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Multimodal Sentiment Analysis (MSA) aims to predict sentiment from language, acoustic, and visual data in videos. However, imbalanced unimodal performance often leads to suboptimal fused representations. Existing approaches typically adopt…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Dingkang Yang , Mingcheng Li , Xuecheng Wu , Zhaoyu Chen , Kaixun Jiang , Keliang Liu , Peng Zhai , Lihua Zhang

Dexterous manipulation is a critical aspect of human capability, enabling interaction with a wide variety of objects. Recent advancements in learning from human demonstrations and teleoperation have enabled progress for robots in such…

Robotics · Computer Science 2026-01-14 Shuqi Zhao , Xinghao Zhu , Yuxin Chen , Chenran Li , Lichen Xie , Xiang Zhang , Mingyu Ding , Masayoshi Tomizuka

Dexterous teleoperation via Mixed Reality (MR)-based interfaces offers a scalable paradigm for transferring human manipulation skills to dexterous robot hands. However, conventional retargeting approaches that minimize kinematic…

Robotics · Computer Science 2026-05-13 Dongmyoung Lee , Chengxi Li , Dongheui Lee

Hand pointing and eye gaze have been extensively investigated in automotive applications for object selection and referencing. Despite significant advances, existing outside-the-vehicle referencing methods consider these modalities…

Human-Computer Interaction · Computer Science 2021-01-13 Amr Gomaa , Guillermo Reyes , Alexandra Alles , Lydia Rupp , Michael Feld

Deploying multi-sequence magnetic resonance imaging (MRI) segmentation models to new clinical environments is challenging due to variations in scanners and acquisition protocols. Although existing TTA methods handle basic per-modality…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Zhipeng Deng , Jiale Zhou , Wenhan Jiang , Haolin Wang , Xun Lin , Yafei Ou , Yefeng Zheng

Understanding how diverse audiences engage with structured media is critical to ensure a consistent quality of experience. In this context, we quantify the behavioral and performance cost of manual navigation (e.g., pinch and zoom) versus…

Human-Computer Interaction · Computer Science 2026-05-01 Sebastián Gallardo , Hui-Yin Wu , Dorian Mazauric , Pierre Kornprobst , Monica Di Meo , Stéphanie Baillif , Aurelie Calabrese

Vision-Language Models (VLMs) have achieved remarkable progress in multimodal understanding, yet their positional encoding mechanisms remain suboptimal. Existing approaches uniformly assign positional indices to all tokens, overlooking…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Ruoxiang Huang , Zhen Yuan

Dexterous manipulation with contact-rich interactions is crucial for advanced robotics. While recent diffusion-based planning approaches show promise for simple manipulation tasks, they often produce unrealistic ghost states (e.g., the…

Robotics · Computer Science 2025-06-18 Zhixuan Liang , Yao Mu , Yixiao Wang , Tianxing Chen , Wenqi Shao , Wei Zhan , Masayoshi Tomizuka , Ping Luo , Mingyu Ding

We investigate the problem of multimodal search of target modality, where the task involves enhancing a query in a specific target modality by integrating information from auxiliary modalities. The goal is to retrieve relevant objects whose…

Databases · Computer Science 2023-12-12 Mengzhao Wang , Xiangyu Ke , Xiaoliang Xu , Lu Chen , Yunjun Gao , Pinpin Huang , Runkai Zhu

Large curved displays are becoming increasingly popular due to their ability to provide users with a wider field of view and a more immersive experience compared to flat displays. Current interaction techniques for large curved displays…

Human-Computer Interaction · Computer Science 2025-11-04 Dhruv Bihani , A. K. M. Amanat Ullah , Charles-Olivier Dufresne-Camaro , William Delamare , Khalad Hasan

The objective of this paper is to develop and evaluate a directional vibrotactile feedback interface as a guidance tool for postural adjustments during work. In contrast to the existing active and wearable systems such as exoskeletons, we…

Human-Computer Interaction · Computer Science 2022-05-05 Wansoo Kim , Virginia Ruiz Garate , Juan M. Gandarias , Marta Lorenzini , Arash Ajoudani

Eye gaze controlled interfaces allow us to directly manipulate a graphical user interface just by looking at it. This technology has great potential in military aviation, in particular, operating different displays in situations where…

Radiology students often struggle to develop perceptual expertise due to limited expert mentorship time, leading to errors in visual search and diagnostic interpretation. These perceptual errors, such as missed fixations, short dwell times,…

Computers and Society · Computer Science 2025-06-24 Akash Awasthi , Brandon V. Chang , Anh M. Vu , Ngan Le , Rishi Agrawal , Zhigang Deng , Carol Wu , Hien Van Nguyen

Adaptive interfaces can help users perform sequential decision-making tasks like robotic teleoperation given noisy, high-dimensional command signals (e.g., from a brain-computer interface). Recent advances in human-in-the-loop machine…

Robotics · Computer Science 2023-09-08 Jensen Gao , Siddharth Reddy , Glen Berseth , Anca D. Dragan , Sergey Levine

Technology presents a significant educational opportunity, particularly in enhancing emotional engagement and expanding learning and educational prospects for individuals with Neurodevelopmental Disorders (NDD). Virtual reality emerges as a…

Human-Computer Interaction · Computer Science 2024-04-25 Francesco Vona , Eleonora Beccaluva , Marco Mores , Franca Garzotto

Autism Spectrum Disorder (ASD) is marked by action imitation deficits stemming from visuomotor integration impairments, posing challenges to imitation-based learning, such as dance movement therapy in mixed reality (MR-DMT). Previous…

Human-Computer Interaction · Computer Science 2025-10-07 Weiying Liu , Yanran Yuan , Zhiqiang Sheng , Dandan Lian , Sheng Li , Yufan Zhang , Yulong Bian , Juan Liu

Multimodal emotion recognition (MER) extracts emotions from multimodal data, including visual, speech, and text inputs, playing a key role in human-computer interaction. Attention-based fusion methods dominate MER research, achieving strong…

Artificial Intelligence · Computer Science 2025-06-03 Jiajun He , Jinyi Mi , Tomoki Toda

A long-standing question in robot hand design is how accurate tactile sensing must be. This paper uses simulated tactile signals and the reinforcement learning (RL) framework to study the sensing needs in grasping systems. Our first…

Robotics · Computer Science 2022-03-29 Alexander Koenig , Zixi Liu , Lucas Janson , Robert Howe

We present a technique for providing remote tactile feedback to the thumb and index finger via a wristband device. This enables haptics for touch and pinch interactions in mixed reality (MR) while keeping the hand entirely free. We achieve…

Human-Computer Interaction · Computer Science 2024-10-31 Yudai Tanaka , Neil Weiss , Robert Cole Bolger-Cruz , Jess Hartcher-O'Brien , Brendan Flynn , Roger Boldu , Nicholas Colonnese

The Visible-Infrared Person Re-identification (VI ReID) aims to match visible and infrared images of the same pedestrians across non-overlapped camera views. These two input modalities contain both invariant information, such as shape, and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Ruiqi Wu , Bingliang Jiao , Wenxuan Wang , Meng Liu , Peng Wang