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Related papers: The Midas Touch in Gaze vs. Hand Pointing: Modalit…

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Wearable e-textile interfaces require gesture recognition capabilities but face severe constraints in power consumption, computational capacity, and form factor that make traditional deep learning impractical. While lightweight…

Machine Learning · Computer Science 2026-02-16 Daniel Schwartz , Dario Salvucci , Yusuf Osmanlioglu , Richard Vallett , Genevieve Dion , Ali Shokoufandeh

For in-hand manipulation, estimation of the object pose inside the hand is one of the important functions to manipulate objects to the target pose. Since in-hand manipulation tends to cause occlusions by the hand or the object itself, image…

Robotics · Computer Science 2020-08-04 Tomoki Anzai , Kuniyuki Takahashi

In order to avoid the "Midas Touch" problem, gaze-based interfaces for selection often introduce a dwell time: a fixed amount of time the user must fixate upon an object before it is selected. Past interfaces have used a uniform dwell time…

Human-Computer Interaction · Computer Science 2022-09-07 Zhaokang Chen , Bertram E. Shi

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

Mobile gaze tracking involves inferring a user's gaze point or direction on a mobile device's screen from facial images captured by the device's front camera. While this technology inspires an increasing number of gaze-interaction…

Human-Computer Interaction · Computer Science 2025-05-30 Yaxiong Lei , Yuheng Wang , Fergus Buchanan , Mingyue Zhao , Yusuke Sugano , Shijing He , Mohamed Khamis , Juan Ye

Robotic manipulators are increasingly used to assist individuals with mobility impairments in object retrieval. However, the predominant joystick-based control interfaces can be challenging due to high precision requirements and unintuitive…

Robotics · Computer Science 2025-10-28 Zitiantao Lin , Yongpeng Sang , Yang Ye

This paper investigates the feasibility of fusing two eye-centric authentication modalities-eye movements and periocular images-within a calibration-free authentication system. While each modality has independently shown promise for user…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Dillon Lohr , Michael J. Proulx , Mehedi Hasan Raju , Oleg V. Komogortsev

Gaze gestures can provide hands free input on mobile devices, but practical use requires (i) gestures users can learn and recall and (ii) recognition models that are efficient enough for on-device deployment. We present an end-to-end…

Human-Computer Interaction · Computer Science 2026-04-14 Yaxiong Lei , Hyochan Cho , Fergus Buchanan , Shijing He , Xinya Gong , Yuheng Wang , Juan Ye

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

The potential of gaze for hands-free mobile interaction is increasingly evident. While each gaze input technique presents distinct advantages and limitations, a combination can amplify strengths and mitigate challenges. We report on the…

Human-Computer Interaction · Computer Science 2026-01-14 Omar Namnakani , Yasmeen Abdrabou , Jonathan Grizou , Mohamed Khamis

Tactile sensing is critical to fine-grained, contact-rich manipulation tasks, such as insertion and assembly. Prior research has shown the possibility of learning tactile-guided policy from teleoperated demonstration data. However, to…

Robotics · Computer Science 2025-02-07 Kelin Yu , Yunhai Han , Qixian Wang , Vaibhav Saxena , Danfei Xu , Ye Zhao

Effectively utilizing multi-sensory data is important for robots to generalize across diverse tasks. However, the heterogeneous nature of these modalities makes fusion challenging. Existing methods propose strategies to obtain…

Robotics · Computer Science 2025-07-22 Jinzhou Li , Tianhao Wu , Jiyao Zhang , Zeyuan Chen , Haotian Jin , Mingdong Wu , Yujun Shen , Yaodong Yang , Hao Dong

Each year, multi-modal interaction continues to grow within both industry and academia. However, researchers have yet to fully explore the impact of multi-modal systems on learning and memory retention. This research investigates how…

Human-Computer Interaction · Computer Science 2025-09-09 Omar Elgohary , Zhu-Tien

Hand gestures are a primary output of the human motor system, yet the decoding of their neuromuscular signatures remains a bottleneck for basic neuroscience and assistive technologies such as prosthetics. Traditional human-machine interface…

Machine Learning · Computer Science 2025-06-23 Eion Tyacke , Kunal Gupta , Jay Patel , Rui Li

This paper presents a comprehensive study of virtual 3D object manipulation along 4DoF on real surfaces in mixed reality (MR), using hand-based and tangible interactions. A custom cylindrical tangible proxy leverages affordances of physical…

Human-Computer Interaction · Computer Science 2025-11-18 Carlos Mosquera , Neven Elsayed , Ernst Kruijff , Joseph Newman , Eduardo Veas

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

Adaptive and intelligent user interfaces have been proposed as a critical component of a successful extended reality (XR) system. In particular, a predictive system can make inferences about a user and provide them with task-relevant…

Human-Computer Interaction · Computer Science 2022-10-20 Kashyap Todi , Ben Lafreniere , Tanya Jonker

Large Language Models (LLMs) have emerged as powerful learning tools, but they lack awareness of learners' cognitive and physiological states, limiting their adaptability to the user's learning style. Contemporary learning techniques…

Human-Computer Interaction · Computer Science 2026-01-29 Ananya Shukla , Chaitanya Modi , Satvik Bajpai , Siddharth Siddharth

The potential of using gaze as an input modality in the mobile context is growing. While users often encumber themselves by carrying objects and using mobile devices while walking, the impact of encumbrance on gaze input performance remains…

Human-Computer Interaction · Computer Science 2025-12-19 Omar Namnakani , Yasmeen Abdrabou , John H. Williamson , Mohamed Khamis