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Programming efficiently heterogeneous systems is a major challenge, due to the complexity of their architectures. Intel oneAPI, a new and powerful standards-based unified programming model, built on top of SYCL, addresses these issues. In…
The challenges of optimizing end-to-end performance over diverse Internet paths has driven widespread adoption of in-path optimizers, which can destructively interfere with TCP's end-to-end semantics and with each other, and are…
Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…
Serverless computing (FaaS) has been extensively utilized for deep learning (DL) inference due to the ease of deployment and pay-per-use benefits. However, existing FaaS platforms utilize GPUs in a coarse manner for DL inferences, without…
Graphics processors, or GPUs, have recently been widely used as accelerators in the shared environments such as clusters and clouds. In such shared environments, many kernels are submitted to GPUs from different users, and throughput is an…
GPUs in High-Performance Computing systems remain under-utilised due to the unavailability of schedulers that can safely schedule multiple applications to share the same GPU. The research reported in this paper is motivated to improve the…
The rise of Artificial Intelligence and Large Language Models is driving increased GPU usage in data centers for complex training and inference tasks, impacting operational costs, energy demands, and the environmental footprint of…
In this dissertation, we propose a memory and computing coordinated methodology to thoroughly exploit the characteristics and capabilities of the GPU-based heterogeneous system to effectively optimize applications' performance and privacy.…
Partition refinement is a method for minimizing automata and transition systems of various types. Recently, a new partition refinement algorithm and associated tool CoPaR were developed that are generic in the transition type of the input…
Fine-grained workload and resource balancing is the key to high performance for regular and irregular computations on the GPUs. In this dissertation, we conduct an extensive survey of existing load-balancing techniques to build an…
This paper highlights new opportunities for designing large-scale machine learning systems as a consequence of blurring traditional boundaries that have allowed algorithm designers and application-level practitioners to stay -- for the most…
Serving large language models (LLMs) is expensive, especially for providers hosting many models, making cost reduction essential. The unique workload patterns of serving multiple LLMs (i.e., multi-LLM serving) create new opportunities and…
The performance of discrete general purpose graphics processing units (GPGPUs) has been improving at a rapid pace. The PCIe interconnect that controls the communication of data between the system host memory and the GPU has not improved as…
Modern GPU workloads increasingly demand efficient resource sharing, as many jobs do not require the full capacity of a GPU. Among sharing techniques, NVIDIA's Multi-Instance GPU (MIG) offers strong resource isolation by enabling…
Deep learning training at scale is resource-intensive and time-consuming, often running across hundreds or thousands of GPUs for weeks or months. Efficient checkpointing is crucial for running these workloads, especially in multi-tenant…
Modern data-intensive applications face memory latency challenges exacerbated by disaggregated memory systems. Recent work shows that coroutines are promising in effectively interleaving tasks and hiding memory latency, but they struggle to…
In order to improve system performance efficiently, a number of systems choose to equip multi-core and many-core processors (such as GPUs). Due to their discrete memory these heterogeneous architectures comprise a distributed system within…
We introduce compute-grounded reasoning (CGR), a design paradigm for spatial-aware research agents in which every answerable sub-problem is resolved by deterministic computation before a language model is asked to generate. Spatial Atlas…
The number of cores on graphical computing units (GPUs) is reaching thousands nowadays, whereas the clock speed of processors stagnates. Unfortunately, constraint programming solvers do not take advantage yet of GPU parallelism. One reason…
Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…