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Related papers: Omni-3DEdit: Generalized Versatile 3D Editing in O…

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As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Weitao Wang , Haoran Xu , Jun Meng , Haoqian Wang

Single-image-to-3D generative models can now produce high-quality geometry, yet conditioning on a single view inevitably introduces ambiguity about unseen regions. Multi-view conditioning can reduce this ambiguity, but existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hanxiao Sun , Mingxin Yang , Shuhui Yang , Zebin He , Xintong Han , Hongbo Fu , Chunchao Guo , Wenhan Luo

Recent advances in 3D AIGC have shown promise in directly creating 3D objects from text and images, offering significant cost savings in animation and product design. However, detailed edit and customization of 3D assets remains a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Zhangyang Qi , Yunhan Yang , Mengchen Zhang , Long Xing , Xiaoyang Wu , Tong Wu , Dahua Lin , Xihui Liu , Jiaqi Wang , Hengshuang Zhao

Notable breakthroughs in unified understanding and generation modeling have led to remarkable advancements in image understanding, reasoning, production and editing, yet current foundational models predominantly focus on processing images,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhiyu Tan , Hao Yang , Luozheng Qin , Jia Gong , Mengping Yang , Hao Li

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

The current GAN inversion methods typically can only edit the appearance and shape of a single object and background while overlooking spatial information. In this work, we propose a 3D editing framework, 3D-GOI, to enable multifaceted…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Haoran Li , Long Ma , Haolin Shi , Yanbin Hao , Yong Liao , Lechao Cheng , Pengyuan Zhou

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Paul Henderson , Vittorio Ferrari

Reconstructing 3D from a single view image is a long-standing challenge. One of the popular approaches to tackle this problem is learning-based methods, but dealing with the test cases unfamiliar with training data (Out-of-distribution;…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Kim Yu-Ji , Hyunwoo Ha , Kim Youwang , Jaeheung Surh , Hyowon Ha , Tae-Hyun Oh

Existing 3D face modeling methods usually depend on 3D Morphable Models, which inherently constrain the representation capacity to fixed shape priors. Optimization-based approaches offer high-quality reconstructions but tend to be…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Pol Caselles Rico , Francesc Moreno Noguer

Open-domain 3D object synthesis has been lagging behind image synthesis due to limited data and higher computational complexity. To bridge this gap, recent works have investigated multi-view diffusion but often fall short in either 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Hansheng Chen , Ruoxi Shi , Yulin Liu , Bokui Shen , Jiayuan Gu , Gordon Wetzstein , Hao Su , Leonidas Guibas

We present UniRef-Image-Edit, a high-performance multi-modal generation system that unifies single-image editing and multi-image composition within a single framework. Existing diffusion-based editing methods often struggle to maintain…

The creation of 3D assets with explicit, editable part structures is crucial for advancing interactive applications, yet most generative methods produce only monolithic shapes, limiting their utility. We introduce OmniPart, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yunhan Yang , Yufan Zhou , Yuan-Chen Guo , Zi-Xin Zou , Yukun Huang , Ying-Tian Liu , Hao Xu , Ding Liang , Yan-Pei Cao , Xihui Liu

Recently, we have witnessed the explosive growth of various volumetric representations in modeling animatable head avatars. However, due to the diversity of frameworks, there is no practical method to support high-level applications like 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Chong Bao , Yinda Zhang , Yuan Li , Xiyu Zhang , Bangbang Yang , Hujun Bao , Marc Pollefeys , Guofeng Zhang , Zhaopeng Cui

We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Francesco Palandra , Andrea Sanchietti , Daniele Baieri , Emanuele Rodolà

Recent advances in diffusion models have significantly improved image generation and editing, but extending these capabilities to 3D assets remains challenging, especially for fine-grained edits that require multi-view consistency. Existing…

Graphics · Computer Science 2025-07-01 Junchao Huang , Xinting Hu , Shaoshuai Shi , Zhuotao Tian , Li Jiang

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Linzhan Mou , Jun-Kun Chen , Yu-Xiong Wang

State-of-the-art learning-based monocular 3D reconstruction methods learn priors over object categories on the training set, and as a result struggle to achieve reasonable generalization to object categories unseen during training. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-06-30 Miguel Angel Bautista , Walter Talbott , Shuangfei Zhai , Nitish Srivastava , Joshua M Susskind

In this era of videos, automatic video editing techniques attract more and more attention from industry and academia since they can reduce workloads and lower the requirements for human editors. Existing automatic editing systems are mainly…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Panwen Hu , Nan Xiao , Feifei Li , Yongquan Chen , Rui Huang

Using generative models for Inverse Graphics is an active area of research. However, most works focus on developing models for supervised and semi-supervised methods. In this paper, we study the problem of unsupervised learning of 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Talip Ucar

This work presents 3DPE, a practical method that can efficiently edit a face image following given prompts, like reference images or text descriptions, in a 3D-aware manner. To this end, a lightweight module is distilled from a 3D portrait…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Qingyan Bai , Zifan Shi , Yinghao Xu , Hao Ouyang , Qiuyu Wang , Ceyuan Yang , Xuan Wang , Gordon Wetzstein , Yujun Shen , Qifeng Chen