English
Related papers

Related papers: Triangulating a Polygon with Holes in Optimal (Det…

200 papers

We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}^2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is…

Computational Geometry · Computer Science 2017-06-12 Pankaj K. Agarwal , Kyle Fox , Oren Salzman

We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson , Sariel Har-Peled

We consider the problem of sorting $n$ items, given the outcomes of $m$ pre-existing comparisons. We present a simple and natural deterministic algorithm that runs in $O(m + \log T)$ time and does $O(\log T)$ comparisons, where $T$ is the…

Data Structures and Algorithms · Computer Science 2026-05-06 Bernhard Haeupler , Richard Hladík , John Iacono , Vaclav Rozhon , Robert Tarjan , Jakub Tětek

We unveil an alluring alternative to parametric search that applies to both the non-geodesic and geodesic Fr\'echet optimization problems. This randomized approach is based on a variant of red-blue intersections and is appealing due to its…

Data Structures and Algorithms · Computer Science 2008-05-21 Atlas F. Cook , Carola Wenk

This study presents a novel algorithm for identifying the set of extreme points that constitute the exact convex hull of a point set in high-dimensional Euclidean space. The proposed method iteratively solves a sequence of dynamically…

Computational Geometry · Computer Science 2025-11-11 Qianwei Zhuang

We present new iterative algorithms for solving a square linear system $Ax=b$ in dimension $n$ by employing the {\it Triangle Algorithm} \cite{kal12}, a fully polynomial-time approximation scheme for testing if the convex hull of a finite…

Numerical Analysis · Computer Science 2012-10-31 Bahman Kalantari

We are given a read-only memory for input and a write-only stream for output. For a positive integer parameter s, an s-workspace algorithm is an algorithm using only $O(s)$ words of workspace in addition to the memory for input. In this…

Computational Geometry · Computer Science 2018-04-11 Eunjin Oh , Hee-Kap Ahn

A basic and an improved ear clipping based algorithm for triangulating simple polygons and polygons with holes are presented. In the basic version, the ear with smallest interior angle is always selected to be cut in order to create fewer…

Computational Geometry · Computer Science 2013-06-04 Gang Mei , John C. Tipper , Nengxiong Xu

A large number of NP-hard graph problems can be solved in $f(w)n^{O(1)}$ time and space when the input graph is provided together with a tree decomposition of width $w$, in many cases with a modest exponential dependence $f(w)$ on $w$.…

Data Structures and Algorithms · Computer Science 2026-03-26 Stefan Kratsch

Tightness is a generalisation of the notion of convexity: a space is tight if and only if it is "as convex as possible", given its topological constraints. For a simplicial complex, deciding tightness has a straightforward exponential time…

Computational Geometry · Computer Science 2018-10-24 Bhaskar Bagchi , Benjamin A. Burton , Basudeb Datta , Nitin Singh , Jonathan Spreer

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

This paper presents a quantum algorithm for triangle finding over sparse graphs that improves over the previous best quantum algorithm for this task by Buhrman et al. [SIAM Journal on Computing, 2005]. Our algorithm is based on the recent…

Quantum Physics · Physics 2021-10-05 François Le Gall , Shogo Nakajima

We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a…

Computational Geometry · Computer Science 2026-01-14 Sergio Cabello , Timothy M. Chan , Panos Giannopoulos

While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…

Computational Geometry · Computer Science 2013-05-28 Jean Souviron

We give a stochastic optimization algorithm that solves a dense $n\times n$ real-valued linear system $Ax=b$, returning $\tilde x$ such that $\|A\tilde x-b\|\leq \epsilon\|b\|$ in time: $$\tilde O((n^2+nk^{\omega-1})\log1/\epsilon),$$ where…

Data Structures and Algorithms · Computer Science 2024-06-10 Michał Dereziński , Jiaming Yang

Let $P$ and $Q$ be simple polygons with $n$ vertices each. We wish to compute triangulations of $P$ and $Q$ that are combinatorially equivalent, if they exist. We consider two versions of the problem: if a triangulation of $P$ is given, we…

Computational Geometry · Computer Science 2026-03-03 Peyman Afshani , Boris Aronov , Kevin Buchin , Maike Buchin , Otfried Cheong , Katharina Klost , Carolin Rehs , Günter Rote

Two vertex-labelled polygons are \emph{compatible} if they have the same clockwise cyclic ordering of vertices. The definition extends to polygonal regions (polygons with holes) and to triangulations---for every face, the clockwise cyclic…

Computational Geometry · Computer Science 2017-06-29 Anna Lubiw , Debajyoti Mondal

We present an $O(n\log n)$-time algorithm that determines whether a given planar $n$-gon is weakly simple. This improves upon an $O(n^2\log n)$-time algorithm by Chang, Erickson, and Xu (2015). Weakly simple polygons are required as input…

Computational Geometry · Computer Science 2017-08-01 Hugo Akitaya , Greg Aloupis , Jeff Erickson , Csaba D. Tóth

This paper studies the geodesic diameter of polygonal domains having h holes and n corners. For simple polygons (i.e., h = 0), the geodesic diameter is determined by a pair of corners of a given polygon and can be computed in linear time,…

Computational Geometry · Computer Science 2012-01-09 Sang Won Bae , Matias Korman , Yoshio Okamoto

If a (cusped) surface S admits an ideal triangulation T with no shears, we show an efficient algorithm to give S as a quotient of hypebolic plane by a subgroup of PSL(2, Z). The algorithm runs in time O(n log n), where n is the number of…

Geometric Topology · Mathematics 2007-05-23 Igor Rivin