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Interactive Inverse Reinforcement Learning for Cooperative Games

Machine Learning 2022-06-14 v2 Computer Science and Game Theory

Abstract

We study the problem of designing autonomous agents that can learn to cooperate effectively with a potentially suboptimal partner while having no access to the joint reward function. This problem is modeled as a cooperative episodic two-agent Markov decision process. We assume control over only the first of the two agents in a Stackelberg formulation of the game, where the second agent is acting so as to maximise expected utility given the first agent's policy. How should the first agent act in order to learn the joint reward function as quickly as possible and so that the joint policy is as close to optimal as possible? We analyse how knowledge about the reward function can be gained in this interactive two-agent scenario. We show that when the learning agent's policies have a significant effect on the transition function, the reward function can be learned efficiently.

Keywords

Cite

@article{arxiv.2111.04698,
  title  = {Interactive Inverse Reinforcement Learning for Cooperative Games},
  author = {Thomas Kleine Buening and Anne-Marie George and Christos Dimitrakakis},
  journal= {arXiv preprint arXiv:2111.04698},
  year   = {2022}
}

Comments

ICML 2022

R2 v1 2026-06-24T07:31:07.241Z