Related papers: Toward Phonology-Guided Sign Language Motion Gener…
Sign language, which conveys meaning through gestures, is the chief means of communication among deaf people. Recognizing sign language in natural settings presents significant challenges due to factors such as lighting, background clutter,…
We use insights from research on American Sign Language (ASL) phonology to train models for isolated sign language recognition (ISLR), a step towards automatic sign language understanding. Our key insight is to explicitly recognize the role…
In recent years, video conferencing applications have become increasingly prevalent, relying heavily on high-speed internet connectivity. When such connectivity is lacking, users often default to audio-only communication, a mode that…
We introduce the hfut-lmc team's solution to the SLRTP Sign Production Challenge. The challenge aims to generate semantically aligned sign language pose sequences from text inputs. To this end, we propose a Text-driven Diffusion Model (TDM)…
Animating stylized avatars with dynamic poses and expressions has attracted increasing attention for its broad range of applications. Previous research has made significant progress by training controllable generative models to synthesize…
Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…
Sign languages are visual languages, with vocabularies as rich as their spoken language counterparts. However, current deep-learning based Sign Language Production (SLP) models produce under-articulated skeleton pose sequences from…
Score Distillation Sampling (SDS) enables high-quality text-to-3D generation by supervising 3D models through the denoising of multi-view 2D renderings, using a pretrained text-to-image diffusion model to align with the input prompt and…
Sign Languages are the primary form of communication for Deaf communities across the world. To break the communication barriers between the Deaf and Hard-of-Hearing and the hearing communities, it is imperative to build systems capable of…
The absence of effective communication the deaf population represents the main social gap in this community. Furthermore, the sign language, main deaf communication tool, is unlettered, i.e., there is no formal written representation. In…
Our research presents a novel motion generation framework designed to produce whole-body motion sequences conditioned on multiple modalities simultaneously, specifically text and audio inputs. Leveraging Vector Quantized Variational…
Recent large-scale text-to-image generation models have made significant improvements in the quality, realism, and diversity of the synthesized images and enable users to control the created content through language. However, the…
We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…
Recent advances in interactive technologies have highlighted the prominence of audio signals for semantic encoding. This paper explores a new task, where audio signals are used as conditioning inputs to generate motions that align with the…
Sign language to spoken language audio translation is important to connect the hearing- and speech-challenged humans with others. We consider sign language videos with isolated sign sequences rather than continuous grammatical signing. Such…
Sign language transition generation seeks to convert discrete sign language segments into continuous sign videos by synthesizing smooth transitions. However,most existing methods merely concatenate isolated signs, resulting in poor visual…
Cued Speech (CS) is an advanced visual phonetic encoding system that integrates lip reading with hand codings, enabling people with hearing impairments to communicate efficiently. CS video generation aims to produce specific lip and gesture…
We present a novel alignment-before-generation approach to tackle the challenging task of generating general 3D shapes based on 2D images or texts. Directly learning a conditional generative model from images or texts to 3D shapes is prone…
The generation of humanoid animation from text prompts can profoundly impact animation production and AR/VR experiences. However, existing methods only generate body motion data, excluding facial expressions and hand movements. This…
Synthesizing personalized talking faces that uphold and highlight a speaker's unique style while maintaining lip-sync accuracy remains a significant challenge. A primary limitation of existing approaches is the intrinsic confounding of…