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Multimodal Large Language Models have achieved significant success in offline video understanding, yet their application to streaming videos is severely limited by the linear explosion of visual tokens, which often leads to Out-of-Memory…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Chao Wang , Xudong Tan , Jianjian Cao , Kangcong Li , Tao Chen

360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…

Multimedia · Computer Science 2021-05-26 Chamara Kattadige , Kanchana Thilakarathna

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Chong Cheng , Xianda Chen , Tao Xie , Wei Yin , Weiqiang Ren , Qian Zhang , Xiaoyang Guo , Hao Wang

This paper investigates adaptive streaming of one or multiple tiled 360 videos from a multi-antenna base station (BS) to one or multiple single-antenna users, respectively, in a multi-carrier wireless system. We aim to maximize the video…

Multimedia · Computer Science 2021-09-29 Lingzhi Zhao , Ying Cui , Zhi Liu , Yunfei Zhang , Sheng Yang

Field-of-View (FoV) adaptive streaming significantly reduces bandwidth requirement of immersive point cloud video (PCV) by only transmitting visible points in a viewer's FoV. The traditional approaches often focus on trajectory-based 6…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Chen Li , Tongyu Zong , Yueyu Hu , Yao Wang , Yong Liu

Proactive streaming video understanding requires models to continuously process video streams and decide when to respond, rather than merely what to respond. This naturally introduces a decision-making problem under partial observations,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Ao Li , Zihan Xiao , Zihao Yue , Boshen Xu , Linli Yao , Jiaze Li , Pei Fu , Jianzhong Ju , Jian Luan , Qin Jin

Diffusion Transformers (DiT)-based video generation models with 3D full attention exhibit strong generative capabilities. Trajectory control represents a user-friendly task in the field of controllable video generation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Cheng Lei , Jiayu Zhang , Yue Ma , Xinyu Wang , Long Chen , Liang Tang , Yiqiang Yan , Fei Su , Zhicheng Zhao

360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yuang Jiang , Konstantinos Poularakis , Diego Kiedanski , Sastry Kompella , Leandros Tassiulas

In the tile-based 360-degree video streaming, predicting user's future viewpoints and developing adaptive bitrate (ABR) algorithms are essential for optimizing user's quality of experience (QoE). Traditional single-user based viewpoint…

Multimedia · Computer Science 2020-09-30 Jun Fu , Zhibo Chen , Xiaoming Chen , Weiping Li

Adaptive streaming of 360-degree video relies on viewport prediction to allocate bandwidth efficiently. Current approaches predominantly use visual saliency or historical gaze patterns, neglecting the role of spatial audio in guiding user…

Multimedia · Computer Science 2026-01-07 Arman Nik Khah , Ravi Prakash

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Boyan Li , Yongting Chen , Dayou Zhang , Fangxin Wang

Standard video encoders developed for conventional narrow field-of-view video are widely applied to 360{\deg} video as well, with reasonable results. However, while this approach commits arbitrarily to a projection of the spherical frames,…

Computer Vision and Pattern Recognition · Computer Science 2017-12-13 Yu-Chuan Su , Kristen Grauman

Visual servoing enables robotic systems to perform accurate closed-loop control, which is required in many applications. However, existing methods either require precise calibration of the robot kinematic model and cameras or use neural…

Autonomous visual navigation is an essential element in robot autonomy. Reinforcement learning (RL) offers a promising policy training paradigm. However existing RL methods suffer from high sample complexity, poor sim-to-real transfer, and…

Robotics · Computer Science 2025-07-31 Qianzhong Chen , Jiankai Sun , Naixiang Gao , JunEn Low , Timothy Chen , Mac Schwager

360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…

Multimedia · Computer Science 2017-11-08 Cagri Ozcinar , Ana De Abreu , Aljosa Smolic

Recent Vision-Language-Action (VLA) models equipped with Flow Matching (FM) action heads achieve state-of-the-art performance in complex robot manipulation. However, the multi-step iterative ODE solving required by FM introduces inference…

Robotics · Computer Science 2026-03-19 Zhou Fang , Jiaqi Wang , Yi Zhou , Qiongfeng Shi

Deep reinforcement learning (DRL) demonstrates its promising potential in the realm of adaptive video streaming and has recently received increasing attention. However, existing DRL-based methods for adaptive video streaming use only…

Multimedia · Computer Science 2025-01-03 Lingzhi Zhao , Ying Cui , Yuhang Jia , Yunfei Zhang , Klara Nahrstedt

Autonomous driving requires the model to perceive the environment and (re)act within a low latency for safety. While past works ignore the inevitable changes in the environment after processing, streaming perception is proposed to jointly…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jinrong Yang , Songtao Liu , Zeming Li , Xiaoping Li , Jian Sun