Related papers: Perceptual Requirements for Low-Latency Head-Mount…
Neural image coding represents now the state-of-the-art image compression approach. However, a lot of work is still to be done in the video domain. In this work, we propose an end-to-end learned video codec that introduces several…
We consider predicting the user's head motion in 360-degree videos, with 2 modalities only: the past user's positions and the video content (not knowing other users' traces). We make two main contributions. First, we re-examine existing…
Event-based vision revolutionizes traditional image sensing by capturing asynchronous intensity variations rather than static frames, enabling ultrafast temporal resolution, sparse data encoding, and enhanced motion perception. While this…
3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…
Autonomous driving systems require real-time environmental perception to ensure user safety and experience. Streaming perception is a task of reporting the current state of the world, which is used to evaluate the delay and accuracy of…
Cooperative inference in Mobile Edge Computing (MEC), achieved by deploying partitioned Deep Neural Network (DNN) models between resource-constrained user equipments (UEs) and edge servers (ESs), has emerged as a promising paradigm.…
The PhaseII Upgrades of CMS are being planned for the High Luminosity LHC (HL-LHC) era when the mean number of interactions per beam crossing ("in-time pileup") is expected to reach ~140-200. The potential backgrounds arising from…
With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap,…
Head tracking in head-mounted displays (HMDs) enables users to explore a 360-degree virtual scene with free head movements. However, for seated use of HMDs such as users sitting on a chair or a couch, physically turning around 360-degree is…
Hallucinations in video-capable vision-language models (Video-VLMs) remain frequent and high-confidence, while existing uncertainty metrics often fail to align with correctness. We introduce VideoHEDGE, a modular framework for hallucination…
Neural Architecture Search (NAS) has enabled automatic discovery of more efficient neural network architectures, especially for mobile and embedded vision applications. Although recent research has proposed ways of quickly estimating…
Recently, end-to-end (E2E) automatic speech recognition (ASR) systems have garnered tremendous attention because of their great success and unified modeling paradigms in comparison to conventional hybrid DNN-HMM ASR systems. Despite the…
Point cloud is an important type of geometric data structure for many embedded applications such as autonomous driving and augmented reality. Current Point Cloud Networks (PCNs) have proven to achieve great success in using inference to…
Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…
Human pose estimation (HPE) is one of the most challenging tasks in computer vision as humans are deformable by nature and thus their pose has so much variance. HPE aims to correctly identify the main joint locations of a single person or…
End-to-end (E2E) models fold the acoustic, pronunciation and language models of a conventional speech recognition model into one neural network with a much smaller number of parameters than a conventional ASR system, thus making it suitable…
Human Pose Estimation (HPE) based on RGB images has experienced a rapid development benefiting from deep learning. However, event-based HPE has not been fully studied, which remains great potential for applications in extreme scenes and…
We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience. While hand gesture…
Caches are fundamental to latency-sensitive systems like Content Delivery Networks (CDNs) and Mobile Edge Computing (MEC). However, the delayed hit phenomenon where multiple requests for an object occur during its fetch from the remote…
Estimating camera motion from monocular video is a fundamental problem in computer vision, central to tasks such as SLAM, visual odometry, and structure-from-motion. Existing methods that recover the camera's heading under known rotation,…