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We propose DoubleFusion, a new real-time system that combines volumetric dynamic reconstruction with data-driven template fitting to simultaneously reconstruct detailed geometry, non-rigid motion and the inner human body shape from a single…

Computer Vision and Pattern Recognition · Computer Science 2018-04-18 Tao Yu , Zerong Zheng , Kaiwen Guo , Jianhui Zhao , Qionghai Dai , Hao Li , Gerard Pons-Moll , Yebin Liu

In this paper, a novel dataset is introduced, designed to assess student attention within in-person classroom settings. This dataset encompasses RGB camera data, featuring multiple cameras per student to capture both posture and facial…

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jian Wang , Rishabh Dabral , Diogo Luvizon , Zhe Cao , Lingjie Liu , Thabo Beeler , Christian Theobalt

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu

Different technologies can acquire data for gait analysis, such as optical systems and inertial measurement units (IMUs). Each technology has its drawbacks and advantages, fitting best to particular applications. The presented multi-sensor…

Human-Computer Interaction · Computer Science 2021-12-01 Geise Santos , Marcelo Wanderley , Tiago Tavares , Anderson Rocha

Accurate assessment of dietary intake requires improved tools to overcome limitations of current methods including user burden and measurement error. Emerging technologies such as image-based approaches using advanced machine learning…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Zeman Shao , Yue Han , Jiangpeng He , Runyu Mao , Janine Wright , Deborah Kerr , Carol Boushey , Fengqing Zhu

Behavioural biometric authentication systems entail an enrolment period that is burdensome for the user. In this work, we explore generating synthetic gestures from a few real user gestures with generative deep learning, with the…

Cryptography and Security · Computer Science 2024-07-15 George Webber , Jack Sturgess , Ivan Martinovic

Collecting real-world mobility data is challenging. It is often fraught with privacy concerns, logistical difficulties, and inherent biases. Moreover, accurately annotating anomalies in large-scale data is nearly impossible, as it demands…

Hand gesture understanding is essential for several applications in human-computer interaction, including automatic clinical assessment of hand dexterity. While deep learning has advanced static gesture recognition, dynamic gesture…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Gianluca Amprimo , Alberto Ancilotto , Alessandro Savino , Fabio Quazzolo , Claudia Ferraris , Gabriella Olmo , Elisabetta Farella , Stefano Di Carlo

In the realm of object pose estimation, scenarios involving both dynamic objects and moving cameras are prevalent. However, the scarcity of corresponding real-world datasets significantly hinders the development and evaluation of robust…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xiangting Meng , Jiaqi Yang , Mingshu Chen , Chenxin Yan , Yujiao Shi , Wenchao Ding , Laurent Kneip

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

This paper addresses the daily challenges encountered by visually impaired individuals, such as limited access to information, navigation difficulties, and barriers to social interaction. To alleviate these challenges, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Inpyo Song , Minjun Joo , Joonhyung Kwon , Jangwon Lee

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

Objects play a crucial role in our everyday activities. Though multisensory object-centric learning has shown great potential lately, the modeling of objects in prior work is rather unrealistic. ObjectFolder 1.0 is a recent dataset that…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Ruohan Gao , Zilin Si , Yen-Yu Chang , Samuel Clarke , Jeannette Bohg , Li Fei-Fei , Wenzhen Yuan , Jiajun Wu

We introduce World In Your Hands (WIYH), a large-scale open-source ecosystem comprising over 1,000 hours of human manipulation data collected in-the-wild with millimeter-scale motion accuracy. Specifically, WIYH includes (1) the Oracle…

As wearable and mobile devices become increasingly embedded in daily life, they offer a practical way to continuously sense human motion in the wild. But inertial signals are highly dependent on the sensing setup, including body location,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Baiyu Chen , Zechen Li , Wilson Wongso , Lihuan Li , Xiachong Lin , Hao Xue , Benjamin Tag , Flora Salim

The widespread diffusion of connected smart devices has contributed to the rapid expansion and evolution of the Internet at its edge. Personal mobile devices interact with other smart objects in their surroundings, adapting behavior based…

Machine Learning · Computer Science 2023-06-29 Mattia Giovanni Campana , Franca Delmastro

Motion imitation is a promising approach for humanoid locomotion, enabling agents to acquire humanlike behaviors. Existing methods typically rely on high-quality motion capture datasets such as AMASS, but these are scarce and expensive,…

Robotics · Computer Science 2025-10-31 Kyungmin Lee , Sibeen Kim , Minho Park , Hyunseung Kim , Dongyoon Hwang , Hojoon Lee , Jaegul Choo

Recent global estimates suggest that as many as 2.41 billion individuals have health conditions that would benefit from rehabilitation services. Home-based Physical Therapy (PT) faces significant challenges in providing interactive feedback…

Machine Learning · Computer Science 2024-08-23 Hanchen David Wang , Nibraas Khan , Anna Chen , Nilanjan Sarkar , Pamela Wisniewski , Meiyi Ma

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang