English

Computational Adaptation of XR Interfaces Through Interaction Simulation

Human-Computer Interaction 2022-10-20 v2 Artificial Intelligence

Abstract

Adaptive and intelligent user interfaces have been proposed as a critical component of a successful extended reality (XR) system. In particular, a predictive system can make inferences about a user and provide them with task-relevant recommendations or adaptations. However, we believe such adaptive interfaces should carefully consider the overall \emph{cost} of interactions to better address uncertainty of predictions. In this position paper, we discuss a computational approach to adapt XR interfaces, with the goal of improving user experience and performance. Our novel model, applied to menu selection tasks, simulates user interactions by considering both cognitive and motor costs. In contrast to greedy algorithms that adapt based on predictions alone, our model holistically accounts for costs and benefits of adaptations towards adapting the interface and providing optimal recommendations to the user.

Keywords

Cite

@article{arxiv.2204.09162,
  title  = {Computational Adaptation of XR Interfaces Through Interaction Simulation},
  author = {Kashyap Todi and Ben Lafreniere and Tanya Jonker},
  journal= {arXiv preprint arXiv:2204.09162},
  year   = {2022}
}

Comments

5 pages, 1 figure, 1 table. CHI 2022 Workshop on Computational Approaches for Understanding, Generating, and Adapting User Interfaces

R2 v1 2026-06-24T10:52:40.510Z