Related papers: Semantic Audio-Visual Navigation in Continuous Env…
We explore active audio-visual separation for dynamic sound sources, where an embodied agent moves intelligently in a 3D environment to continuously isolate the time-varying audio stream being emitted by an object of interest. The agent…
Visual navigation has received significant attention recently. Most of the prior works focus on predicting navigation actions based on semantic features extracted from visual encoders. However, these approaches often rely on large datasets…
As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…
Audio-Visual Segmentation (AVS) aims to extract the sounding object from a video frame, which is represented by a pixel-wise segmentation mask for application scenarios such as multi-modal video editing, augmented reality, and intelligent…
Semantic communication has emerged as a promising paradigm for enabling goal-oriented networking. However, most existing semantic communication solutions are tailored to one-shot tasks and optimize instantaneous performance. Hence, they…
The human brain contextually exploits heterogeneous sensory information to efficiently perform cognitive tasks including vision and hearing. For example, during the cocktail party situation, the human auditory cortex contextually integrates…
As a fundamental problem for Artificial Intelligence, multi-agent system (MAS) is making rapid progress, mainly driven by multi-agent reinforcement learning (MARL) techniques. However, previous MARL methods largely focused on grid-world…
In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention…
Agentic AI networking (AgentNet) is a novel AI-native networking paradigm that relies on a large number of specialized AI agents to collaborate and coordinate for autonomous decision-making, dynamic environmental adaptation, and complex…
Audio-visual speech enhancement (AV-SE) methods utilize auxiliary visual cues to enhance speakers' voices. Therefore, technically they should be able to outperform the audio-only speech enhancement (SE) methods. However, there are few works…
Vision-and-Language Navigation in Continuous Environments (VLN-CE) is a navigation task that requires an agent to follow a language instruction in a realistic environment. The understanding of environments is a crucial part of the VLN-CE…
Humans routinely leverage semantic hints provided by signage to navigate to destinations within novel Large-Scale Indoor (LSI) environments, such as hospitals and airport terminals. However, this capability remains underexplored within the…
Existing vision-and-language navigation (VLN) models primarily reason over past and current visual observations, while largely ignoring the future visual dynamics induced by actions. As a result, they often lack an effective understanding…
We propose a light-weight, self-supervised adaptation for a visual navigation agent to generalize to unseen environment. Given an embodied agent trained in a noiseless environment, our objective is to transfer the agent to a noisy…
Speech enhancement (SE) aims to reduce noise in speech signals. Most SE techniques focus only on addressing audio information. In this work, inspired by multimodal learning, which utilizes data from different modalities, and the recent…
Speech enhancement (SE) aims to reduce noise in speech signals. Most SE techniques focus only on addressing audio information. In this work, inspired by multimodal learning, which utilizes data from different modalities, and the recent…
Real-time multimodal agents transport raw audio and screenshots using networking stacks designed for human receivers, which optimize for perceptual fidelity and smooth playout. Yet agent models act as event-driven processors with no…
In this paper our objectives are, first, networks that can embed audio and visual inputs into a common space that is suitable for cross-modal retrieval; and second, a network that can localize the object that sounds in an image, given the…
Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…
Over the past few years, there has been a great deal of research on navigation tasks in indoor environments using deep reinforcement learning agents. Most of these tasks use only visual information in the form of first-person images to…