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Mental Imagery based Brain-Computer Interfaces (MI-BCI) are a mean to control digital technologies by performing MI tasks alone. Throughout MI-BCI use, human supervision (e.g., experimenter or caregiver) plays a central role. While…

Human-Computer Interaction · Computer Science 2019-05-15 Aline Roc , Léa Pillette , B. N'Kaoua , Fabien Lotte

How do entrepreneurs act on their beliefs when probabilities of outcomes are unknown but subjectively perceived? We theorize that two distinct dimensions of ambiguity attitudes influence entrepreneurial action: ambiguity aversion - the…

General Economics · Economics 2026-03-26 Thomas Åstebro , Frank M. Fossen , Cédric Gutierrez

Achievement goals are frequently used to support behavior change. However, they are often not specifically designed for this purpose nor account for the degree to which a user is already intending to perform the target behavior. In this…

Human-Computer Interaction · Computer Science 2021-07-28 Maximilian Altmeyer , Pascal Lessel , Atiq Ur Rehman Waqar , Antonio Krüger

Public management and policy scholars have engaged in extensive development of theory and empirical study of networks and collaborative systems of governance. This scholarship has focused on understanding the mechanisms of network formation…

Social and Information Networks · Computer Science 2024-12-03 Michael D. Siciliano , Travis A. Whetsell

The prot\'eg\'e effect suggests that individuals learn a subject more effectively when they teach it to others. Can we therefore assume that when individuals with a problematic behaviour teach others about it and how to manage it, they…

Human-Computer Interaction · Computer Science 2026-03-10 Sameha Alshakhsi , Ala Yankouskaya , Dena Al-Thani , Raian Ali

Conspiracy theories present significant societal challenges, shaping political behavior, eroding public trust, and disrupting social cohesion. Addressing their impact requires recognizing that conspiracy engagement is not a singular act but…

Computers and Society · Computer Science 2025-03-18 Taichi Murayama , Dongwoo Lim , Akira Matsui , Tsukasa Tanihara

Participatory AI, in which impacted community members and other stakeholders are involved in the design and development of AI systems, holds promise as a way to ensure AI is developed to meet their needs and reflect their values. However,…

Computers and Society · Computer Science 2025-08-29 Eugene Kim , Vaibhav Balloli , Berelian Karimian , Elizabeth Bondi-Kelly , Benjamin Fish

This research draws upon cognitive psychology and information systems studies to anticipate user engagement and decision-making on digital platforms. By employing natural language processing (NLP) techniques and insights from cognitive bias…

Human-Computer Interaction · Computer Science 2023-07-28 Nimrod Dvir , Elaine Friedman , Suraj Commuri , Fan Yang , Jennifer Romano

Current research on visual analytics systems largely follows the research paradigm of interactive system design in the field of Human-Computer Interaction (HCI), and includes key methodologies including design requirement development based…

Human-Computer Interaction · Computer Science 2026-03-02 Xiaolong Zhang

Wearables activity trackers are becoming widely adopted to understand individual behavior. Understanding behavior may help in self-regulation such as self-monitoring, goal-setting, self-corrective, etc.; Nevertheless, challenges exist in…

Human-Computer Interaction · Computer Science 2022-09-02 Ruochun Wang , Amani Abusafia , Abdallah Lakhdari , Athman Bouguettaya

Accurately analyzing and modeling online browsing behavior play a key role in understanding users and technology interactions. In this work, we design and conduct a user study to collect browsing data from 31 participants continuously for…

Computers and Society · Computer Science 2021-08-17 Yuliia Lut , Michael Wang , Elissa M. Redmiles , Rachel Cummings

With the increase of distance learning, in general, and e-learning, in particular, having a system capable of determining the engagement of students is of primordial importance, and one of the biggest challenges, both for teachers,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Prabin Sharma , Shubham Joshi , Subash Gautam , Sneha Maharjan , Salik Ram Khanal , Manuel Cabral Reis , João Barroso , Vítor Manuel de Jesus Filipe

The design and evaluation of assisting technologies to support behavior change processes have become an essential topic within the field of human-computer interaction research in general and the field of immersive intervention technologies…

Human-Computer Interaction · Computer Science 2020-12-22 Carolin Wienrich , Nina Ines Döllinger , Rebecca Hein

In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

Computers and Society · Computer Science 2024-03-25 Laura J. Johnston , Takoua Jendoubi

Student disengagement in online learning has become a critical challenge, particularly post-pandemic. This review explores deep learning techniques used to detect disengagement, emphasizing computer vision and affective computing as…

Human-Computer Interaction · Computer Science 2024-11-19 Ahmed Mohamed , Mostafa Ali , Shahd Ahmed , Nouran Hani , Mohammed Hisham , Meram Mahmoud

Recent research has exposed disagreements over the nature and usefulness of what may (or may not) be Human-Computer Interaction's fundamental phenomenon: 'interaction'. For some, HCI's theorising about interaction has been deficient,…

Human-Computer Interaction · Computer Science 2019-06-03 Stuart Reeves , Jordan Beck

Evaluation of intelligent assistants in large-scale and online settings remains an open challenge. User behavior-based online evaluation metrics have demonstrated great effectiveness for monitoring large-scale web search and recommender…

Computation and Language · Computer Science 2021-06-02 Rui Meng , Zhen Yue , Alyssa Glass

To investigate the detection of students' behavioral engagement (On-Task vs. Off-Task), we propose a two-phase approach in this study. In Phase 1, contextual logs (URLs) are utilized to assess active usage of the content platform. If there…

Computers and Society · Computer Science 2019-01-21 Eda Okur , Nese Alyuz , Sinem Aslan , Utku Genc , Cagri Tanriover , Asli Arslan Esme

The rapid rise of Artificial Intelligence (AI) is reshaping Software Engineering (SE), creating new opportunities while introducing human-centered challenges. Although prior work notes behavioral and other non-technical factors in AI…

Software Engineering · Computer Science 2025-12-08 Theocharis Tavantzis , Stefano Lambiase , Daniel Russo , Robert Feldt

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He