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Learning dexterous manipulation from human-object interaction (HOI) data is a scalable alternative to teleoperation, but HOI demonstrations are sparse and provide only kinematic motion that is not directly executable under embodiment…

Robotics · Computer Science 2026-05-08 Hyesung Lee , Hyunwoo Jung , Si-Hwan Heo , Sungwook Yang

Video action models (VAMs) have emerged as a promising paradigm for robot learning, owing to their powerful visual foresight for complex manipulation tasks. However, current VAMs, typically relying on either slow multi-step video generation…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Haodong Yan , Zhide Zhong , Jiaguan Zhu , Junjie He , Weilin Yuan , Wenxuan Song , Xin Gong , Yingjie Cai , Guanyi Zhao , Xu Yan , Bingbing Liu , Ying-Cong Chen , Haoang Li

We address the task of generating physically accurate and visually faithful 4D Human-Object Interaction (HOI). Given a static 3D human and target object represented as 3D Gaussian Splats (3DGS), our goal is to synthesize dynamic scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Omer Benishu , Gal Fiebelman , Sagie Benaim

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

Graphics · Computer Science 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Hand pose estimation plays a vital role in capturing subtle nonverbal cues essential for understanding human affect. However, collecting diverse, expressive real-world data remains challenging due to labor-intensive manual annotation that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Masum Hasan , Cengiz Ozel , Nina Long , Alexander Martin , Samuel Potter , Tariq Adnan , Sangwu Lee , Ehsan Hoque

Recent 2D-to-3D human pose estimation (HPE) utilizes temporal consistency across sequences to alleviate the depth ambiguity problem but ignore the action related prior knowledge hidden in the pose sequence. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Hongwei Zheng , Han Li , Bowen Shi , Wenrui Dai , Botao Wan , Yu Sun , Min Guo , Hongkai Xiong

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

In this work, we explore the role of synthetic data in improving the detection of Hand-Object Interactions from egocentric images. Through extensive experimentation and comparative analysis on VISOR, EgoHOS, and ENIGMA-51 datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Rosario Leonardi , Antonino Furnari , Francesco Ragusa , Giovanni Maria Farinella

Model pre-training is essential in human-centric perception. In this paper, we first introduce masked image modeling (MIM) as a pre-training approach for this task. Upon revisiting the MIM training strategy, we reveal that human structure…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Junkun Yuan , Xinyu Zhang , Hao Zhou , Jian Wang , Zhongwei Qiu , Zhiyin Shao , Shaofeng Zhang , Sifan Long , Kun Kuang , Kun Yao , Junyu Han , Errui Ding , Lanfen Lin , Fei Wu , Jingdong Wang

Existing 3D human object interaction (HOI) datasets and models simply align global descriptions with the long HOI sequence, while lacking a detailed understanding of intermediate states and the transitions between states. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jie Yang , Xuesong Niu , Nan Jiang , Ruimao Zhang , Siyuan Huang

We address the problem of generating realistic 3D human-object interactions (HOIs) driven by textual prompts. To this end, we take a modular design and decompose the complex task into simpler sub-tasks. We first develop a dual-branch…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xiaogang Peng , Yiming Xie , Zizhao Wu , Varun Jampani , Deqing Sun , Huaizu Jiang

In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric ambiguity of RGB images and the severe mutual occlusions that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yuechen Xie , Haobo Jiang , Jian Yang , Yigong Zhang , Jin Xie

Human-object interaction (HOI) detection requires a large amount of annotated data. Current algorithms suffer from insufficient training samples and category imbalance within datasets. To increase data efficiency, in this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Yichen Xie , Hao-Shu Fang , Dian Shao , Yong-Lu Li , Cewu Lu

Hand-object interaction (HOI) is fundamental for humans to express intent. Existing HOI generation research is predominantly confined to fixed grasping patterns, where control is tied to physical priors such as force closure or generic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Guangyi Han , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

Human-Object Interaction (HOI) recognition in videos is important for analyzing human activity. Most existing work focusing on visual features usually suffer from occlusion in the real-world scenarios. Such a problem will be further…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Tanqiu Qiao , Qianhui Men , Frederick W. B. Li , Yoshiki Kubotani , Shigeo Morishima , Hubert P. H. Shum

Pose estimation commonly refers to computer vision methods that recognize people's body postures in images or videos. With recent advancements in deep learning, we now have compelling models to tackle the problem in real-time. Since these…

Robotics · Computer Science 2021-07-07 Arash Amini , Hafez Farazi , Sven Behnke

Human object interaction (HOI) detection plays a crucial role in human-centric scene understanding and serves as a fundamental building-block for many vision tasks. One generalizable and scalable strategy for HOI detection is to use weak…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Bo Wan , Yongfei Liu , Desen Zhou , Tinne Tuytelaars , Xuming He

Unified physics-based humanoid controllers are pivotal for robotics and character animation, yet models that excel on gentle, everyday motions still stumble on explosive actions, hampering real-world deployment. We bridge this gap with FARM…

Robotics · Computer Science 2025-08-28 Tan Jing , Shiting Chen , Yangfan Li , Weisheng Xu , Renjing Xu

Event cameras are bio-inspired, motion-activated sensors that demonstrate substantial potential in handling challenging situations, such as motion blur and high-dynamic range. In this paper, we proposed EVI-SAM to tackle the problem of 6…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Weipeng Guan , Peiyu Chen , Huibin Zhao , Yu Wang , Peng Lu

To address key limitations in human-object interaction (HOI) video generation -- specifically the reliance on curated motion data, limited generalization to novel objects/scenarios, and restricted accessibility -- we introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ziyao Huang , Zixiang Zhou , Juan Cao , Yifeng Ma , Yi Chen , Zejing Rao , Zhiyong Xu , Hongmei Wang , Qin Lin , Yuan Zhou , Qinglin Lu , Fan Tang