Related papers: Triangulating a Polygon with Holes in Optimal (Det…
This paper improves and in two cases nearly settles, up to logarithmically lower-order factors, the deterministic complexity of some of the most central problems in distributed graph algorithms, which have been studied for over three…
We study dense packings of a large number of congruent non-overlapping circles inside a square by looking for configurations which maximize the packing density, defined as the ratio between the area occupied by the disks and the area of the…
Counting the number of triangles in a graph has many important applications in network analysis. Several frequently computed metrics like the clustering coefficient and the transitivity ratio need to count the number of triangles in the…
Motivated by the development of computer theory, the sorting algorithm is emerging in an endless stream. Inspired by decrease and conquer method, we propose a brand new sorting algorithmUltimately Heapsort. The algorithm consists of two…
A small polygon is a polygon of unit diameter. The maximal area of a small polygon with $n=2m$ vertices is not known when $m\ge 7$. Finding the largest small $n$-gon for a given number $n\ge 3$ can be formulated as a nonconvex quadratically…
We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…
We study a $(1+\epsilon)$-approximate single-source shortest paths (henceforth, $(1+\epsilon)$-SSSP) in $n$-vertex undirected, weighted graphs in the parallel (PRAM) model of computation. A randomized algorithm with polylogarithmic time and…
The principal minors of a tridiagonal matrix satisfy two-term and three-term recurrences [1, 2]. Based on these facts, the current article presents a new efficient and reliable hybrid numerical algorithm for evaluating general n-th order…
In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…
Given point sets $A$ and $B$ in $\mathbb{R}^d$ where $A$ and $B$ have equal size $n$ for some constant dimension $d$ and a parameter $\varepsilon>0$, we present the first deterministic algorithm that computes, in $n\cdot(\varepsilon^{-1}…
The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…
Interval scheduling is a basic problem in the theory of algorithms and a classical task in combinatorial optimization. We develop a set of techniques for partitioning and grouping jobs based on their starting and ending times, that enable…
A novel 2-D method for computing the convex hull of a sufficiently dense set of n integer points is introduced. The approach employs a ranking function that avoids sorting the points directly thus reducing the overall time complexity. The…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…
We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…
In this work, we introduce bidirectional collision detection --- a new algorithmic tool that applies to the collision problems that arise in many isomorphism problems. For the group isomorphism problem, we show that bidirectional collision…
Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…
Weighted variants of triangle detection are an important object of study because of their prominence in fine-grained complexity. We revisit the Node-Weighted Triangle problem, where the goal is to decide if a vertex-weighted graph contains…