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$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Liu Yang , Huiyu Duan , Yucheng Zhu , Xiaohong Liu , Lu Liu , Zitong Xu , Guangji Ma , Xiongkuo Min , Guangtao Zhai , Patrick Le Callet

Video editing according to instructions is a highly challenging task due to the difficulty in collecting large-scale, high-quality edited video pair data. This scarcity not only limits the availability of training data but also hinders the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chi Zhang , Chengjian Feng , Feng Yan , Qiming Zhang , Mingjin Zhang , Yujie Zhong , Jing Zhang , Lin Ma

Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-and-fit optimization at test time, alternating between 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Haitao Huang , Shin-Fang Chng , Huangying Zhan , Qingan Yan , Yi Xu

Instruction-based image editing aims to modify specific image elements with natural language instructions. However, current models in this domain often struggle to accurately execute complex user instructions, as they are trained on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Qifan Yu , Wei Chow , Zhongqi Yue , Kaihang Pan , Yang Wu , Xiaoyang Wan , Juncheng Li , Siliang Tang , Hanwang Zhang , Yueting Zhuang

Human perception for effective object tracking in 2D video streams arises from the implicit use of prior 3D knowledge and semantic reasoning. In contrast, most generic object tracking (GOT) methods primarily rely on 2D features of the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Shih-Fang Chen , Jun-Cheng Chen , I-Hong Jhuo , Yen-Yu Lin

Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zhuojiang Cai , Yiheng Zhang , Meitong Guo , Mingdao Wang , Yuwang Wang

While text-to-image models have achieved impressive capabilities in image generation and editing, their application across various modalities often necessitates training separate models. Inspired by existing method of single image editing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Gihyun Kwon , Jangho Park , Jong Chul Ye

One image to editable dynamic 3D model and video generation is novel direction and change in the research area of single image to 3D representation or 3D reconstruction of image. Gaussian Splatting has demonstrated its advantages in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinwei Lin

Recent advancements in instruction-based image editing and subject-driven generation have garnered significant attention, yet both tasks still face limitations in meeting practical user needs. Instruction-based editing relies solely on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Bin Xia , Bohao Peng , Yuechen Zhang , Junjia Huang , Jiyang Liu , Jingyao Li , Haoru Tan , Sitong Wu , Chengyao Wang , Yitong Wang , Xinglong Wu , Bei Yu , Jiaya Jia

Lip synchronization and audio-visual editing have emerged as fundamental challenges in multimodal learning, underpinning a wide range of applications, including film production, virtual avatars, and telepresence. Despite recent progress,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Lixiang Lin , Siyuan Jin , Jinshan Zhang

Text-guided 3D editing aims to precisely edit semantically relevant local 3D regions, which has significant potential for various practical applications ranging from 3D games to film production. Existing methods typically follow a…

Graphics · Computer Science 2025-06-04 Yang Zheng , Mengqi Huang , Nan Chen , Zhendong Mao

Currently, enhancing Unified Multimodal Models (UMMs) with image understanding, generation, and editing capabilities mainly relies on mixed multi-task training. Due to inherent task conflicts, such strategy requires complex multi-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Dian Zheng , Manyuan Zhang , Hongyu Li , Hongbo Liu , Kai Zou , Kaituo Feng , Hongsheng Li

The visuomotor policy can easily overfit to its training datasets, such as fixed camera positions and backgrounds. This overfitting makes the policy perform well in the in-distribution scenarios but underperform in the out-of-distribution…

Robotics · Computer Science 2025-08-19 Jilei Mao , Jiarui Guan , Yingjuan Tang , Qirui Hu , Zhihang Li , Junjie Yu , Yongjie Mao , Yunzhe Sun , Shuang Liu , Xiaozhu Ju

Transformer based methods have enabled users to create, modify, and comprehend text and image data. Recently proposed Large Reconstruction Models (LRMs) further extend this by providing the ability to generate high-quality 3D models with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Kunal Kathare , Ankit Dhiman , K Vikas Gowda , Siddharth Aravindan , Shubham Monga , Basavaraja Shanthappa Vandrotti , Lokesh R Boregowda

Encoding information from 2D views of an object into a 3D representation is crucial for generalized 3D feature extraction. Such features can then enable 3D reconstruction, 3D generation, and other applications. We propose GOEmbed (Gradient…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Animesh Karnewar , Roman Shapovalov , Tom Monnier , Andrea Vedaldi , Niloy J. Mitra , David Novotny

Image editing has advanced significantly with the development of diffusion models using both inversion-based and instruction-based methods. However, current inversion-based approaches struggle with big modifications (e.g., adding or…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yaowei Li , Yuxuan Bian , Xuan Ju , Zhaoyang Zhang , Junhao Zhuang , Ying Shan , Yuexian Zou , Qiang Xu

Recent advances in foundation models have driven remarkable progress in image editing, yet their extension to 3D editing remains underexplored. A natural approach is to replace the image editing modules in existing workflows with foundation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Huaizhi Qu , Ruichen Zhang , Shuqing Luo , Luchao Qi , Zhihao Zhang , Xiaoming Liu , Roni Sengupta , Tianlong Chen

Fine-tuning is becoming widely used for leveraging the power of pre-trained foundation models in new downstream tasks. While there are many successes of fine-tuning on various tasks, recent studies have observed challenges in the…

Machine Learning · Computer Science 2024-06-21 Yuji Roh , Qingyun Liu , Huan Gui , Zhe Yuan , Yujin Tang , Steven Euijong Whang , Liang Liu , Shuchao Bi , Lichan Hong , Ed H. Chi , Zhe Zhao

Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models. However, the inherent complexity of 3D models and the ambiguous text description lead to the challenge in…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Shengqi Liu , Zhuo Chen , Jingnan Gao , Yichao Yan , Wenhan Zhu , Jiangjing Lyu , Xiaokang Yang

3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jiawei Weng , Saining Zhang , Zhenxin Diao , Peishuo Li , Henghaofan Zhang , Junhao Chen , Hao Zhao