English
Related papers

Related papers: Gesture-Aware Pretraining and Token Fusion for 3D …

200 papers

Hand pose estimation from 3D depth images, has been explored widely using various kinds of techniques in the field of computer vision. Though, deep learning based method improve the performance greatly recently, however, this problem still…

Computer Vision and Pattern Recognition · Computer Science 2020-01-24 Zhaohui Zhang , Shipeng Xie , Mingxiu Chen , Haichao Zhu

We present a deep learning-based multitask framework for joint 3D human pose estimation and action recognition from RGB video sequences. Our approach proceeds along two stages. In the first, we run a real-time 2D pose detector to determine…

Computer Vision and Pattern Recognition · Computer Science 2019-07-17 Huy Hieu Pham , Houssam Salmane , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A Velastin

6D object pose estimation is widely applied in robotic tasks such as grasping and manipulation. Prior methods using RGB-only images are vulnerable to heavy occlusion and poor illumination, so it is important to complement them with depth…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Yi Cheng , Hongyuan Zhu , Ying Sun , Cihan Acar , Wei Jing , Yan Wu , Liyuan Li , Cheston Tan , Joo-Hwee Lim

Current RGB-based 6D object pose estimation methods have achieved noticeable performance on datasets and real world applications. However, predicting 6D pose from single 2D image features is susceptible to disturbance from changing of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Jun Wu , Lilu Liu , Yue Wang , Rong Xiong

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

We propose an entirely data-driven approach to estimating the 3D pose of a hand given a depth image. We show that we can correct the mistakes made by a Convolutional Neural Network trained to predict an estimate of the 3D pose by using a…

Computer Vision and Pattern Recognition · Computer Science 2016-10-03 Markus Oberweger , Paul Wohlhart , Vincent Lepetit

3D hand pose estimation is a fundamental task in understanding human hands. However, accurately estimating 3D hand poses remains challenging due to the complex movement of hands, self-similarity, and frequent occlusions. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Lee Chae-Yeon , Nam Hyeon-Woo , Tae-Hyun Oh

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

Object pose estimation is a fundamental task in 3D vision with applications in robotics, AR/VR, and scene understanding. We address the challenge of category-level 9-DoF pose estimation (6D pose + 3Dsize) from RGB-D input, without relying…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Rachit Agarwal , Abhishek Joshi , Sathish Chalasani , Woo Jin Kim

End-to-end deep representation learning has achieved remarkable accuracy for monocular 3D human pose estimation, yet these models may fail for unseen poses with limited and fixed training data. This paper proposes a novel data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2021-04-12 Shichao Li , Lei Ke , Kevin Pratama , Yu-Wing Tai , Chi-Keung Tang , Kwang-Ting Cheng

Reconstructing 3D hand meshes from monocular RGB images has attracted increasing amount of attention due to its enormous potential applications in the field of AR/VR. Most state-of-the-art methods attempt to tackle this task in an anonymous…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Deying Kong , Linguang Zhang , Liangjian Chen , Haoyu Ma , Xiangyi Yan , Shanlin Sun , Xingwei Liu , Kun Han , Xiaohui Xie

Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Xingqun Qi , Jiahao Pan , Peng Li , Ruibin Yuan , Xiaowei Chi , Mengfei Li , Wenhan Luo , Wei Xue , Shanghang Zhang , Qifeng Liu , Yike Guo

3D hand pose estimation from RGB images suffers from the difficulty of obtaining the depth information. Therefore, a great deal of attention has been spent on estimating 3D hand pose from 2D hand joints. In this paper, we leverage the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Tu Le-Xuan , Trung Tran-Quang , Thi Ngoc Hien Doan , Thanh-Hai Tran

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…

Human-Computer Interaction · Computer Science 2022-09-05 Lizhi Zhao , Xuequan Lu , Qianyue Bao , Meili Wang

Hand gesture recognition based on surface electromyographic (sEMG) signals is a promising approach for developing Human-Machine Interfaces (HMIs) with a natural control, such as intuitive robot interfaces or poly-articulated prostheses.…

Signal Processing · Electrical Eng. & Systems 2023-06-21 Marcello Zanghieri

We present a self-trainable method, Mask2Hand, which learns to solve the challenging task of predicting 3D hand pose and shape from a 2D binary mask of hand silhouette/shadow without additional manually-annotated data. Given the intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Li-Jen Chang , Yu-Cheng Liao , Chia-Hui Lin , Hwann-Tzong Chen

Human-to-Robot handovers are useful for many Human-Robot Interaction scenarios. It is important to recognize when a human intends to initiate handovers, so that the robot does not try to take objects from humans when a handover is not…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Jun Kwan , Chinkye Tan , Akansel Cosgun

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Fanqing Lin , Connor Wilhelm , Tony Martinez