Related papers: Kimodo: Scaling Controllable Human Motion Generati…
Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…
Generating 3D human motion from text descriptions remains challenging due to the diverse and complex nature of human motion. While existing methods excel within the training distribution, they often struggle with out-of-distribution…
We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…
Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent…
Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…
We propose a novel framework, On-Demand MOtion Generation (ODMO), for generating realistic and diverse long-term 3D human motion sequences conditioned only on action types with an additional capability of customization. ODMO shows…
3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…
Kinematic sensors are often used to analyze movement behaviors in sports and daily activities due to their ease of use and lack of spatial restrictions, unlike video-based motion capturing systems. Still, the generation, and especially the…
We introduce the Cross Human Motion Diffusion Model (CrossDiff), a novel approach for generating high-quality human motion based on textual descriptions. Our method integrates 3D and 2D information using a shared transformer network within…
In recent years, generative artificial intelligence has achieved significant advancements in the field of image generation, spawning a variety of applications. However, video generation still faces considerable challenges in various…
Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most…
In this paper, we introduce a novel path to $\textit{general}$ human motion generation by focusing on 2D space. Traditional methods have primarily generated human motions in 3D, which, while detailed and realistic, are often limited by the…
Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize…
Text-to-motion generation has experienced remarkable progress in recent years. However, current approaches remain limited to synthesizing motion from short or general text prompts, primarily due to dataset constraints. This limitation…
Large-scale high-quality 3D motion datasets with multi-person interactions are crucial for data-driven models in autonomous driving to achieve fine-grained pedestrian interaction understanding in dynamic urban environments. However,…
This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of…
Human motion generation has emerged as a critical technology with transformative potential for real-world applications. However, existing vision-language-motion models (VLMMs) face significant limitations that hinder their practical…
Generating realistic human motion is essential for many computer vision and graphics applications. The wide variety of human body shapes and sizes greatly impacts how people move. However, most existing motion models ignore these…
In this paper, we propose a novel framework, Combo, for harmonious co-speech holistic 3D human motion generation and efficient customizable adaption. In particular, we identify that one fundamental challenge as the…
Imitation learning from a large set of human demonstrations has proved to be an effective paradigm for building capable robot agents. However, the demonstrations can be extremely costly and time-consuming to collect. We introduce MimicGen,…