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Recent text-to-image models, such as Stable Diffusion, have achieved impressive visual quality, yet they often suffer from geometric inconsistencies that undermine the structural realism of generated scenes. One prominent issue is vanishing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Ryota Okumura , Kaede Shiohara , Toshihiko Yamasaki

Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zekai Gu , Shuoxuan Feng , Yansong Wang , Hanzhuo Huang , Zhongshuo Du , Chengfeng Zhao , Chengwei Ren , Peng Wang , Yuan Liu

Looping videos are short video clips that can be looped endlessly without visible seams or artifacts. They provide a very attractive way to capture the dynamism of natural scenes. Existing methods have been mostly limited to 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Li Ma , Xiaoyu Li , Jing Liao , Pedro V. Sander

Text-to-video (T2V) generation technology holds potential to transform multiple domains such as education, marketing, entertainment, and assistive technologies for individuals with visual or reading comprehension challenges, by creating…

Graphics · Computer Science 2025-10-07 Nilay Kumar , Priyansh Bhandari , G. Maragatham

Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Jan Bednařík , Pascal Fua , Mathieu Salzmann

Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Tengjiao Yin , Jinglei Shi , Heng Guo , Xi Wang

Style-guided texture generation aims to generate a texture that is harmonious with both the style of the reference image and the geometry of the input mesh, given a reference style image and a 3D mesh with its text description. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Zhiyu Xie , Yuqing Zhang , Xiangjun Tang , Yiqian Wu , Dehan Chen , Gongsheng Li , Xaogang Jin

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tian-Xing Xu , Wenbo Hu , Yu-Kun Lai , Ying Shan , Song-Hai Zhang

We present PacTure, a novel framework for generating physically-based rendering (PBR) material textures for an untextured 3D mesh from a text description. Existing 2D generation-based texturing approaches either generate textures…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Fan Fei , Jiajun Tang , Fei-Peng Tian , Boxin Shi , Ping Tan

Video super-resolution (VSR) aims to restore a sequence of high-resolution (HR) frames from their low-resolution (LR) counterparts. Although some progress has been made, there are grand challenges to effectively utilize temporal dependency…

Image and Video Processing · Electrical Eng. & Systems 2022-04-21 Chengxu Liu , Huan Yang , Jianlong Fu , Xueming Qian

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

360{\deg} videos have emerged as a promising medium to represent our dynamic visual world. Compared to the "tunnel vision" of standard cameras, their borderless field of view offers a more complete perspective of our surroundings. While…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Rundong Luo , Matthew Wallingford , Ali Farhadi , Noah Snavely , Wei-Chiu Ma

We introduce ConTEXTure, a generative network designed to create a texture map/atlas for a given 3D mesh using images from multiple viewpoints. The process begins with generating a front-view image from a text prompt, such as 'Napoleon,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jaehoon Ahn , Sumin Cho , Harim Jung , Kibeom Hong , Seonghoon Ban , Moon-Ryul Jung

Image tiling -- the seamless connection of disparate images to create a coherent visual field -- is crucial for applications such as texture creation, video game asset development, and digital art. Traditionally, tiles have been constructed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Or Madar , Ohad Fried

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Yue Gao , Yuan Zhou , Jinglu Wang , Xiao Li , Xiang Ming , Yan Lu

Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we…

Graphics · Computer Science 2024-08-21 Xin Ming , Jiawei Li , Jingwang Ling , Libo Zhang , Feng Xu

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Junfeng Ni , Yixin Chen , Zhifei Yang , Yu Liu , Ruijie Lu , Song-Chun Zhu , Siyuan Huang

Single-image 3D reconstruction remains a fundamental challenge in computer vision due to inherent geometric ambiguities and limited viewpoint information. Recent advances in Latent Video Diffusion Models (LVDMs) offer promising 3D priors…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yabo Chen , Chen Yang , Jiemin Fang , Xiaopeng Zhang , Lingxi Xie , Wei Shen , Wenrui Dai , Hongkai Xiong , Qi Tian

Large-scale video diffusion models achieve impressive visual quality, yet often fail to preserve geometric consistency. Prior approaches improve consistency either by augmenting the generator with additional modules or applying…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Zhaochong An , Orest Kupyn , Théo Uscidda , Andrea Colaco , Karan Ahuja , Serge Belongie , Mar Gonzalez-Franco , Marta Tintore Gazulla