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Related papers: Behavioral Engagement in VR-Based Sign Language Le…

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Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

Understanding student behavior in the classroom is essential to improve both pedagogical quality and student engagement. Existing methods for predicting student engagement typically require substantial annotated data to model the diversity…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Ahmed Abdelkawy , Ahmed Elsayed , Asem Ali , Aly Farag , Thomas Tretter , Michael McIntyre

Video captioning is a challenging task that captures different visual parts and describes them in sentences, for it requires visual and linguistic coherence. The attention mechanism in the current video captioning method learns to assign…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Zhixin Sun , Xian Zhong , Shuqin Chen , Lin Li , Luo Zhong

In early childhood education, accurately detecting collaborative and behavioral engagement is essential to foster meaningful learning experiences. This paper presents an AI driven approach that leverages Vision Transformers (ViTs) to…

Joint Attention (JA), a crucial social skill for developing shared focus, is often impaired in children with Autism Spectrum Disorder (ASD), affecting social communication and highlighting the need for early intervention. Addressing gaps in…

Human-Computer Interaction · Computer Science 2025-12-18 Ashirbad Samantaray , Taranjit Kaur , Sapna S Mishra , Kritika Lohia , Chayan Majumder , Sheffali Gulati , Tapan Kumar Gandhi

Engagement in virtual learning is crucial for a variety of factors including student satisfaction, performance, and compliance with learning programs, but measuring it is a challenging task. There is therefore considerable interest in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Ali Abedi , Shehroz S. Khan

Action recognition is a crucial task in artificial intelligence, with significant implications across various domains. We initially perform a comprehensive analysis of seven prominent action recognition methods across five widely-used…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Jiangning Wei , Lixiong Qin , Bo Yu , Tianjian Zou , Chuhan Yan , Dandan Xiao , Yang Yu , Lan Yang , Ke Li , Jun Liu

Student engagement is a key construct for learning and teaching. While most of the literature explored the student engagement analysis on computer-based settings, this paper extends that focus to classroom instruction. To best examine…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Ömer Sümer , Patricia Goldberg , Sidney D'Mello , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Student engagement is an important factor in meeting the goals of virtual learning programs. Automatic measurement of student engagement provides helpful information for instructors to meet learning program objectives and individualize…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Ali Abedi , Shehroz S. Khan

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

Inferring human engagement from gameplay video is important for game design and player-experience research, yet it remains unclear whether vision--language models (VLMs) can infer such latent psychological states from visual cues alone.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Ziyi Wang , Qizan Guo , Rishitosh Singh , Xiyang Hu

Successful learning depends on learners' ability to sustain attention, which is particularly challenging in online education due to limited teacher interaction. A potential indicator for attention is gaze synchrony, demonstrating predictive…

Human-Computer Interaction · Computer Science 2024-04-02 Babette Bühler , Efe Bozkir , Hannah Deininger , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

In networked virtual reality (VR), user behaviors, individual differences, and group dynamics can serve as important signals into future speech behaviors, such as who the next speaker will be and the timing of turn-taking behaviors. The…

Human-Computer Interaction · Computer Science 2025-08-01 Portia Wang , Eugy Han , Anna C. M. Queiroz , Cyan DeVeaux , Jeremy N. Bailenson

In education and intervention programs, user engagement has been identified as a major factor in successful program completion. Automatic measurement of user engagement provides helpful information for instructors to meet program objectives…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Ali Abedi , Shehroz Khan

In this paper, we introduce a new dataset for student engagement detection and localization. Digital revolution has transformed the traditional teaching procedure and a result analysis of the student engagement in an e-learning environment…

Computer Vision and Pattern Recognition · Computer Science 2018-06-28 Amanjot Kaur , Aamir Mustafa , Love Mehta , Abhinav Dhall

Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture…

Human-Computer Interaction · Computer Science 2026-03-06 Shi Liu , Martin Feick , Linus Bierhoff , Alexander Maedche

Self-attention has been successfully applied to video representation learning due to the effectiveness of modeling long range dependencies. Existing approaches build the dependencies merely by computing the pairwise correlations along…

Computer Vision and Pattern Recognition · Computer Science 2021-05-28 Xudong Guo , Xun Guo , Yan Lu

The Dynamic Vision Sensor (DVS) is an innovative technology that efficiently captures and encodes visual information in an event-driven manner. By combining it with event-driven neuromorphic processing, the sparsity in DVS camera output can…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Yiming Bu , Jiayang Liu , Qinru Qiu

Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insufficient early exposure, and the inadequacy of traditional…

Human-Computer Interaction · Computer Science 2025-09-09 Santiago Berrezueta-Guzman , Refia Daya , Stefan Wagner
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