming-Hsuan Yang , Yung-Yu Chuang , Jia-Bin Huang

We study the problem of synthesizing a long-term dynamic video from only a single image. This is challenging since it requires consistent visual content movements given large camera motions. Existing methods either hallucinate inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Liao Shen , Xingyi Li , Huiqiang Sun , Juewen Peng , Ke Xian , Zhiguo Cao , Guosheng Lin

Portraits or selfie images taken from a close distance typically suffer from perspective distortion. In this paper, we propose an end-to-end deep learning-based rectification pipeline to mitigate the effects of perspective distortion. We…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Ahmed Alhawwary , Janne Mustaniemi , Phong Nguyen-Ha , Janne Heikkilä

4D reconstruction from casually captured monocular videos is challenging due to inherent ambiguity in reconstructing dynamic 3D geometry. To address this challenge, we introduce Robust Dynamic Gaussian Splatting (RoDyGS), a method that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Junmyeong Lee , Hoseung Choi , Yoonwoo Jeong , Minsu Cho

Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided videos that are not generated by a video model. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 David Junhao Zhang , Roni Paiss , Shiran Zada , Nikhil Karnad , David E. Jacobs , Yael Pritch , Inbar Mosseri , Mike Zheng Shou , Neal Wadhwa , Nataniel Ruiz

In this paper, we address the challenge of understanding human activities from an egocentric perspective. Traditional activity recognition techniques face unique challenges in egocentric videos due to the highly dynamic nature of the head…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zachary Chavis , Stephen J. Guy , Hyun Soo Park

Egocentric 3D human pose estimation (HPE) from images is challenging due to severe self-occlusions and strong distortion introduced by the fish-eye view from the head mounted camera. Although existing works use intermediate heatmap-based…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Jinman Park , Kimathi Kaai , Saad Hossain , Norikatsu Sumi , Sirisha Rambhatla , Paul Fieguth

Wearable cameras stand out as one of the most promising devices for the upcoming years, and as a consequence, the demand of computer algorithms to automatically understand the videos recorded with them is increasing quickly. An automatic…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Alejandro Betancourt , Natalia Díaz-Rodríguez , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

For robot manipulation, a complete and accurate object shape is desirable. Here, we present a method that combines visual and haptic reconstruction in a closed-loop pipeline. From an initial viewpoint, the object shape is reconstructed…

Robotics · Computer Science 2024-09-11 Lukas Rustler , Jiri Matas , Matej Hoffmann

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

Robotics · Computer Science 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

We study instruction-guided editing of egocentric videos for interactive AR applications. While recent AI video editors perform well on third-person footage, egocentric views present unique challenges - including rapid egomotion and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Runjia Li , Moayed Haji-Ali , Ashkan Mirzaei , Chaoyang Wang , Arpit Sahni , Ivan Skorokhodov , Aliaksandr Siarohin , Tomas Jakab , Junlin Han , Sergey Tulyakov , Philip Torr , Willi Menapace

3D scene reconstruction is a long-standing vision task. Existing approaches can be categorized into geometry-based and learning-based methods. The former leverages multi-view geometry but can face catastrophic failures due to the reliance…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Guangkai Xu , Wei Yin , Hao Chen , Chunhua Shen , Kai Cheng , Feng Zhao

Occlusions remain one of the key challenges in 3D body pose estimation from single-camera video sequences. Temporal consistency has been extensively used to mitigate their impact but the existing algorithms in the literature do not…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Soumava Kumar Roy , Ilia Badanin , Sina Honari , Pascal Fua

The egocentric and exocentric viewpoints of a human activity look dramatically different, yet invariant representations to link them are essential for many potential applications in robotics and augmented reality. Prior work is limited to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Zihui Xue , Kristen Grauman

Single-view 3D reconstruction is currently approached from two dominant perspectives: reconstruction of scenes with limited diversity using 3D data supervision or reconstruction of diverse singular objects using large image priors. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Andreea Ardelean , Mert Özer , Bernhard Egger

Reconstructing models of the real world, including 3D geometry, appearance, and motion of real scenes, is essential for computer graphics and computer vision. It enables the synthesizing of photorealistic novel views, useful for the movie…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Raza Yunus , Jan Eric Lenssen , Michael Niemeyer , Yiyi Liao , Christian Rupprecht , Christian Theobalt , Gerard Pons-Moll , Jia-Bin Huang , Vladislav Golyanik , Eddy Ilg

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yunhan Zhao , Haoyu Ma , Shu Kong , Charless Fowlkes

Masked Modeling (MM) has demonstrated widespread success in various vision challenges, by reconstructing masked visual patches. Yet, applying MM for large-scale 3D scenes remains an open problem due to the data sparsity and scene…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Mingye Xu , Mutian Xu , Tong He , Wanli Ouyang , Yali Wang , Xiaoguang Han , Yu Qiao
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