English
Related papers

Related papers: Unified Policy Value Decomposition for Rapid Adapt…

200 papers

While bigger and deeper neural network architectures continue to advance the state-of-the-art for many computer vision tasks, real-world adoption of these networks is impeded by hardware and speed constraints. Conventional model compression…

Machine Learning · Computer Science 2017-12-19 Anubhav Ashok , Nicholas Rhinehart , Fares Beainy , Kris M. Kitani

Policy gradient methods are widely used for control in reinforcement learning, particularly for the continuous action setting. There have been a host of theoretically sound algorithms proposed for the on-policy setting, due to the existence…

Machine Learning · Computer Science 2019-06-21 Ehsan Imani , Eric Graves , Martha White

We present an optimised multi-modal dialogue agent for interactive learning of visually grounded word meanings from a human tutor, trained on real human-human tutoring data. Within a life-long interactive learning period, the agent, trained…

Computation and Language · Computer Science 2017-10-02 Yanchao Yu , Arash Eshghi , Oliver Lemon

A major challenge in reinforcement learning (RL) is the design of agents that are able to generalize across tasks that share common dynamics. A viable solution is meta-reinforcement learning, which identifies common structures among past…

Machine Learning · Computer Science 2019-10-24 Sephora Madjiheurem , Laura Toni

We study the problem of designing autonomous agents that can learn to cooperate effectively with a potentially suboptimal partner while having no access to the joint reward function. This problem is modeled as a cooperative episodic…

Machine Learning · Computer Science 2022-06-14 Thomas Kleine Buening , Anne-Marie George , Christos Dimitrakakis

We investigate the combination of actor-critic reinforcement learning algorithms with uniform large-scale experience replay and propose solutions for two challenges: (a) efficient actor-critic learning with experience replay (b) stability…

Machine Learning · Computer Science 2019-11-19 Simon Schmitt , Matteo Hessel , Karen Simonyan

While reinforcement learning methods have delivered remarkable results in a number of settings, generalization, i.e., the ability to produce policies that generalize in a reliable and systematic way, has remained a challenge. The problem of…

Artificial Intelligence · Computer Science 2025-12-23 Simon Ståhlberg , Blai Bonet , Hector Geffner

Recent advances have witnessed that value decomposed-based multi-agent reinforcement learning methods make an efficient performance in coordination tasks. Most current methods assume that agents can make communication to assist decisions,…

Artificial Intelligence · Computer Science 2021-06-04 Tianze Zhou , Fubiao Zhang , Pan Tang , Chenfei Wang

Training a game-playing reinforcement learning agent requires multiple interactions with the environment. Ignorant random exploration may cause a waste of time and resources. It's essential to alleviate such waste. As discussed in this…

Machine Learning · Computer Science 2022-06-24 Tairan Huang , Xu Li , Hao Li , Mingming Sun , Ping Li

We present a modular approach for learning policies for navigation over long planning horizons from language input. Our hierarchical policy operates at multiple timescales, where the higher-level master policy proposes subgoals to be…

Artificial Intelligence · Computer Science 2019-05-06 Abhishek Das , Georgia Gkioxari , Stefan Lee , Devi Parikh , Dhruv Batra

We present an algorithm for learning an approximate action-value soft Q-function in the relative entropy regularised reinforcement learning setting, for which an optimal improved policy can be recovered in closed form. We use recent…

Machine Learning · Computer Science 2019-11-06 Jonas Degrave , Abbas Abdolmaleki , Jost Tobias Springenberg , Nicolas Heess , Martin Riedmiller

In many real-world multi-agent cooperative tasks, due to high cost and risk, agents cannot continuously interact with the environment and collect experiences during learning, but have to learn from offline datasets. However, the transition…

Machine Learning · Computer Science 2023-08-01 Jiechuan Jiang , Zongqing Lu

Multi-agent reinforcement learning (MARL) provides a promising paradigm for coordinating multi-agent systems (MAS). However, most existing methods rely on restrictive assumptions, such as a fixed number of agents and fully synchronous…

Multiagent Systems · Computer Science 2026-02-17 Yexin Li , Jinjin Guo , Haoyu Zhang , Yuhan Zhao , Yiwen Sun , Zihao Jiao

Deploying the idea of long-term cumulative return, reinforcement learning has shown remarkable performance in various fields. We propose a formulation of the landmark localization in 3D medical images as a reinforcement learning problem.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-03 Walid Abdullah Al , Il Dong Yun

Many instances of similar or almost-identical industrial machines or tools are often deployed at once, or in quick succession. For instance, a particular model of air compressor may be installed at hundreds of customers. Because these tools…

Artificial Intelligence · Computer Science 2023-01-31 Hélène Plisnier , Denis Steckelmacher , Jeroen Willems , Bruno Depraetere , Ann Nowé

Control policy learning for modular robot locomotion has previously been limited to proprioceptive feedback and flat terrain. This paper develops policies for modular systems with vision traversing more challenging environments. These…

Robotics · Computer Science 2023-05-02 Julian Whitman , Howie Choset

This paper proposes GProp, a deep reinforcement learning algorithm for continuous policies with compatible function approximation. The algorithm is based on two innovations. Firstly, we present a temporal-difference based method for…

Machine Learning · Computer Science 2015-09-11 David Balduzzi , Muhammad Ghifary

Most reinforcement learning algorithms are inefficient for learning multiple tasks in complex robotic systems, where different tasks share a set of actions. In such environments a compound policy may be learnt with shared neural network…

Machine Learning · Computer Science 2018-03-01 Parijat Dewangan , S Phaniteja , K Madhava Krishna , Abhishek Sarkar , Balaraman Ravindran

We propose a novel framework for efficient parallelization of deep reinforcement learning algorithms, enabling these algorithms to learn from multiple actors on a single machine. The framework is algorithm agnostic and can be applied to…

Machine Learning · Computer Science 2017-05-17 Alfredo V. Clemente , Humberto N. Castejón , Arjun Chandra

Standard game theory explains cooperation in repeated games through conditional strategies such as Tit-for-Tat (TfT), but these require continuous computation that imposes physical costs on embodied agents. We propose a three-layer…

Computer Science and Game Theory · Computer Science 2026-02-25 Yuki Nakamura
‹ Prev 1 8 9 10 Next ›