Related papers: Computing the Girth of a Segment Intersection Grap…
In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
The Fr\'echet distance is a popular distance measure between trajectories or curves in space, or between walks in graphs. We study computing the Fr\'echet distance between walks in the $d$-dimensional grid graphs, i.e. $\mathbb{Z}^d$ where…
This paper presents a quantum algorithm for triangle finding over sparse graphs that improves over the previous best quantum algorithm for this task by Buhrman et al. [SIAM Journal on Computing, 2005]. Our algorithm is based on the recent…
The previously fastest algorithm for deciding the existence of an independent cut had a runtime of $\mathcal{O}^*(1.4423^n)$, where $n$ is the order of the input graph. We improve this to $\mathcal{O}^*(1.4143^n)$. In fact, we prove a…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…
Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$.…
Sampling edges from a graph in sublinear time is a fundamental problem and a powerful subroutine for designing sublinear-time algorithms. Suppose we have access to the vertices of the graph and know a constant-factor approximation to the…
We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…
The crossing number is the smallest number of pairwise edge-crossings when drawing a graph into the plane. There are only very few graph classes for which the exact crossing number is known or for which there at least exist constant…
In this work, we use algebraic methods for studying distance computation and subgraph detection tasks in the congested clique model. Specifically, we adapt parallel matrix multiplication implementations to the congested clique, obtaining an…
In this paper, we develop efficient exact and approximate algorithms for computing a maximum independent set in random graphs. In a random graph $G$, each pair of vertices are joined by an edge with a probability $p$, where $p$ is a…
The Fr\'{e}chet distance is a well-studied similarity measure between curves that is widely used throughout computer science. Motivated by applications where curves stem from paths and walks on an underlying graph (such as a road network),…
We give an algorithm to find a minimum cut in an edge-weighted directed graph with $n$ vertices and $m$ edges in $\tilde O(n\cdot \max(m^{2/3}, n))$ time. This improves on the 30 year old bound of $\tilde O(nm)$ obtained by Hao and Orlin…
In the classic Minimum Bisection problem we are given as input a graph $G$ and an integer $k$. The task is to determine whether there is a partition of $V(G)$ into two parts $A$ and $B$ such that $||A|-|B|| \leq 1$ and there are at most $k$…
We derive various inequalities involving the intersection number of the curves contained in geodesics and tight geodesics in the curve graph. While there already exist such inequalities on tight geodesics, our method applies in the setting…
We present faster algorithms for computing the 2-edge and 2-vertex strongly connected components of a directed graph, which are straightforward generalizations of strongly connected components. While in undirected graphs the 2-edge and…
In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph $G$, our goal is to compute a set of vertices hitting all…
We provide a deterministic algorithm that finds, in $\epsilon^{-O(1)} n^2$ time, an $\epsilon$-regular Frieze-Kannan partition of a graph on $n$ vertices. The algorithm outputs an approximation of a given graph as a weighted sum of…