Related papers: ECHO: Edge-Cloud Humanoid Orchestration for Langua…
We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…
Generating controllable and editable human motion sequences is a key challenge in 3D Avatar generation. It has been labor-intensive to generate and animate human motion for a long time until learning-based approaches have been developed and…
Modern RL-based post-training for large language models (LLMs) co-locate trajectory sampling and policy optimisation on the same GPU cluster, forcing the system to switch between inference and training workloads. This serial context…
Natural language offers a natural interface for humanoid robots, but existing language-guided humanoid locomotion pipelines remain cumbersome and untrustworthy. They typically decode human motion, retarget it to robot morphology, and then…
This paper proposes Shoggoth, an efficient edge-cloud collaborative architecture, for boosting inference performance on real-time video of changing scenes. Shoggoth uses online knowledge distillation to improve the accuracy of models…
Computing systems have been evolving to be more pervasive, heterogeneous, and dynamic. An increasing number of emerging domains now rely on diverse edge to cloud continuum where the execution of applications often spans various tiers of…
Real-world applications require light-weight, energy-efficient, fully autonomous robots. Yet, increasing autonomy is oftentimes synonymous with escalating computational requirements. It might thus be desirable to offload intensive…
Driven by the ever-increasing requirements of autonomous vehicles, such as traffic monitoring and driving assistant, deep learning-based object detection (DL-OD) has been increasingly attractive in intelligent transportation systems.…
Enabling humanoid robots to synthesize complex, physically coherent motions from natural language commands is a cornerstone of autonomous robotics and human-robot interaction. While diffusion models have shown promise in this text-to-motion…
We introduce ECHO, a transformer-operator framework for generating million-point PDE trajectories. While existing neural operators (NOs) have shown promise for solving partial differential equations, they remain limited in practice due to…
Existing humanoid control systems often rely on teleoperation or modular generation pipelines that separate language understanding from physical execution. However, the former is entirely human-driven, and the latter lacks tight alignment…
Efficient adaption of large language models (LLMs) on edge devices is essential for applications requiring continuous and privacy-preserving adaptation and inference. However, existing tuning techniques fall short because of the high…
Human motion retargeting for humanoid robots, transferring human motion data to robots for imitation, presents significant challenges but offers considerable potential for real-world applications. Traditionally, this process relies on human…
Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…
Memory capacity is a critical factor determining the performance of Vision-Language-Action (VLA) models in long-horizon manipulation tasks. Existing memory-augmented architectures primarily rely on linear or flat storage, lacking structural…
We need open platforms driven by specialists, in which queries can be created and collected for long periods and the diagnosis made, based on a rigorous clinical follow-up. In this work, we developed a multi-language robot interface helping…
Video generation models have advanced significantly, yet they still struggle to synthesize complex human movements due to the high degrees of freedom in human articulation. This limitation stems from the intrinsic constraints of pixel-only…
Learning a general humanoid whole-body controller is challenging because practical reference motions can exhibit noise and inconsistencies after being transferred to the robot domain, and local defects may be amplified by closed-loop…
Recent advances in EEG-based BCI technologies have revealed the potential of brain-to-robot collaboration through the integration of sensing, computing, communication, and control. In this paper, we present BRIEDGE as an end-to-end system…
Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this…